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path: root/src/render/Renderer.h (follow)
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* env map renderingaap2021-01-101-0/+2
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* removed renderer stuffNikolay Korolev2020-12-191-2/+0
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* removed cullzones stuff from rendererNikolay Korolev2020-12-191-2/+0
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* merge attemptNikolay Korolev2020-12-191-0/+17
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| * finished cullzonesaap2020-11-221-0/+22
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| * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-2/+0
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* | some rendering thingsaap2020-12-131-0/+8
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* | more fixes to new rendereraap2020-11-041-1/+2
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* | fixed boats for new rendereraap2020-11-041-0/+2
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* | new LCS-style rendereraap2020-11-031-0/+15
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* | CRendereraap2020-05-111-3/+2
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* | new zone stuffaap2020-05-061-4/+0
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* | cleaned up MIAMI ifdefsaap2020-05-051-2/+0
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* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
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* Many fixes and cleanuperay orçunus2020-04-151-8/+8
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* CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-131-1/+1
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-0/+2
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* Renderer fixeseray orçunus2019-11-031-2/+2
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* implemented col line renderingaap2019-07-191-0/+4
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* started making frontend accurate to gameaap2019-07-141-0/+2
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* misc classes finishedaap2019-07-061-0/+1
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* yet more CStreamingaap2019-06-271-1/+2
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* implemented CutsceneObject; little fixesaap2019-06-121-0/+2
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* more high level functionsaap2019-05-311-1/+1
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* first commitaap2019-05-151-0/+59