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fully reversed source code for gta III and gta VC
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path:
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/
src
/
render
/
Fluff.cpp
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Author
Age
Files
Lines
*
CPlaneTrails and CPlaneBanners done
aap
2020-07-20
1
-12
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+283
*
CPlane done
aap
2020-07-19
1
-0
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+12
*
Merge remote-tracking branch 'origin/master' into miami
Sergeanur
2020-06-29
1
-2
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+2
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*
Merge branch 'master' into ps2menu
Fire_Head
2020-06-29
1
-17
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+18
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*
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mips overdose
Fire-Head
2020-06-27
1
-2
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+2
*
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Merge remote-tracking branch 'origin/master' into miami
Sergeanur
2020-06-15
1
-17
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+18
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*
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small fixes
Sergeanur
2020-06-13
1
-17
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+18
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*
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script fix
Nikolay Korolev
2020-06-13
1
-1
/
+2
*
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removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigun
majestic
2020-06-11
1
-1
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+1
*
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m_density renamed to m_opacity
majestic
2020-06-10
1
-4
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+4
*
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SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded
majestic
2020-06-10
1
-1
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+131
*
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more original cheats
majestic
2020-06-10
1
-0
/
+7
*
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VC CMenuManager struct, ctor etc.
eray orçunus
2020-05-22
1
-2
/
+2
*
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some quick cosmetic fixes
aap
2020-05-07
1
-1
/
+3
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/
*
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
2020-04-19
1
-6
/
+6
*
Remove patches
Sergeanur
2020-04-17
1
-29
/
+1
*
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
2020-04-09
1
-2
/
+2
*
Remove unneeded double to float casts
Filip Gawin
2020-03-22
1
-19
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+19
*
MLO, XtraCompsModelInfo, MovingThing, Solid
Sergeanur
2020-01-20
1
-10
/
+74
*
More more more audio
Filip Gawin
2019-08-27
1
-1
/
+1
*
implemented col line rendering
aap
2019-07-19
1
-2
/
+1
*
Fluff
guard3
2019-07-17
1
-1
/
+827
*
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
2019-05-30
1
-0
/
+5