| Commit message (Expand) | Author | Files | Lines |
2020-11-20 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -0/+137 |
2020-11-10 | CWorld done | Nikolay Korolev | 1 | -6/+6 |
2020-11-01 | Revert | Sergeanur | 1 | -1/+1 |
2020-11-01 | Also fix SetModelIndex in CAutomobile and CTrain ctors | Sergeanur | 1 | -1/+1 |
2020-10-25 | processVehicleOneShots | Roman Masanin | 1 | -1/+1 |
2020-10-18 | Setter for bIsStatic (became virtual in SA) | Sergeanur | 1 | -3/+3 |
2020-10-18 | Cleanup breaks CAutomobile::ProcessOpenDoor | Filip Gawin | 1 | -2/+2 |
2020-10-17 | saves part 1 | Nikolay Korolev | 1 | -3/+3 |
2020-10-08 | fix for wheelie cras | Roman Masanin | 1 | -2/+2 |
2020-10-04 | back to the future style wheels on flying | Roman Masanin | 1 | -0/+24 |
2020-10-03 | now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful. | Roman Masanin | 1 | -3/+0 |
2020-10-01 | better flying cars, some refractoring and fixes | Roman Masanin | 1 | -10/+8 |
2020-09-30 | new implementation for car fly enhancment | Roman Masanin | 1 | -1/+1 |
2020-09-29 | Restore All Cars are Heli cheat | eray orçunus | 1 | -19/+26 |
2020-09-28 | fixed original bug, when heli go ma if cars fly cheat activated | Roman Masanin | 1 | -1/+4 |
2020-09-26 | processVehicleOneShots for heli, and heli blade fix | Roman Masanin | 1 | -1/+1 |
2020-08-20 | changed a sound enum | aap | 1 | -3/+3 |
2020-08-20 | fixed sound enum | aap | 1 | -6/+5 |
2020-08-16 | CarCtrl finished, minor Script things | Nikolay Korolev | 1 | -1/+1 |
2020-07-30 | new opcodes, buyable properties, minor fixes | eray orçunus | 1 | -1/+1 |
2020-07-29 | miami shadows | Fire-Head | 1 | -2/+6 |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 1 | -1/+1 |
2020-07-17 | Fix wheel water splash with PC_PARTICLE | Sergeanur | 1 | -1/+1 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 1 | -1/+1 |
2020-07-09 | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 1 | -2/+2 |
2020-07-03 | Bettah car enter canceling, fix CFO crash, ped objs. renaming | eray orçunus | 1 | -2/+2 |
2020-07-01 | CBoat and friends | aap | 1 | -1/+1 |
2020-06-22 | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 1 | -4/+4 |
2020-06-17 | Ped, Weapon and fixes | eray orçunus | 1 | -0/+3 |
2020-06-14 | some camera code | aap | 1 | -2/+2 |
2020-06-12 | heli AI fix | Nikolay Korolev | 1 | -1/+1 |
2020-06-07 | CBike done | aap | 1 | -21/+12 |
2020-06-05 | a bit more CBike | aap | 1 | -3/+1 |
2020-06-05 | more CBike | aap | 1 | -1/+1 |
2020-06-04 | minor stuff | aap | 1 | -4/+3 |
2020-06-04 | more CBike and fixes | aap | 1 | -21/+36 |
2020-06-04 | Revert "fix accident~" | Sergeanur | 1 | -2/+0 |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 1 | -11/+6 |
2020-06-03 | get rid of III code | aap | 1 | -14/+1 |
2020-06-03 | fix accident~ | aap | 1 | -0/+2 |
2020-06-02 | some CBike code; vehicle cleanup | aap | 1 | -8/+7 |
2020-06-02 | some vehicle cleanup | aap | 1 | -8/+20 |
2020-06-02 | renamed a vehicle thing | aap | 1 | -9/+9 |
2020-06-02 | initial CBike struct | aap | 1 | -9/+9 |
2020-06-01 | CTimer fix | aap | 1 | -1/+1 |
2020-06-01 | gravity | aap | 1 | -1/+1 |
2020-05-31 | fixed to CAutomobile and friends | aap | 1 | -51/+40 |
2020-05-31 | CAutomobile done | aap | 1 | -382/+1214 |
2020-05-31 | some more CAutomobile | aap | 1 | -99/+125 |
2020-05-31 | some CAutomobile | aap | 1 | -155/+365 |
2020-05-27 | bla | aap | 1 | -1/+1 |
2020-05-27 | automobile fixes | aap | 1 | -12/+20 |
2020-05-27 | CVehicle loose ends | aap | 1 | -6/+7 |
