Commit message (Collapse) | Author | Age | Files | Lines | |
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* | render -> renderer (original name) | Sergeanur | 2021-07-17 | 1 | -434/+0 |
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* | pc radar fix | aap | 2021-01-19 | 1 | -1/+5 |
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* | finished sprites | aap | 2020-08-24 | 1 | -8/+10 |
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* | fixes to HUD and sprite2d | aap | 2020-08-13 | 1 | -135/+99 |
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* | CPlaneTrails and CPlaneBanners done | aap | 2020-07-20 | 1 | -2/+2 |
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* | Actual fix now xD | Sergeanur | 2020-07-18 | 1 | -1/+1 |
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* | Fix TempVertexBuffer overflow | Sergeanur | 2020-07-18 | 1 | -1/+1 |
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* | cleanup | Sergeanur | 2020-06-07 | 1 | -29/+12 |
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* | more font | Sergeanur | 2020-06-07 | 1 | -24/+5 |
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* | a bit of fonts | Sergeanur | 2020-06-07 | 1 | -73/+83 |
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* | Menu borders and weapon fixes | eray orçunus | 2020-05-24 | 1 | -8/+7 |
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* | CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -1/+16 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -35/+1 |
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* | Some refs removed, little fixes and teleport | eray orçunus | 2020-04-16 | 1 | -1/+1 |
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* | More refs removed | Sergeanur | 2020-04-16 | 1 | -7/+7 |
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* | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 1 | -13/+17 |
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* | Triangular radar blips | Sergeanur | 2019-10-05 | 1 | -0/+14 |
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* | first part of CFileLoader | aap | 2019-06-17 | 1 | -0/+1 |
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* | implemented CutsceneObject; little fixes | aap | 2019-06-12 | 1 | -1/+1 |
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* | implemented splashes; fixed zones | aap | 2019-06-01 | 1 | -4/+4 |
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* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -14/+14 |
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* | clean up | aap | 2019-05-30 | 1 | -7/+0 |
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* | finished CSprite(2d) | aap | 2019-05-21 | 1 | -0/+498 |