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* Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-2/+2
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| * Remove island loadingSergeanur2020-07-091-1/+9
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| * Fix linux warningsFilip Gawin2020-05-121-1/+4
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| * random fixesaap2020-05-111-15/+15
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| * IsStaticNikolay Korolev2020-05-061-1/+1
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| * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-12/+0
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* | some camera codeaap2020-06-141-1/+1
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* | few bike thingsaap2020-06-021-3/+3
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* | some more CAutomobileaap2020-05-311-3/+1
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* | some CAutomobileaap2020-05-311-1/+1
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* | CEntity and friendsaap2020-05-191-5/+7
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* | minimal weather stuff + multiple bugfixesNikolay Korolev2020-05-161-1/+2
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* | CRendereraap2020-05-111-76/+150
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* | new zone stuffaap2020-05-061-109/+40
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* | getting the vice city map to workaap2020-05-051-2/+4
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* | cleaned up MIAMI ifdefsaap2020-05-051-262/+0
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* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+291
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-291/+0
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* merged masteraap2020-05-051-18/+14
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-051-5/+5
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| * More use of GetModelIndexSergeanur2020-05-051-9/+5
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-14/+316
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* implemented most of vice city path systemaap2020-05-031-0/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
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* Various fixeseray orçunus2020-04-181-2/+0
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* Remove patchesSergeanur2020-04-171-38/+1
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* Many fixes and cleanuperay orçunus2020-04-151-8/+9
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* Finished CCam; various smaller thingsaap2020-03-271-0/+6
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* Some fixes and some cosmetic thingseray orçunus2020-02-021-4/+4
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-0/+2
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* Renderer fixeseray orçunus2019-11-031-10/+14
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* ControllerConfig doneFire-Head2019-10-271-5/+5
| | | | Fix Cam enum
* finished CPathFindaap2019-08-091-2/+2
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* CAutomobile::PreRender; whole class finishedaap2019-07-281-2/+2
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* implemented col line renderingaap2019-07-191-0/+21
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* more CAutomobileaap2019-07-091-1/+1
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* misc classes finishedaap2019-07-061-0/+7
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* fixed boat renderingaap2019-07-031-9/+12
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* CStreaming almost doneaap2019-06-271-5/+5
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* started CStreamingaap2019-06-201-1/+1
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* first part of CFileLoaderaap2019-06-171-0/+1
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* implemented CutsceneObject; little fixesaap2019-06-121-0/+13
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* added some small bits and stubsaap2019-06-021-0/+1
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* more high level functionsaap2019-05-311-0/+24
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-4/+4
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* implemented bits of CWorldaap2019-05-281-3/+3
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* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-5/+3
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* first commitaap2019-05-151-0/+1165