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fully reversed source code for gta III and gta VC
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src
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render
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SpecialFX.cpp
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Author
Files
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2021-06-30
Fix text in elevator cam
Sergeanur
1
-1
/
+0
2021-02-18
add debug render groups
aap
1
-0
/
+2
2021-01-24
make building with Codewarrior 7 possible
withmorten
1
-1
/
+1
2021-01-22
get rid of most --MIAMI comments
withmorten
1
-2
/
+0
2021-01-20
Sync matrix with master
Sergeanur
1
-1
/
+1
2021-01-07
Fix font on green screen counter
Sergeanur
1
-2
/
+2
2021-01-01
Restore some marker code
Sergeanur
1
-4
/
+14
2020-12-31
CMoneyMessages::RegisterOne v2
Filip Gawin
1
-14
/
+18
2020-12-31
CMoneyMessages::RegisterOne v2
Filip Gawin
1
-14
/
+18
2020-12-31
Fix CMoneyMessages::RegisterOne
Filip Gawin
1
-13
/
+13
2020-12-31
Fix CMoneyMessages::RegisterOne
Filip Gawin
1
-13
/
+13
2020-12-07
ps2 hud, restore original code
Fire-Head
1
-4
/
+8
2020-11-08
Revert "Font: Fix text dimensions"
erorcun
1
-1
/
+1
2020-11-08
Font: Hud: Use orig. text dimensions, fix right-align calculations
erorcun
1
-2
/
+2
2020-11-03
new LCS-style renderer
aap
1
-0
/
+3
2020-10-25
Font: Fix text dimensions
erorcun
1
-1
/
+1
2020-10-17
typo fixes
Roman Masanin
1
-21
/
+19
2020-10-15
fix build
Roman Masanin
1
-2
/
+2
2020-10-15
SpecialFX fixes
Roman Masanin
1
-11
/
+24
2020-10-15
fix bullet traces rener and some renaming
Roman Masanin
1
-123
/
+144
2020-10-12
mark file and fix screen offset
Roman Masanin
1
-5
/
+5
2020-10-12
CBrightLight::render
Roman Masanin
1
-2
/
+28
2020-10-11
final step
Roman Masanin
1
-15
/
+5
2020-10-11
SpecialFX almost done
Roman Masanin
1
-52
/
+251
2020-10-09
CSpecialFX and some other classes
Roman Masanin
1
-109
/
+152
2020-08-27
weapons
Fire-Head
1
-0
/
+1
2020-08-14
Stats(except displaying), PlayerInfo, marker fix
eray orçunus
1
-6
/
+34
2020-06-07
Revert "FONT_BANK renamed to FONT_STANDARD"
Fire-Head
1
-1
/
+1
2020-06-07
FONT_BANK renamed to FONT_STANDARD
Sergeanur
1
-1
/
+1
2020-05-25
CVehicle
aap
1
-0
/
+1
2020-04-27
fix (temporary?) for black bullet traces
aap
1
-0
/
+6
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
1
-2
/
+8
2020-04-17
Remove patches
Sergeanur
1
-30
/
+1
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
1
-233
/
+232
2020-04-07
finished CMotionBlurStreaks, CSpecialFX
aap
1
-14
/
+245
2020-04-07
implemented CRubbish
aap
1
-2
/
+233
2020-04-07
implemented CShinyTexts
aap
1
-3
/
+155
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
Fire-Head
1
-0
/
+1
2020-03-22
Fixes for Serge's review
Filip Gawin
1
-394
/
+394
2020-03-22
CGame::Initialise
Nikolay Korolev
1
-0
/
+1
2020-03-22
bullet traces fixes
Nikolay Korolev
1
-23
/
+17
2020-03-21
bullet traces
Nikolay Korolev
1
-2
/
+101
2020-02-22
merge + bug fix
Nikolay Korolev
1
-5
/
+8
2020-02-22
fixes
Nikolay Korolev
1
-11
/
+10
2020-02-16
script 1000-1154
Nikolay Korolev
1
-0
/
+74
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
1
-0
/
+1
2019-10-17
Changed math functions
Sergeanur
1
-2
/
+2
2019-10-17
Full C3dMarkers
Sergeanur
1
-1
/
+297
2019-10-10
CMoneyMessages moved to SpecialFX.cpp
Sergeanur
1
-1
/
+86
2019-07-28
CAutomobile::PreRender; whole class finished
aap
1
-0
/
+1
2019-07-24
shadows done
Fire-Head
1
-0
/
+3
2019-06-30
little cleanup
aap
1
-0
/
+5
2019-06-30
finished CEntity
aap
1
-0
/
+2
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-0
/
+5