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2021-07-17fixNikolay Korolev2-3/+3
2021-07-12small changesNikolay Korolev1-0/+10
2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten6-56/+135
2021-07-09fix jittery cars at 15fpswithmorten1-3/+4
2021-06-28rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten6-39/+39
2021-06-28Redo ReadSaveBuf + common.h cleanupSergeanur6-44/+55
2021-06-24Use bool8 in audio codeSergeanur1-1/+1
2021-06-24Use bool8 in audio codeSergeanur1-1/+1
2021-06-24Pool fixes + peds not forming circle fixerorcun2-8/+8
2021-05-10Use some GetMatrix/SetMatrix logic based on SASergeanur1-3/+3
2021-03-06Pool fixes + peds not forming circle fixerorcun2-8/+8
2021-02-28Fixeserorcun2-2/+2
2021-02-11Fix RC cars detonation buttonSergeanur1-0/+4
2021-02-07ferriesNikolay Korolev3-13/+969
2021-02-01Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off texterorcun2-3/+3
2021-01-30syncNikolay Korolev4-3/+7
2021-01-30garagesNikolay Korolev1-3/+2
2021-01-27Use original animation names from VCSSergeanur4-83/+83
2021-01-26add missing ferry vehicle descaap1-0/+13
2021-01-26garage stuffNikolay Korolev4-0/+5
2021-01-24CVehicleModelInfoaap2-3/+3
2021-01-24CPedModelInfo and CTempColModelsaap1-1/+1
2021-01-24make building with Codewarrior 7 possiblewithmorten2-2/+2
2021-01-24syncNikolay Korolev6-5/+19
2021-01-23script fixesNikolay Korolev1-0/+1
2021-01-23Update Vehicle.cppZach Charo1-1/+1
2021-01-23LCS model indicesSergeanur1-2/+12
2021-01-23Includes overhaul, fix some compiler warningserorcun4-3/+6
2021-01-22get rid of most --MIAMI commentswithmorten11-29/+5
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten3-5/+5
2021-01-19fix handbrakeaap1-1/+1
2021-01-18syncNikolay Korolev2-16/+8
2021-01-18script fullNikolay Korolev2-16/+8
2021-01-18some free cam fixes for controllerwithmorten4-3/+29
2021-01-18some free cam fixes for controllerwithmorten4-3/+29
2021-01-18initial work on vehiclesaap12-568/+560
2021-01-17vehicle fixesaap2-41/+41
2021-01-13Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs""Fire-Head7-13/+14
2021-01-13Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"Fire-Head7-14/+13
2021-01-13rename m_vehEnterType -> m_vehDooraap4-9/+9
2021-01-13more securom fixeswithmorten2-2/+2
2021-01-13move stuff back into class; securom commentswithmorten2-2/+3
2021-01-12ProcessWheel bugaap1-1/+1
2021-01-12ProcessWheel bugaap1-1/+1
2021-01-12lcs particleFire-Head3-2/+5
2021-01-11unused CFerryDoormajestic2-0/+74
2021-01-11fix CPed struct, GetWantedLevelwithmorten1-1/+1
2021-01-10Automobile: fixerorcun1-10/+10
2021-01-10Fix linux buildshfil1-2/+2
2021-01-09scriptNikolay Korolev1-1/+1
2021-01-09fix fixaap1-1/+1
2021-01-09boat fixaap1-5/+5
2021-01-09fix world bounds check for carsaap1-2/+2
2021-01-08Use original namesSergeanur1-2/+2
2021-01-08Enable trainsSergeanur1-53/+5
2021-01-08small cleanupaap1-1/+1
2021-01-08first commit for LCSaap6-108/+59
2021-01-05Vehicle: Automobile: more pointless fixeserorcun2-3/+4
2021-01-04pop boot fixaap1-1/+1
2021-01-04fixNikolay Korolev1-2/+2
2021-01-02slightly better variable nameaap3-5/+5
2021-01-02"clarification" of handling codeaap1-3/+9
2021-01-02old line was better (until we know whats going on)aap1-1/+1
2021-01-02Vehicle: Automobile: fixes and style thingserorcun4-11/+20
2021-01-02CVarConsoleSergeanur2-0/+6
2021-01-01wrong bike fall off animaap1-1/+1
2020-12-31some CAutomobile fixesaap1-8/+10
2020-12-29foobar!aap1-12/+0
2020-12-28fix neo screendroplet movingaap1-0/+12