2020-05-26 | eSurfaceType | aap | 1 | -16/+16 |
2020-05-26 | eSurfaceType | aap | 1 | -16/+16 |
2020-05-25 | small fixes | aap | 1 | -2/+2 |
2020-05-25 | CVehicle | aap | 1 | -51/+22 |
2020-05-24 | CVehicle fixes | aap | 1 | -5/+5 |
2020-05-24 | Menu borders and weapon fixes | eray orçunus | 1 | -1/+1 |
2020-05-20 | Fixes for melees and various things | eray orçunus | 1 | -3/+3 |
2020-05-19 | CEntity and friends | aap | 1 | -0/+2 |
2020-05-19 | script revision | Nikolay Korolev | 1 | -1/+6 |
2020-05-18 | some less certainly fps fixes | aap | 1 | -0/+6 |
2020-05-18 | some less certainly fps fixes | aap | 1 | -0/+6 |
2020-05-17 | some debug changes | Nikolay Korolev | 1 | -1/+1 |
2020-05-17 | full script basic support | Nikolay Korolev | 1 | -2/+15 |
2020-05-17 | Weapon fixes and thingies | eray orçunus | 1 | -16/+25 |
2020-05-16 | new horn | Nikolay Korolev | 1 | -1/+13 |
2020-05-15 | Weapon layer in Peds | eray orçunus | 1 | -1/+1 |
2020-05-14 | fixed hanging boot | aap | 1 | -1/+1 |
2020-05-14 | fixed hanging boot | aap | 1 | -1/+1 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+8 |
2020-05-10 | vehicle model descriptions; a bit of heli code | aap | 1 | -10/+8 |
2020-05-07 | VC vehicles just barely working now | aap | 1 | -11/+11 |
2020-05-06 | IsStatic | Nikolay Korolev | 1 | -1/+1 |
2020-05-05 | colstore support in script | Nikolay Korolev | 1 | -1/+1 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -6/+0 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 1 | -0/+2 |
2020-05-05 | Remove Miami stuff | Sergeanur | 1 | -2/+0 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -0/+2 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -5/+5 |
2020-05-03 | implemented most of vice city path system | aap | 1 | -2/+2 |
2020-05-02 | changed saving compatibility | Nikolay Korolev | 1 | -0/+26 |
2020-05-02 | SetPosition, part 2 | Sergeanur | 1 | -1/+1 |
2020-04-30 | Rename m_phy_flagA80 to bSkipLineCol | Sergeanur | 1 | -2/+2 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -40/+40 |
2020-04-25 | helis done + cheats | Nikolay Korolev | 1 | -6/+18 |
2020-04-25 | undo | Nikolay Korolev | 1 | -1/+1 |
2020-04-25 | flying control | Nikolay Korolev | 1 | -1/+1 |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 1 | -5/+81 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -17/+17 |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 1 | -2/+2 |
2020-04-17 | Remove patches | Sergeanur | 1 | -86/+1 |
2020-04-17 | rem refs | Fire-Head | 1 | -1/+1 |
2020-04-16 | More refs removed | Sergeanur | 1 | -1/+1 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 1 | -4/+3 |
2020-04-13 | finished CBoat | aap | 1 | -5/+5 |
2020-04-11 | Record | Nikolay Korolev | 1 | -1/+1 |
2020-04-10 | CObject complete | saml1er | 1 | -2/+2 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 1 | -5/+5 |
2020-04-07 | implemented CRubbish | aap | 1 | -9/+9 |
2020-04-03 | CCamera fixes | aap | 1 | -4/+2 |
2020-03-31 | Mouse free cam for peds&cars (under FREE_CAM) | eray orçunus | 1 | -3/+15 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -2/+2 |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 1 | -0/+1 |
2020-03-28 | remove include <new> from common.h | aap | 1 | -0/+2 |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 1 | -2/+2 |
2020-02-22 | some fixes | eray orçunus | 1 | -2/+2 |
2020-02-03 | A bug fix and VC ports for veh. enter/exit | eray orçunus | 1 | -0/+4 |
2020-02-02 | fixed firetruck crash | Nikolay Korolev | 1 | -1/+1 |
