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anonymous/re3
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fully reversed source code for gta III and gta VC
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renderer
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Fluff.cpp
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Author
Files
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2021-07-23
sync
Nikolay Korolev
1
-0
/
+0
2021-07-17
render -> renderer (original name)
Sergeanur
1
-870
/
+0
2021-02-18
add debug render groups
aap
1
-0
/
+2
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-5
/
+5
2020-08-03
Squeeze performance option, minor fixes
eray orçunus
1
-2
/
+3
2020-07-22
64-bit on Windows
eray orçunus
1
-1
/
+1
2020-06-27
mips overdose
Fire-Head
1
-2
/
+2
2020-06-13
small fixes
Sergeanur
1
-17
/
+18
2020-04-19
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
1
-6
/
+6
2020-04-17
Remove patches
Sergeanur
1
-29
/
+1
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
1
-2
/
+2
2020-03-22
Remove unneeded double to float casts
Filip Gawin
1
-19
/
+19
2020-01-20
MLO, XtraCompsModelInfo, MovingThing, Solid
Sergeanur
1
-10
/
+74
2019-08-27
More more more audio
Filip Gawin
1
-1
/
+1
2019-07-19
implemented col line rendering
aap
1
-2
/
+1
2019-07-17
Fluff
guard3
1
-1
/
+827
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-0
/
+5