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path: root/src/vehicles/Automobile.cpp (unfollow)
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2021-01-05Automobile: more pointless fixeserorcun1-2/+2
2021-01-02Vehicle: Automobile: fixes and style thingserorcun1-0/+4
2020-12-15Few bug fixes in CAutomobileWalied K. Yassen1-8/+8
2020-11-23Add some TODO stubs for unused code to be reversedSergeanur1-1/+1
2020-11-19Reorganize CPed functions into their original cpp filesSergeanur1-0/+87
2020-11-01RevertSergeanur1-1/+1
2020-11-01Also fix SetModelIndex in CAutomobile and CTrain ctorsSergeanur1-1/+1
2020-10-18Setter for bIsStatic (became virtual in SA)Sergeanur1-3/+3
2020-10-18Cleanup breaks CAutomobile::ProcessOpenDoorFilip Gawin1-2/+2
2020-08-20changed a sound enumaap1-3/+3
2020-07-17Fix wheel water splash with PC_PARTICLESergeanur1-1/+1
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur1-1/+1
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus1-2/+2
2020-06-04minor stuffaap1-4/+3
2020-06-03fix accident~aap1-0/+2
2020-06-02some vehicle cleanupaap1-8/+20
2020-06-02renamed a vehicle thingaap1-9/+9
2020-05-31fixed to CAutomobile and friendsaap1-51/+40
2020-05-27blaaap1-1/+1
2020-05-27automobile fixesaap1-12/+20
2020-05-26eSurfaceTypeaap1-16/+16
2020-05-25small fixesaap1-2/+2
2020-05-24CVehicle fixesaap1-5/+5
2020-05-18some less certainly fps fixesaap1-0/+6
2020-05-14fixed hanging bootaap1-1/+1
2020-05-12Fix linux warningsFilip Gawin1-1/+8
2020-05-06IsStaticNikolay Korolev1-1/+1
2020-05-05Remove Miami stuffSergeanur1-2/+0
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+2
2020-05-05SetPosition, final partSergeanur1-5/+5
2020-05-03implemented most of vice city path systemaap1-2/+2
2020-05-02changed saving compatibilityNikolay Korolev1-0/+26
2020-05-02SetPosition, part 2Sergeanur1-1/+1
2020-04-30Rename m_phy_flagA80 to bSkipLineColSergeanur1-2/+2
2020-04-30Adding getters and setters for type and statusSergeanur1-40/+40
2020-04-25helis done + cheatsNikolay Korolev1-6/+18
2020-04-25undoNikolay Korolev1-1/+1
2020-04-25flying controlNikolay Korolev1-1/+1
2020-04-23ps2 particles, sampman oal startedFire-Head1-5/+81
2020-04-20Try to build with mingwFilip Gawin1-17/+17
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-2/+2
2020-04-17Remove patchesSergeanur1-86/+1
2020-04-17rem refsFire-Head1-1/+1
2020-04-16More refs removedSergeanur1-1/+1
2020-04-15Many fixes and cleanuperay orçunus1-4/+3
2020-04-13finished CBoataap1-5/+5
2020-04-11RecordNikolay Korolev1-1/+1
2020-04-10CObject completesaml1er1-2/+2
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap1-5/+5
2020-04-07implemented CRubbishaap1-9/+9
2020-04-03CCamera fixesaap1-4/+2
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus1-3/+15
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-2/+2
2020-03-28CCopPed done and #include cleanuperay orçunus1-0/+1
2020-03-28remove include <new> from common.haap1-0/+2
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-2/+2
2020-02-22some fixeseray orçunus1-2/+2
2020-02-03A bug fix and VC ports for veh. enter/exiteray orçunus1-0/+4
2020-02-02fixed firetruck crashNikolay Korolev1-1/+1
2020-02-02fixed firetruck crashNikolay Korolev1-1/+1
2020-01-01bug fixesNikolay Korolev1-1/+1
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus1-1/+1
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-1/+1
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-1/+1
2019-11-05Peds & a few fixeseray orçunus1-3/+3
2019-10-27script 600-699Nikolay Korolev1-2/+2
2019-10-27ControllerConfig doneFire-Head1-2/+2
2019-10-26Fixes for aap review (audio8)Filip Gawin1-1/+1
2019-10-26Fixes for nitpicksFilip Gawin1-2/+2
2019-10-26More audio (to hook and test)Filip Gawin1-3/+3
2019-10-12Fixed wrong CAutomobile field typeSergeanur1-1/+1
2019-10-06Fixing ColPoints againSergeanur1-1/+1
2019-10-06Possible fix for wheel bugSergeanur1-7/+9
2019-09-12DragCarToPointNikolay Korolev1-2/+2
2019-09-07Pedseray orçunus1-9/+8
2019-08-27CleanupFilip Gawin1-17/+17
2019-08-27More more more audioFilip Gawin1-28/+30
2019-08-27CleanupFilip Gawin1-31/+19
2019-08-27More audio pedFilip Gawin1-17/+29
2019-08-25more CCarCtrlNikolay Korolev1-2/+2
2019-08-11more CCarCtrlNikolay Korolev1-2/+2
2019-07-31implemented CPlaneaap1-1/+3
2019-07-28CAutomobile::PreRender; whole class finishedaap1-14/+719
2019-07-27renamed flag to R* nameaap1-7/+7
2019-07-27CAutomobile::Render; moved some math code into .cppaap1-2/+211
2019-07-26fixed CAutomobile bugaap1-5/+5
2019-07-26CAutomobile effect stuffaap1-1/+166
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap1-9/+357
2019-07-25implemented CAutomobile::TankControlaap1-4/+106
2019-07-24fixed buoyancy; implemented CAutomobile::ProcessBuoyancyaap1-7/+128
2019-07-23bit more CAutomobileaap1-13/+182
2019-07-20couple of fixesaap1-6/+7
2019-07-19More audio scriptFilip Gawin1-1/+1
2019-07-19fixed dodo bugaap1-1/+3
2019-07-19implemented col line renderingaap1-5/+3
2019-07-19CAutomobile ctor, car spawner, fixesaap1-3/+147
2019-07-18CAutomobile damageaap1-8/+287
2019-07-18CAutomobile::ProcessControl doneaap1-6/+217
2019-07-17more CAutomobile::ProcessControlaap1-16/+456
2019-07-17dodo crash fixNikolay Korolev1-0/+1
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap1-19/+134
2019-07-17script fix, bomb fix, flying components fixNikolay Korolev1-1/+1
2019-07-16more fixes; started CAutomobile::ProcessControlaap1-10/+278
2019-07-11CAutomobile::ProcessControlInputsaap1-2/+130
2019-07-09more CVehicleaap1-14/+11
2019-07-09yet more CAutomobileaap1-1/+116
2019-07-09more CAutomobileaap1-3/+345
2019-07-08more CAutomobileaap1-8/+357
2019-07-08little changes; one more function of CAutomobileaap1-3/+36
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap1-5/+303
2019-07-07implemented CDooraap1-2/+2
2019-07-07the great reorganizationaap1-0/+0
2019-06-30Completed CReplayNikolay Korolev1-0/+2
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-1/+12
2019-06-25More replay stuffNikolay Korolev1-0/+5