Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Store all settings in .INI | erorcun | 2021-01-23 | 1 | -0/+4 |
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* | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
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* | m_nWantedLevel -> GetWantedLevel() | withmorten | 2021-01-22 | 1 | -1/+1 |
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* | add the bad crack "features" behind SECUROM define | withmorten | 2021-01-14 | 1 | -0/+5 |
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* | some fixes | Nikolay Korolev | 2020-11-13 | 1 | -15/+13 |
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* | finished save/load | Nikolay Korolev | 2020-10-17 | 1 | -26/+35 |
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* | saves part 1 | Nikolay Korolev | 2020-10-17 | 1 | -13/+1 |
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* | Merge branch 'master' into VC/TextFinish | Sergeanur | 2020-10-11 | 1 | -0/+1 |
|\ | | | | | | | | | # Conflicts: # src/text/Text.cpp | ||||
| * | Some unicode funcs belong to Font.cpp + small fix | Sergeanur | 2020-10-11 | 1 | -0/+1 |
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| * | Island loading cleanup and fix | Sergeanur | 2020-08-19 | 1 | -6/+2 |
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| * | Island loading and PS2 alpha test added to options | Sergeanur | 2020-08-16 | 1 | -8/+14 |
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* | | Pad, BulletInfo, ProjectileInfo, fixes | eray orçunus | 2020-10-07 | 1 | -7/+4 |
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* | | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 2020-09-09 | 1 | -1/+26 |
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* | | stable CScriptPaths | majestic | 2020-08-20 | 1 | -0/+4 |
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* | | Continue to Frontend, fix savegame list bug | eray orçunus | 2020-08-14 | 1 | -1/+1 |
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* | | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 2020-08-14 | 1 | -1/+18 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-07-13 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp | ||||
| * | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2020-07-13 | 1 | -1/+1 |
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| * | Remove island loading | Sergeanur | 2020-07-09 | 1 | -1/+4 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-03 | 1 | -0/+45 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h | ||||
| * | mission replay | Nikolay Korolev | 2020-05-26 | 1 | -0/+45 |
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* | | game logic | Nikolay Korolev | 2020-05-31 | 1 | -0/+4 |
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* | | say goodbye to your saves | Nikolay Korolev | 2020-05-24 | 1 | -0/+4 |
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* | | VC CMenuManager struct, ctor etc. | eray orçunus | 2020-05-22 | 1 | -2/+2 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp | ||||
| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -1/+1 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp | ||||
| * | Fix Windows build and premake | eray orçunus | 2020-05-11 | 1 | -0/+1 |
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| * | Linux build support | eray orçunus | 2020-05-11 | 1 | -1/+0 |
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* | | cleaned up MIAMI ifdefs | aap | 2020-05-05 | 1 | -7/+0 |
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* | | Revert "Remove Miami stuff" | Sergeanur | 2020-05-05 | 1 | -0/+2 |
|/ | | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252. | ||||
* | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -2/+0 |
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* | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -0/+2 |
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* | SetPosition, final part | Sergeanur | 2020-05-05 | 1 | -6/+6 |
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* | Put camera modes compatibility under COMPATIBLE_SAVES | Sergeanur | 2020-05-02 | 1 | -2/+2 |
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* | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -0/+1 |
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* | Crossplatform work continues | eray orçunus | 2020-04-22 | 1 | -1/+2 |
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* | Fix savename buffer overflow | Sergeanur | 2020-04-18 | 1 | -4/+12 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -20/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -15/+15 |
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* | More refs removed | Sergeanur | 2020-04-16 | 1 | -15/+15 |
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* | Default native resolution mode and small camera fixes | Sergeanur | 2020-04-15 | 1 | -0/+19 |
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* | CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement | Sergeanur | 2020-04-14 | 1 | -1/+1 |
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* | Fixes | Wes Hampson | 2020-04-13 | 1 | -44/+60 |
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* | GenericLoad() done | Wes Hampson | 2020-04-13 | 1 | -25/+135 |
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* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -0/+7 |
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* | Wrappers cleanup | Sergeanur | 2020-03-29 | 1 | -1/+0 |
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* | removed windows.h for most .cpps | aap | 2020-03-27 | 1 | -0/+1 |
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* | CCopPed 2 and fixes | eray orçunus | 2020-03-26 | 1 | -25/+20 |
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* | Use WriteDataToBufferPointer | Wes Hampson | 2020-03-14 | 1 | -35/+35 |
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* | Style fix, use CTimeStep | Wes Hampson | 2020-03-13 | 1 | -4/+6 |
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* | Style fixes | Wes Hampson | 2020-03-11 | 1 | -1/+1 |
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* | Bugfixes, GenericSave() works now! | Wes Hampson | 2020-03-11 | 1 | -15/+10 |
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* | GenericSave complete, still needs some testing | Wes Hampson | 2020-03-11 | 1 | -78/+109 |
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* | Save SimpleVars, Scripts, and a few others | Wes Hampson | 2020-03-11 | 1 | -31/+83 |
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* | Begin work on GenericSave | Wes Hampson | 2020-03-05 | 1 | -1/+83 |
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* | CPlayerPed done | eray orçunus | 2020-02-13 | 1 | -2/+0 |
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* | Fix corrupt saves | Sergeanur | 2020-01-31 | 1 | -3/+3 |
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* | sizeofs n stuff | Sergeanur | 2020-01-31 | 1 | -12/+19 |
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* | CDate separated | Sergeanur | 2020-01-27 | 1 | -89/+1 |
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* | save | Sergeanur | 2020-01-27 | 1 | -0/+348 |