summaryrefslogtreecommitdiffstats
path: root/src/render/Skidmarks.cpp (unfollow)
Commit message (Expand)AuthorFilesLines
2020-11-29GTA_VERSION define and some config.h cleanupaap1-3/+3
2020-09-14Move a bunch of math to cpp files + small fixesSergeanur1-3/+4
2020-04-191.1 patch stuffNikolay Korolev1-0/+9
2020-04-17Remove patchesSergeanur1-1/+1
2020-04-17implemented CVector2D::NormaliseSafe for SkidMarksaap1-1/+2
2020-04-08implemented CSkidmarksaap1-6/+241
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-0/+1
2020-03-22CGame::InitialiseNikolay Korolev1-0/+2
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+1
2019-07-28CAutomobile::PreRender; whole class finishedaap1-0/+1
2019-06-25More replay stuffNikolay Korolev1-0/+2
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+5