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* Merge branch 'miami' into lcsSergeanur2021-02-261-1/+32
|\ | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
| * add debug render groupsaap2021-02-181-1/+32
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* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-0/+4
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * fix UB and new renderer crasheswithmorten2021-01-311-0/+4
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* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-1/+1
|\| | | | | | | | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp
| * Includes overhaul, fix some compiler warningserorcun2021-01-231-1/+1
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* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-4/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * get rid of most --MIAMI commentswithmorten2021-01-221-4/+0
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| * moved new rendereraap2021-01-091-319/+9
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* | mobile vehicle renderingaap2021-01-121-1/+2
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* | env map tweaksaap2021-01-101-0/+1
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* | env map renderingaap2021-01-101-0/+185
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* | moved new renderer; implemented leeds building renderingaap2021-01-091-319/+9
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* Reorder CEntity functions into their original orderSergeanur2020-12-291-0/+11
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* NO_ISLAND_LOADING ported from re3Sergeanur2020-12-271-2/+14
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* removed renderer stuffNikolay Korolev2020-12-191-8/+0
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* removed cullzones stuff from rendererNikolay Korolev2020-12-191-49/+0
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* merge attemptNikolay Korolev2020-12-191-1/+82
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-2/+2
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| * fix backface culling on vehiclesaap2020-11-291-0/+1
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| * Merge pull request #827 from aap/masteraap2020-11-221-22/+184
| |\ | | | | | | finished cullzones
| | * finished cullzonesaap2020-11-221-22/+184
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| * | Renderer fixSergeanur2020-11-221-2/+2
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| * | Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-0/+31
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| * only do backface culling on buildingsaap2020-11-031-2/+2
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| * implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+29
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| * Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-1/+1
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| * fixed CRenderer::ScanSectorPoly againaap2020-08-211-41/+42
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| * Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-6/+10
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| | * Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-6/+10
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| * | neo pipelinesaap2020-08-181-1/+11
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| * fix render poly bugaap2020-08-131-2/+7
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-2/+2
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* | update librw with stencil statesaap2020-12-161-47/+23
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* | some rendering thingsaap2020-12-131-10/+3
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* | Renderer fixSergeanur2020-11-221-2/+2
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* | Reorganize CPed functions into their original cpp filesSergeanur2020-11-201-0/+39
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* | more fixes to new rendereraap2020-11-041-14/+20
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* | fixed vehicle and ped sorting for new rendereraap2020-11-041-2/+16
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* | fixed boats for new rendereraap2020-11-041-36/+108
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* | new LCS-style rendereraap2020-11-031-14/+545
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* | fixed CRenderer::ScanSectorPoly againaap2020-08-211-41/+42
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* | neo pipelines; postfx fixaap2020-08-191-0/+6
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* | fix render poly bugaap2020-08-131-2/+7
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-071-1/+5
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp
| * Squeeze performance option, minor fixeseray orçunus2020-08-031-1/+5
| | | | | | | | Fixes are already in miami
| * New math wrapperseray orçunus2020-07-221-4/+4
| | | | | | | | from miami
| * fixed to rendereraap2020-07-211-9/+14
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* | Merge pull request #656 from erorcun/miamierorcun2020-07-221-4/+4
|\ \ | | | | | | Peds, Hud, CFO 1/2, fixes - including zone names
| * | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-4/+4
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* | | fixed to rendereraap2020-07-211-9/+16
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* | Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-2/+2
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| * Remove island loadingSergeanur2020-07-091-1/+9
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| * Fix linux warningsFilip Gawin2020-05-121-1/+4
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| * random fixesaap2020-05-111-15/+15
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| * IsStaticNikolay Korolev2020-05-061-1/+1
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| * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-12/+0
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* | some camera codeaap2020-06-141-1/+1
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* | few bike thingsaap2020-06-021-3/+3
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* | some more CAutomobileaap2020-05-311-3/+1
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* | some CAutomobileaap2020-05-311-1/+1
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* | CEntity and friendsaap2020-05-191-5/+7
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* | minimal weather stuff + multiple bugfixesNikolay Korolev2020-05-161-1/+2
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* | CRendereraap2020-05-111-76/+150
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* | new zone stuffaap2020-05-061-109/+40
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* | getting the vice city map to workaap2020-05-051-2/+4
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* | cleaned up MIAMI ifdefsaap2020-05-051-262/+0
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* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+291
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-291/+0
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* merged masteraap2020-05-051-18/+14
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-051-5/+5
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| * More use of GetModelIndexSergeanur2020-05-051-9/+5
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-14/+316
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* implemented most of vice city path systemaap2020-05-031-0/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
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* Various fixeseray orçunus2020-04-181-2/+0
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* Remove patchesSergeanur2020-04-171-38/+1
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* Many fixes and cleanuperay orçunus2020-04-151-8/+9
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* Finished CCam; various smaller thingsaap2020-03-271-0/+6
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* Some fixes and some cosmetic thingseray orçunus2020-02-021-4/+4
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-0/+2
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* Renderer fixeseray orçunus2019-11-031-10/+14
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* ControllerConfig doneFire-Head2019-10-271-5/+5
| | | | Fix Cam enum
* finished CPathFindaap2019-08-091-2/+2
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* CAutomobile::PreRender; whole class finishedaap2019-07-281-2/+2
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* implemented col line renderingaap2019-07-191-0/+21
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* more CAutomobileaap2019-07-091-1/+1
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* misc classes finishedaap2019-07-061-0/+7
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* fixed boat renderingaap2019-07-031-9/+12
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* CStreaming almost doneaap2019-06-271-5/+5
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* started CStreamingaap2019-06-201-1/+1
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* first part of CFileLoaderaap2019-06-171-0/+1
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* implemented CutsceneObject; little fixesaap2019-06-121-0/+13
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* added some small bits and stubsaap2019-06-021-0/+1
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* more high level functionsaap2019-05-311-0/+24
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-4/+4
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* implemented bits of CWorldaap2019-05-281-3/+3
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* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-5/+3
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* first commitaap2019-05-151-0/+1165