Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-01-26 | Use original animation names from VCS | Sergeanur | 1 | -1/+1 |
2020-10-18 | Fixes and style changes from miami | erorcun | 1 | -2/+2 |
2020-09-14 | Move a bunch of math to cpp files + small fixes | Sergeanur | 1 | -2/+1 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -6/+6 |
2020-04-17 | Remove patches | Sergeanur | 1 | -15/+1 |
2020-03-28 | WaterCannon uv macros | Fire-Head | 1 | -13/+13 |
2020-03-28 | WaterCannon done, resource ico | Fire-Head | 1 | -5/+315 |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -1/+1 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -0/+1 |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -2/+2 |
2019-10-26 | More audio windows | Filip Gawin | 1 | -1/+1 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -2/+4 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -0/+1 |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 1 | -0/+1 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+5 |