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* Peds: Efforts to find the reason of crashes on GCC 7.5.0erorcun2021-07-031-1/+1
| | | | | | * Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes) * Add asserts to nearPeds and PedIK ctor (crash reasons) * Shouldn't fix reported crashes since they were caused by null peds.
* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
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* changed CPedIK namesaap2020-05-161-6/+6
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* Fixed typos and made all assert functions optionalbigbossbro082020-05-101-3/+1
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* defined out asserts.bigbossbro082020-05-101-0/+3
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+2
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* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-2/+2
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* CCopPed done and #include cleanuperay orçunus2020-03-281-2/+1
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* Fixes and cleanuperay orçunus2020-03-021-2/+2
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* CPedIK finishedSergeanur2020-01-291-4/+5
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* CPedIK limb movement info reversedSergeanur2019-10-261-4/+5
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* World and Pedseray orçunus2019-09-121-1/+3
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* CPed::ProcessControl and some cleanuperay orçunus2019-09-031-0/+1
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* Pedseray orçunus2019-08-231-4/+12
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* Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-1/+1
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* CPed continues, including some fixeseray orçunus2019-07-201-0/+13
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* the great reorganizationaap2019-07-071-0/+40