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2021-07-23syncNikolay Korolev1-0/+0
2021-07-17render -> renderer (original name)Sergeanur1-95/+0
2021-01-08fix last commit, debugmenu optionsFire-Head1-5/+5
2021-01-08.ini for scaling, radar, spritesFire-Head1-1/+18
2021-01-08bb .ini hello definesFire-Head1-19/+1
2021-01-05remakeFire-Head1-1/+7
2020-12-29Sprite Scaling optionFire-Head1-6/+13
2020-09-27Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus1-0/+11
2020-07-11Add cutscene borders switch to the menuSergeanur1-1/+5
2020-06-21FOV fixaap1-3/+3
2020-04-17Remove patchesSergeanur1-8/+1
2020-04-17rem refsFire-Head1-8/+8
2019-08-15AnimViewer!eray orçunus1-0/+1
2019-07-10and of course the last commit didnt fix everythingaap1-2/+2
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap1-0/+1
2019-07-03Update Frontend._AG1-0/+13
2019-07-03cleaned up to be closer to original gameaap1-16/+18
2019-07-02Revert "Implemented frontend inputs."aap1-46/+19
2019-07-02Implemented frontend inputs._AG1-19/+46
2019-06-28CHud cleanup: fixes and cosmetic treatmentaap1-2/+0
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-0/+3
2019-06-16some cleanupaap1-9/+8
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG1-0/+16
2019-06-15New updates for Hud.cpp and more._AG1-0/+3
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+5
2019-05-30added CMBluraap1-0/+28