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fully reversed source code for gta III and gta VC
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src
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peds
/
PedFight.cpp
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Files
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2021-01-13
more renames
aap
1
-6
/
+6
2021-01-08
anims done. ped fight hacked to compile
aap
1
-55
/
+69
2021-01-03
Ped: PlayerPed: fixes
erorcun
1
-26
/
+22
2021-01-02
slightly better variable name
aap
1
-1
/
+1
2021-01-01
Fix wrong sound when bumping peds
Sergeanur
1
-4
/
+4
2020-12-28
Ped: Real weapon fix
erorcun
1
-28
/
+20
2020-12-26
Weapon flags changed from bit fields to bit mask (R* vision)
Sergeanur
1
-41
/
+42
2020-12-26
Weapon flags changed from bit fields to bit mask (R* vision)
Sergeanur
1
-6
/
+6
2020-12-26
Fix not being able to hit lying peds with melee weapon
Sergeanur
1
-2
/
+2
2020-12-25
Fix use of strncmp
Sergeanur
1
-2
/
+2
2020-12-25
Fix use of strncmp
Sergeanur
1
-1
/
+1
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-1
/
+1
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-1
/
+1
2020-12-16
Fixes and style changes
erorcun
1
-10
/
+11
2020-12-15
Use SetPedState
Sergeanur
1
-7
/
+7
2020-12-07
uint8 enums fixed
withmorten
1
-2
/
+2
2020-12-07
uint8 enums fixed
withmorten
1
-2
/
+2
2020-12-03
AnimViewer done, comment cleanup
erorcun
1
-2
/
+2
2020-12-01
cAudioManager::ProcessPedOneShots + fixes
Sergeanur
1
-24
/
+2
2020-11-25
Some TODOs done in Peds code
Sergeanur
1
-4
/
+14
2020-11-20
Reorganize CPed functions into their original cpp files
Sergeanur
1
-0
/
+4235
2020-11-19
Reorganize CPed functions into their original cpp files
Sergeanur
1
-0
/
+3250