Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-07-23 | sync | Nikolay Korolev | 1 | -0/+0 |
2021-07-17 | render -> renderer (original name) | Sergeanur | 1 | -552/+0 |
2021-07-17 | render -> renderer (original name) | Sergeanur | 1 | -662/+0 |
2021-06-28 | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 1 | -1/+1 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -1/+1 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -1/+1 |
2021-06-24 | Use bool8 in audio code | Sergeanur | 1 | -1/+1 |
2021-01-22 | get rid of most --MIAMI comments | withmorten | 1 | -2/+0 |
2021-01-14 | add the bad crack "features" behind SECUROM define | withmorten | 1 | -2/+17 |
2021-01-12 | lcs particle | Fire-Head | 1 | -0/+2 |
2021-01-11 | fix | Nikolay Korolev | 1 | -0/+1 |
2021-01-11 | 500-599 | Nikolay Korolev | 1 | -0/+24 |
2021-01-04 | Port nerf of rain particles from miami | Filip Gawin | 1 | -0/+20 |
2021-01-01 | rain fix | aap | 1 | -4/+4 |
2020-12-25 | Small type use fixes | Sergeanur | 1 | -1/+1 |
2020-12-25 | Small type use fixes | Sergeanur | 1 | -1/+1 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -1/+1 |
2020-10-27 | fix rainraindrop | Fire-Head | 1 | -1/+1 |
2020-08-23 | weather fixes | aap | 1 | -6/+6 |
2020-08-23 | CWeather done | aap | 1 | -122/+186 |
2020-07-01 | CBoat and friends | aap | 1 | -1/+1 |
2020-05-27 | VC CParticle done | Fire-Head | 1 | -1/+1 |
2020-05-25 | CVehicle | aap | 1 | -2/+4 |
2020-05-16 | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 1 | -66/+116 |
2020-05-12 | CClouds; disabled object clipping for SA cam | aap | 1 | -0/+1 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -3/+3 |
2020-04-17 | Remove patches | Sergeanur | 1 | -1/+1 |
2020-04-17 | rem refs | Fire-Head | 1 | -24/+24 |
2020-04-15 | implemented most of librw wrapper | aap | 1 | -1/+1 |
2020-04-10 | Fixing mixed IsCutsceneProcessing and IsRunning | Sergeanur | 1 | -1/+1 |
2020-04-10 | fix weather init | Nikolay Korolev | 1 | -3/+3 |
2020-04-08 | fixed random number retrieval | Nikolay Korolev | 1 | -4/+4 |
2020-04-08 | review fix | Nikolay Korolev | 1 | -1/+1 |
2020-04-08 | review fixes | Nikolay Korolev | 1 | -15/+15 |
2020-04-08 | final fixes | Nikolay Korolev | 1 | -10/+17 |
2020-04-08 | fix | Nikolay Korolev | 1 | -1/+1 |
2020-04-08 | rain fix | Nikolay Korolev | 1 | -8/+8 |
2020-04-08 | fixes | Nikolay Korolev | 1 | -25/+17 |
2020-04-07 | weather stuff | Nikolay Korolev | 1 | -6/+465 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -0/+1 |
2019-10-21 | script 500-599 plus bugfix | Nikolay Korolev | 1 | -0/+25 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -0/+1 |
2019-10-12 | script 400-499 start | Nikolay Korolev | 1 | -0/+12 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-13 | CPad done | Fire-Head | 1 | -0/+5 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+3 |