2020-02-02 | fixed firetruck crash | Nikolay Korolev | 1 | -1/+1 |
2020-01-01 | bug fixes | Nikolay Korolev | 1 | -1/+1 |
2019-11-26 | CCivilianPed done & restore peds running to phone | eray orçunus | 1 | -1/+1 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 |
2019-11-05 | Peds & a few fixes | eray orçunus | 1 | -3/+3 |
2019-10-27 | script 600-699 | Nikolay Korolev | 1 | -2/+2 |
2019-10-27 | ControllerConfig done | Fire-Head | 1 | -2/+2 |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 1 | -1/+1 |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -2/+2 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -3/+3 |
2019-10-12 | Fixed wrong CAutomobile field type | Sergeanur | 1 | -1/+1 |
2019-10-06 | Fixing ColPoints again | Sergeanur | 1 | -1/+1 |
2019-10-06 | Possible fix for wheel bug | Sergeanur | 1 | -7/+9 |
2019-09-12 | DragCarToPoint | Nikolay Korolev | 1 | -2/+2 |
2019-09-07 | Peds | eray orçunus | 1 | -9/+8 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -17/+17 |
2019-08-27 | More more more audio | Filip Gawin | 1 | -28/+30 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -31/+19 |
2019-08-27 | More audio ped | Filip Gawin | 1 | -17/+29 |
2019-08-25 | more CCarCtrl | Nikolay Korolev | 1 | -2/+2 |
2019-08-11 | more CCarCtrl | Nikolay Korolev | 1 | -2/+2 |
2019-07-31 | implemented CPlane | aap | 1 | -1/+3 |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 1 | -14/+719 |
2019-07-27 | renamed flag to R* name | aap | 1 | -7/+7 |
2019-07-27 | CAutomobile::Render; moved some math code into .cpp | aap | 1 | -2/+211 |
2019-07-26 | fixed CAutomobile bug | aap | 1 | -5/+5 |
2019-07-26 | CAutomobile effect stuff | aap | 1 | -1/+166 |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 1 | -9/+357 |
2019-07-25 | implemented CAutomobile::TankControl | aap | 1 | -4/+106 |
2019-07-24 | fixed buoyancy; implemented CAutomobile::ProcessBuoyancy | aap | 1 | -7/+128 |
2019-07-23 | bit more CAutomobile | aap | 1 | -13/+182 |
2019-07-20 | couple of fixes | aap | 1 | -6/+7 |
2019-07-19 | More audio script | Filip Gawin | 1 | -1/+1 |
2019-07-19 | fixed dodo bug | aap | 1 | -1/+3 |
2019-07-19 | implemented col line rendering | aap | 1 | -5/+3 |
2019-07-19 | CAutomobile ctor, car spawner, fixes | aap | 1 | -3/+147 |
2019-07-18 | CAutomobile damage | aap | 1 | -8/+287 |
2019-07-18 | CAutomobile::ProcessControl done | aap | 1 | -6/+217 |
2019-07-17 | more CAutomobile::ProcessControl | aap | 1 | -16/+456 |
2019-07-17 | dodo crash fix | Nikolay Korolev | 1 | -0/+1 |
2019-07-17 | renamed some variables and added files; more CAutomobile::ProcessControl | aap | 1 | -19/+134 |
2019-07-17 | script fix, bomb fix, flying components fix | Nikolay Korolev | 1 | -1/+1 |
2019-07-16 | more fixes; started CAutomobile::ProcessControl | aap | 1 | -10/+278 |
2019-07-11 | CAutomobile::ProcessControlInputs | aap | 1 | -2/+130 |
2019-07-09 | more CVehicle | aap | 1 | -14/+11 |
2019-07-09 | yet more CAutomobile | aap | 1 | -1/+116 |
2019-07-09 | more CAutomobile | aap | 1 | -3/+345 |
2019-07-08 | more CAutomobile | aap | 1 | -8/+357 |
2019-07-08 | little changes; one more function of CAutomobile | aap | 1 | -3/+36 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 1 | -5/+303 |
2019-07-07 | implemented CDoor | aap | 1 | -2/+2 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-30 | Completed CReplay | Nikolay Korolev | 1 | -0/+2 |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 1 | -1/+12 |
2019-06-25 | More replay stuff | Nikolay Korolev | 1 | -0/+5 |