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* escalator fixaap2021-01-121-1/+1
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* first commit for LCSaap2021-01-081-2/+3
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* merge attemptNikolay Korolev2020-12-191-1/+1
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-5/+5
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| * Squeeze performance option, minor fixeseray orçunus2020-08-031-2/+3
| | | | | | | | Fixes are already in miami
| * 64-bit on Windowseray orçunus2020-07-221-1/+1
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-2/+2
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* | pool stuff fixNikolay Korolev2020-12-061-1/+1
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* | finished script and replayNikolay Korolev2020-11-011-1/+1
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* | couple of fixes and cleanupaap2020-10-311-52/+60
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* | Fluff done, FireInstantHit fixmajestic2020-10-231-33/+36
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| * | /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.hmajestic2020-10-211-544/+136
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* | | Fluff donemajestic2020-10-211-544/+136
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* | Control updatesNikolay Korolev2020-10-111-1/+3
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* | Fix sniper and water creatures bug, mark some fileseray orçunus2020-10-091-2/+2
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* | cheats, fixes, cosmetic changesmajestic2020-09-011-3/+3
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* | stable CScriptPathsmajestic2020-08-201-0/+193
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* | pointlights doneaap2020-08-091-1/+4
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* | CEscalators donemajestic2020-08-041-0/+230
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* | CHeli and CRopes doneaap2020-07-271-2/+2
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* | 64-bit on Windowseray orçunus2020-07-241-1/+1
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* | CPlaneTrails and CPlaneBanners doneaap2020-07-201-12/+283
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* | CPlane doneaap2020-07-191-0/+12
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-17/+18
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| * | mips overdoseFire-Head2020-06-271-2/+2
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* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-151-17/+18
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp
| * | small fixesSergeanur2020-06-131-17/+18
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* | script fixNikolay Korolev2020-06-131-1/+2
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* | removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigunmajestic2020-06-111-1/+1
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* | m_density renamed to m_opacitymajestic2020-06-101-4/+4
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* | SmokeTrail(s) moved to Fluff, variables' names fixed, floats roundedmajestic2020-06-101-1/+131
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* | more original cheatsmajestic2020-06-101-0/+7
| | | | | | | | | | - CSmokeTrails and CSmokeTrail classes added in new files - more cheats added
* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-2/+2
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* | some quick cosmetic fixesaap2020-05-071-1/+3
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-6/+6
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* Remove patchesSergeanur2020-04-171-29/+1
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* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-2/+2
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* Remove unneeded double to float castsFilip Gawin2020-03-221-19/+19
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* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-201-10/+74
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* More more more audioFilip Gawin2019-08-271-1/+1
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* implemented col line renderingaap2019-07-191-2/+1
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* Fluffguard32019-07-171-1/+827
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+5