Commit message (Collapse) | Author | Age | Files | Lines | |
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* | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -4/+4 |
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* | sync with re3 | Fire-Head | 2021-01-08 | 1 | -0/+4 |
| | | | | | | | | -radardisc shadow fix -fix for the dimension where moon is round -correct radar based on the early gta 3 screenshot -proper scaling based on ps2 gta 3 -ini and debugmenu options | ||||
* | finished sprites | aap | 2020-08-24 | 1 | -3/+3 |
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* | Merge branch 'master' into miami | Sergeanur | 2020-07-17 | 1 | -4/+0 |
|\ | | | | | | | | | # Conflicts: # src/render/Credits.cpp | ||||
| * | Fix CalcScreenCoors... again | Sergeanur | 2020-07-17 | 1 | -4/+0 |
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| * | fix UB shit | aap | 2020-05-26 | 1 | -2/+2 |
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* | | fix UB shit | aap | 2020-05-26 | 1 | -2/+2 |
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* | | CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -4/+4 |
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* | Fix corona scaling | Sergeanur | 2020-05-09 | 1 | -4/+8 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -17/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -7/+7 |
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* | fixed clouds and sprites | aap | 2020-04-15 | 1 | -9/+9 |
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* | Fix sprite vertical scale | Sergeanur | 2020-04-10 | 1 | -4/+6 |
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* | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 1 | -0/+2 |
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* | added wrappers around math functions | aap | 2019-07-10 | 1 | -10/+10 |
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* | cleaned up to be closer to original game | aap | 2019-07-03 | 1 | -33/+33 |
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* | first part of CFileLoader | aap | 2019-06-17 | 1 | -0/+1 |
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* | added CCoronas | aap | 2019-06-01 | 1 | -0/+60 |
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* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -6/+6 |
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* | clean up | aap | 2019-05-30 | 1 | -6/+0 |
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* | finished CSprite(2d) | aap | 2019-05-21 | 1 | -174/+173 |
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* | first commit | aap | 2019-05-15 | 1 | -0/+553 |