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path: root/src/peds/PlayerPed.cpp (follow)
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* Merge branch 'miami' into lcsSergeanur2021-08-211-4/+5
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| * Auto switch to remote grenade after detonatorerorcun2021-08-201-1/+2
| * Fix some auto-aim problemserorcun2021-08-201-3/+3
* | Merge branch 'miami' into lcsSergeanur2021-08-161-10/+28
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| * Fix impossible bulletserorcun2021-08-151-10/+28
* | Merge branch 'miami' into lcsSergeanur2021-07-271-1/+22
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| * Fix smooth spray when using chainsaw or when you stop shooting while using free camera and PC controlsSergeanur2021-07-261-1/+12
| * Fix Tommy looking at one spot due to crouching + shootingSergeanur2021-07-261-0/+10
* | Merge branch 'miami' into lcsSergeanur2021-07-121-3/+3
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| * finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-3/+3
* | Merge branch 'miami' into lcsSergeanur2021-06-301-7/+7
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| * Saner looperorcun2021-06-301-5/+5
| * Sanitizer fixeserorcun2021-06-301-4/+4
* | Merge branch 'miami' into lcsSergeanur2021-06-281-0/+1
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| * Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-0/+1
| * Fix some timer callsSergeanur2021-06-241-2/+2
* | Fix some timer callsSergeanur2021-06-241-2/+2
* | Merge branch 'miami' into lcsSergeanur2021-05-121-1/+1
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| * Complete sfx enum, rename some sounds + fixes of missing ped commentsSergeanur2021-05-121-1/+1
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-42/+42
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| * Use our synonyms for attack anims againerorcun2021-02-071-2/+2
| * Use original animation names from VCSSergeanur2021-01-271-44/+44
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-42/+1
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| * get rid of most --MIAMI commentswithmorten2021-01-221-41/+0
| * m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-1/+1
* | anims done. ped fight hacked to compileaap2021-01-081-1/+2
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* fixNikolay Korolev2021-01-041-1/+1
* Merge pull request #916 from Sergeanur/VC/VarConsoleaap2021-01-031-0/+9
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| * CVarConsoleSergeanur2021-01-021-0/+9
* | Ped: PlayerPed: fixeserorcun2021-01-031-15/+19
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* Ped: WeaponInfo: little fixes and renamingserorcun2020-12-281-4/+4
* Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur2020-12-261-16/+16
* option for PC controlsaap2020-12-211-1/+4
* Fix wrong call on free cam (now it's faster)erorcun2020-12-211-2/+2
* Fix free cam aiming 2erorcun2020-12-201-3/+8
* merge attemptNikolay Korolev2020-12-191-2/+1
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
| * Use SetPedStateSergeanur2020-12-151-37/+4
| * CPed::SetWeaponLockOnTargetSergeanur2020-12-141-10/+6
| * Sync Frontend, Peds with miami 2erorcun2020-12-121-56/+50
| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+1
* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-1/+1
* | Fixes and style changeserorcun2020-12-161-5/+7
* | More fixesSergeanur2020-12-151-40/+2
* | PlayerPed and "Redefine controls" menu done, fixeserorcun2020-12-021-171/+487
* | CPed review, part 1aap2020-11-131-2/+1
* | Pickups fixSergeanur2020-11-081-0/+1
* | finished save/loadNikolay Korolev2020-10-171-1/+1
* | saves part 1Nikolay Korolev2020-10-171-2/+2
* | 2 new opcodeseray orçunus2020-08-161-1/+1
* | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-12/+105
* | VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-0/+2
* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-1/+1
* | ducking & anim fixeray orçunus2020-06-201-13/+41
* | more weapon fixeseray orçunus2020-06-201-7/+17
* | Ducking, shooting vehicle occupants and weapon fixeseray orçunus2020-06-201-21/+86
* | Peds & fixes continueseray orçunus2020-06-151-1/+13
* | Merge branch 'master' into miamiSergeanur2020-06-071-2/+6
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| * fixing some uninitialized stuffNikolay Korolev2020-06-061-2/+6
| * fixes, mostly from miamieray orçunus2020-06-041-3/+9
| * all my fixes live in exeseray orçunus2020-05-241-1/+1
* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-031-4/+10
* | DrawStandardMenus, VC menu array and minor fixeseray orçunus2020-06-011-1/+1
* | R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-26/+97
* | fixed compiler errorsnrb2020-05-241-1/+1
* | Menu borders and weapon fixeseray orçunus2020-05-241-15/+14
* | Cleanup and one needed functioneray orçunus2020-05-231-13/+18
* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-231-6/+8
* | Fixes for melees and various thingseray orçunus2020-05-201-8/+7
* | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-10/+19
* | Weapon fixes and thingieseray orçunus2020-05-171-4/+4
* | Weapon fixeseray orçunus2020-05-161-6/+21
* | Weapon layer in Pedseray orçunus2020-05-151-39/+128
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* More save/load alignment fixesSergeanur2020-05-131-10/+14
* Linux build supporteray orçunus2020-05-111-1/+1
* named anim assoc flagsaap2020-05-091-1/+1
* changed saving compatibilityNikolay Korolev2020-05-021-0/+37
* Adding getters and setters for type and statusSergeanur2020-04-301-1/+1
* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+6
* Try to build with mingwFilip Gawin2020-04-201-4/+4
* missing ifdedNikolay Korolev2020-04-191-0/+2
* replays bug fixNikolay Korolev2020-04-181-0/+1
* Remove patchesSergeanur2020-04-171-39/+1
* CWeapon done, ps2 cheats fixFire-Head2020-04-151-4/+4
* normalized line endings to LFaap2020-04-091-1535/+1535
* CCamera fixesaap2020-04-031-10/+6
* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-4/+85
* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+5
* remove include <new> from common.haap2020-03-281-0/+2
* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-3/+3
* Fixes and cleanuperay orçunus2020-03-021-1/+1
* fixeseray orçunus2020-03-011-1/+5
* bug fixesNikolay Korolev2020-02-151-1/+1
* a fixeray orçunus2020-02-131-11/+11
* CPlayerPed doneeray orçunus2020-02-131-9/+355
* Fixed autoaiming cameraSergeanur2020-01-291-1/+1
* CPlayerPed continues (#294)erorcun2020-01-231-7/+406
* Fixes 2eray orçunus2020-01-111-4/+4
* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-155/+374
* script 800-899Nikolay Korolev2020-01-031-0/+12
* CPlayerPed & fixeseray orçunus2019-12-281-8/+350
* fixed adrenalineNikolay Korolev2019-10-191-1/+1
* Full CGameLogicSergeanur2019-10-081-0/+11
* Moar pedseray orçunus2019-10-011-1/+1
* P.e.d.s.eray orçunus2019-09-141-0/+9
* Pedseray orçunus2019-08-231-4/+4
* The Pedseray orçunus2019-08-021-0/+41
* Wanted changes in PlayerPed/PedModelInfoeray orçunus2019-07-181-9/+7
* The Peds, mainly dying/injuringeray orçunus2019-07-181-0/+19
* CAutomobile::ProcessControlInputsaap2019-07-111-0/+2
* sync with upstreamNikolay Korolev2019-07-091-0/+13
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| * yet more CAutomobileaap2019-07-091-0/+13
* | RunningScript: 1/12Nikolay Korolev2019-07-091-0/+3
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-4/+9
* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-1/+15
* the great reorganizationaap2019-07-071-0/+14