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fully reversed source code for gta III and gta VC
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src
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vehicles
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Plane.cpp
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2021-06-24
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
Sergeanur
1
-3
/
+3
2020-11-26
start using CMemoryHeap
aap
1
-1
/
+4
2020-11-23
Add some TODO stubs for unused code to be reversed
Sergeanur
1
-1
/
+1
2020-07-19
figured out magic
aap
1
-2
/
+2
2020-07-19
CPlane fixes
aap
1
-13
/
+14
2020-07-13
Rename LEVEL_NONE to LEVEL_GENERIC
Sergeanur
1
-1
/
+1
2020-06-06
fixing some uninitialized stuff
Nikolay Korolev
1
-0
/
+4
2020-05-05
SetPosition, final part
Sergeanur
1
-10
/
+10
2020-04-30
Adding getters and setters for type and status
Sergeanur
1
-5
/
+5
2020-04-17
Remove patches
Sergeanur
1
-22
/
+1
2020-04-17
rem refs
Fire-Head
1
-35
/
+35
2020-04-16
More refs removed
Sergeanur
1
-29
/
+29
2020-03-28
CCopPed done and #include cleanup
eray orçunus
1
-0
/
+2
2020-03-28
remove include <new> from common.h
aap
1
-0
/
+1
2020-01-23
Fixing some plane funcs declarations
Sergeanur
1
-2
/
+2
2020-01-23
Plane crashfix and more
Sergeanur
1
-1
/
+1
2019-10-13
fixed planes
Nikolay Korolev
1
-2
/
+2
2019-08-27
More more more audio
Filip Gawin
1
-2
/
+2
2019-08-27
Cleanup
Filip Gawin
1
-8
/
+0
2019-08-27
More audio ped
Filip Gawin
1
-0
/
+8
2019-08-04
implemented CHeli
aap
1
-5
/
+6
2019-07-31
implemented CPlane
aap
1
-4
/
+963
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-2
/
+8
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-06-30
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
1
-0
/
+19