Commit message (Collapse) | Author | Files | Lines | ||
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2021-02-05 | Detect joystick menu for XInput | erorcun | 1 | -4/+4 | |
2021-01-27 | Attempt to fix input delays on GLFW | erorcun | 1 | -2/+1 | |
2021-01-27 | Clean up POSIX streaming code | erorcun | 1 | -2/+5 | |
2021-01-25 | Support pads without L2-R2, add comments | erorcun | 1 | -11/+20 | |
2021-01-22 | No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux | erorcun | 1 | -1/+17 | |
2021-01-21 | enable screenshots for librw | aap | 1 | -0/+4 | |
2021-01-17 | Store all settings in .INI | erorcun | 1 | -0/+5 | |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -27/+18 | |
2020-12-14 | Fix language initialization call order | erorcun | 1 | -3/+3 | |
2020-12-09 | AnimViewer fixes, commentary from miami | erorcun | 1 | -38/+28 | |
2020-12-09 | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default | erorcun | 1 | -3/+30 | |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | 1 | -2/+2 | |
2020-11-28 | add -console cmdline arg instead of #if 0/1 | withmorten | 1 | -6/+8 | |
2020-11-28 | moved some stuff to MemoryMgr | aap | 1 | -1/+1 | |
2020-11-28 | Add multisampling to librw | Sergeanur | 1 | -1/+4 | |
2020-11-25 | memory heap starting to work | aap | 1 | -0/+9 | |
2020-11-16 | Fix mouse lock/high-dpi 2 | erorcun | 1 | -6/+0 | |
2020-11-16 | Fix mouse lock/high-dpi | erorcun | 1 | -7/+13 | |
2020-10-26 | Replaced logo with red version and moved it to root directory | hazelnot | 2 | -88/+0 | |
2020-10-25 | Updated logo | hazelnot | 6 | -187/+88 | |
2020-10-18 | Added icons | hazelnot | 4 | -0/+187 | |
2020-10-18 | Fixes and style changes from miami | erorcun | 1 | -6/+9 | |
2020-10-17 | Fix management issue | eray orçunus | 1 | -1/+2 | |
2020-10-09 | Fix POSIX streaming | eray orçunus | 1 | -1/+4 | |
2020-10-02 | Load and write our settings in re3.ini & fixes | eray orçunus | 1 | -13/+14 | |
2020-09-30 | macOS support; thanks to @MrYadro | Andrew Udvare | 1 | -4/+21 | |
This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377. | |||||
2020-09-30 | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 1 | -28/+22 | |
2020-09-28 | Use CLOCK_MONOTONIC_FAST when available (FreeBSD) | Greg V | 1 | -1/+3 | |
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW. | |||||
2020-09-28 | Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction) | Greg V | 1 | -0/+2 | |
On Wayland, clients cannot move the mouse pointer. Mouse constraints, as required for 3D camera movement, are an explicit specific thing, and glfw supports it with GLFW_CURSOR_DISABLED. Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate. | |||||
2020-09-28 | glfw: scale cursor position by the ratio of framebuffer to screen size | Greg V | 1 | -2/+5 | |
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups. | |||||
2020-09-28 | Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback | Greg V | 1 | -1/+1 | |
Framebuffer size is scaled by the display scale. This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups. Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize. | |||||
2020-09-27 | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 1 | -2/+1 | |
2020-09-27 | Fixes | eray orçunus | 1 | -6/+22 | |
2020-09-26 | Fix MASTER build with glfw | Sergeanur | 1 | -1/+85 | |
2020-08-14 | Original screen grabber | Sergeanur | 1 | -0/+16 | |
2020-08-07 | Update glfw.cpp | blingu | 1 | -1/+1 | |
2020-08-05 | added FreeBSD support | blingu | 1 | -0/+4 | |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | 1 | -2/+11 | |
2020-07-22 | 64-bit on Windows | eray orçunus | 1 | -1/+1 | |
2020-07-22 | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 1 | -2/+0 | |
2020-07-20 | Fixes from miami | eray orçunus | 1 | -4/+0 | |
2020-07-04 | Remove console and fix sth | eray orçunus | 1 | -0/+3 | |
2020-07-03 | Re-enable console for debugging frontend | eray orçunus | 1 | -0/+6 | |
2020-06-29 | update glfw.cpp | Fire-Head | 1 | -7/+199 | |
2020-05-28 | Frontend customization functions, freecam toggle, minor things | eray orçunus | 1 | -1/+1 | |
2020-05-23 | skeleton typos | aap | 1 | -4/+4 | |
2020-05-14 | blacklist for glfw "joysticks" | aap | 1 | -1/+14 | |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+1 | |
2020-05-11 | Fix Windows build and premake | eray orçunus | 1 | -1/+1 | |
2020-05-11 | Linux build support | eray orçunus | 1 | -50/+125 | |
2020-05-09 | Menu map fixes and resizable window on GLFW | eray orçunus | 1 | -3/+5 | |
2020-05-01 | Screen mode selector and persistent map target fix | eray orçunus | 1 | -26/+29 | |
2020-04-30 | improved video modes for glfw | aap | 1 | -40/+146 | |
2020-04-28 | removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp? | aap | 1 | -79/+0 | |
2020-04-26 | fixes for glfw | aap | 1 | -15/+16 | |
2020-04-26 | Initial GLFW support | eray orçunus | 1 | -0/+1651 | |