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fully reversed source code for gta III and gta VC
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src
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render
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WaterLevel.h
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2021-01-13
Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs""
Fire-Head
1
-2
/
+1
2021-01-13
Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"
Fire-Head
1
-1
/
+2
2021-01-13
move stuff back into class; securom comments
withmorten
1
-2
/
+1
2021-01-08
first commit for LCS
aap
1
-1
/
+1
2020-12-15
sync WaterLevelInit with master, and other small fixes
withmorten
1
-19
/
+22
2020-12-15
fixed water.dat code
aap
1
-6
/
+2
2020-12-15
add dev build code for generating waterpro.dat
withmorten
1
-2
/
+9
2020-10-24
WaterLevel (Beachtoys)
erorcun
1
-6
/
+10
2020-09-27
Credits & fixes
eray orçunus
1
-1
/
+3
2020-06-01
fixed timebar toggle
aap
1
-1
/
+0
2020-05-29
Add files via upload
rollschuh2282
1
-0
/
+2
2020-05-27
VC Water
Fire-Head
1
-19
/
+93
2020-05-12
Fix linux warnings
Filip Gawin
1
-1
/
+1
2020-05-06
waterlevel with offset (from Fire_Head)
aap
1
-3
/
+5
2020-05-05
getting the vice city map to work
aap
1
-2
/
+2
2020-04-17
rem refs
Fire-Head
1
-1
/
+1
2020-01-24
Partial CBoat
Sergeanur
1
-0
/
+2
2019-07-23
implemented cBuoyancy
aap
1
-0
/
+1
2019-07-11
fixfixfix
Fire-Head
1
-43
/
+0
2019-07-11
waterupd
Fire-Head
1
-1
/
+0
2019-07-11
water fix
Fire-Head
1
-28
/
+28
2019-07-11
WaterLevel done
Fire-Head
1
-1
/
+91
2019-07-11
WaterLevel done
Fire-Head
1
-1
/
+91
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-0
/
+7