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* Reorder CEntity functions into their original orderSergeanur2020-12-291-20/+0
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* TexturePoolsSergeanur2020-12-011-5/+0
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* start using CMemoryHeapaap2020-11-261-39/+0
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* changes to RW layer so loading foreign files worksaap2020-11-111-0/+77
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* Merge pull request #792 from withmorten/masteraap2020-10-311-2/+4
|\ | | | | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
| * fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version textwithmorten2020-10-291-2/+4
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* | implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-2/+22
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* librw updateerorcun2020-10-241-1/+1
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* Messages and CameraSize fixerorcun2020-10-241-2/+4
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* Fixes and style changes from miamierorcun2020-10-181-1/+10
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* rename shitaap2020-07-291-1/+1
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* Dual pass rendering for RW 3.3Sergeanur2020-07-291-2/+6
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* The real pickup reflection fixSergeanur2020-07-291-0/+34
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* tiny cleanupaap2020-07-161-1/+1
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* hanim fixaap2020-06-011-2/+8
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* fixes for 64 bit buildaap2020-05-161-0/+11
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* Linux build supporteray orçunus2020-05-111-20/+20
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* Place debug menu under ifdefSergeanur2020-05-091-0/+2
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* Initial GLFW supporteray orçunus2020-04-261-0/+2
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* using librw GS alpha test emulationaap2020-04-251-0/+4
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* few fixesaap2020-04-251-0/+20
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* implemented debugmenuaap2020-04-241-1/+10
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-8/+171
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* implemented librw alphatest settingaap2020-04-171-1/+2
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* Remove patchesSergeanur2020-04-171-9/+1
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* rem refsFire-Head2020-04-171-0/+2
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* implemented most of librw wrapperaap2020-04-151-0/+4
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* Debug font and CProfilesSergeanur2020-04-141-15/+38
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* Link with RW libsSergeanur2020-04-111-0/+374