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* More more more audioFilip Gawin2019-08-271-1/+1
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* AnimViewer!eray orçunus2019-08-152-11/+36
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* Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-08-021-30/+41
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| * fixed dinputaap2019-07-251-30/+41
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* | sampman doneFire-Head2019-08-021-0/+0
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* premake and appveyor updateThirteenAG2019-07-201-4/+4
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* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
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* added wrappers around math functionsaap2019-07-101-5/+5
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* Update Frontend._AG2019-07-031-0/+4
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* cleaned up to be closer to original gameaap2019-07-032-29/+17
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* Revert "Implemented frontend inputs."aap2019-07-022-12/+4
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* Implemented frontend inputs._AG2019-07-022-4/+12
| | | | Fixed #66 and few other stuff.
* Cleanup project a bitFilip Gawin2019-06-301-94/+94
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* misc stuff, mostly collisionaap2019-06-281-9/+2
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* Initial commit for Frontend._AG2019-06-252-2/+6
| | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
* first part of CFileLoaderaap2019-06-171-0/+1
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* got rid of upper case typesaap2019-06-171-23/+23
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* Merge branch 'master' into masterFire_Head2019-06-131-0/+7
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| * fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-0/+7
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* | CPad doneFire-Head2019-06-131-2/+2
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* tmpFire-Head2019-06-112-175/+173
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* VK_LEFT fixFire-Head2019-06-051-0/+1
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* win.cpp/skeleton.cpp doneFire-Head2019-06-051-34/+34
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* input done, fixed cheats inputFire-Head2019-06-051-29/+864
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* added NO_MOVIESFire-Head2019-06-031-0/+11
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* gamestates fixed, mpeg now workingFire-Head2019-06-021-43/+147
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* mouse fixedFire-Head2019-06-021-3/+5
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* fixed mergeaap2019-06-021-2/+3
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* skeleton updated, windows specific stuff addedFire-Head2019-06-024-0/+2255