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path: root/src/render/Shadows.h (follow)
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* Fixed typos and made all assert functions optionalbigbossbro082020-05-101-2/+1
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* defined out asserts.bigbossbro082020-05-101-0/+11
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* SetPosition, part 1Sergeanur2020-05-021-1/+1
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* Remove padding fieldsSergeanur2020-04-181-6/+0
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* rem refsFire-Head2020-04-171-15/+15
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* implemented most of librw wrapperaap2020-04-151-1/+0
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* implemented CShinyTextsaap2020-04-071-2/+9
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* Glass doneFire-Head2020-04-011-0/+1
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* Merge branch 'master' into erorcunerorcun2020-03-111-0/+1
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| * script utilsNikolay Korolev2020-03-021-0/+1
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* | CPopulation done, CCopPed and fixeseray orçunus2020-03-111-0/+3
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* CAutomobile::PreRender; whole class finishedaap2019-07-281-0/+1
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* updateFire-Head2019-07-241-8/+3
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* shadows doneFire-Head2019-07-241-10/+167
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* finished CEntityaap2019-06-301-1/+11
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* Footstepseray orçunus2019-06-281-0/+2
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* implemented CutsceneObject; little fixesaap2019-06-121-0/+2
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* implemented CTimeCycleaap2019-06-121-0/+1
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* more high level functionsaap2019-05-311-1/+2
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-1/+3
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* Particle, ParticleMgr doneFire-Head2019-05-291-0/+9