2020-12-28More bike leftoversSergeanur1-0/+20
2020-12-28Add bike leftoversSergeanur1-0/+10
2020-12-27rename unused fieldaap1-1/+1
2020-12-27rename unused fieldaap1-1/+1
2020-12-27handling unit conversionaap1-5/+6
2020-12-27handling unit conversionaap1-5/+6
2020-12-26fixed some bike bugsaap1-1/+6
2020-12-26Add optimize off to fix compiler bug CBike::ProcessControlSergeanur1-0/+4
2020-12-25Fix use of strncmpSergeanur1-1/+1
2020-12-25Fix use of strncmpSergeanur1-1/+1
2020-12-25Small type use fixesSergeanur1-2/+2
2020-12-24fixed double explosionNikolay Korolev1-1/+4
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2-4/+4
2020-12-15Few bug fixes in CAutomobileWalied K. Yassen3-18/+8
2020-12-15Few bug fixes in CAutomobileWalied K. Yassen3-26/+20
2020-12-08Pool fixes from masterSergeanur2-4/+5
2020-12-08Fix bike's fInAirXResSergeanur1-1/+1
2020-12-07uint8 enums fixedwithmorten2-5/+5
2020-12-07uint32 enums fixedwithmorten1-1/+1
2020-12-07uint8 enums fixedwithmorten1-4/+4
2020-12-06pool stuff fixNikolay Korolev2-4/+4
2020-12-06garages revision + some fixesNikolay Korolev2-1/+10
2020-12-03more PS2 stuff; memory movement doneaap1-0/+9
2020-12-01plane fixaap1-1/+1
2020-12-01skimmer shadowmajestic1-1/+2
2020-11-30small garages revision + small template stuffNikolay Korolev1-3/+3
2020-11-29GTA_VERSION define and some config.h cleanupaap1-1/+1
2020-11-26start using CMemoryHeapaap1-1/+4
2020-11-24Original enum nameSergeanur8-23/+23
2020-11-23Add some TODO stubs for unused code to be reversedSergeanur9-11/+64
2020-11-20Reorganize CPed functions into their original cpp filesSergeanur1-0/+137
2020-11-19Reorganize CPed functions into their original cpp filesSergeanur1-0/+87
2020-11-12fixed bike collision damageaap1-3/+3
2020-11-10CWorld doneNikolay Korolev1-6/+6
2020-11-06Sfx audio logicFilip Gawin1-2/+2
2020-11-04fixed boats for new rendereraap2-1/+22
2020-11-02bike bugaap1-1/+1
2020-11-01the driver fixNikolay Korolev1-2/+2
2020-11-01RevertSergeanur3-3/+3
2020-11-01RevertSergeanur3-3/+3
2020-11-01Also fix SetModelIndex in CAutomobile and CTrain ctorsSergeanur2-2/+2
2020-11-01Also fix SetModelIndex in CAutomobile and CTrain ctorsSergeanur2-2/+2
2020-11-01Fix virtual SetModelIndex call in CBoat ctorSergeanur1-1/+1
2020-11-01Fix virtual SetModelIndex call in CBoat ctorSergeanur1-1/+1
2020-10-25processVehicleOneShotsRoman Masanin1-1/+1
2020-10-23ScriptSoundsSergeanur1-0/+2
2020-10-18Setter for bIsStatic (became virtual in SA)Sergeanur4-7/+7
2020-10-18Cleanup breaks CAutomobile::ProcessOpenDoorFilip Gawin1-2/+2
2020-10-17finished save/loadNikolay Korolev1-1/+1
2020-10-17saves part 1Nikolay Korolev6-17/+46
2020-10-17cranes doneNikolay Korolev1-8/+2
2020-10-09Fix sniper and water creatures bug, mark some fileseray orçunus1-7/+9
2020-10-08fix for wheelie crasRoman Masanin1-2/+2
2020-10-08Fix some sanitizer errors, improve POSIX streamereray orçunus2-3/+8
2020-10-08little renamings & librw updateeray orçunus1-12/+12
2020-10-07Pad, BulletInfo, ProjectileInfo, fixeseray orçunus3-2/+13
2020-10-05Fix build on clangFilip Gawin1-1/+1
2020-10-05fixed darkel/replayNikolay Korolev1-1/+1
2020-10-04Fix some sanitizer errors, improve POSIX streamereray orçunus2-3/+8
2020-10-04back to the future style wheels on flyingRoman Masanin1-0/+24
2020-10-03now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful.Roman Masanin3-13/+4
2020-10-02fixed cargen checkNikolay Korolev1-1/+1
2020-10-01fix ternary operatorRoman Masanin1-1/+1
2020-10-01better flying cars, some refractoring and fixesRoman Masanin3-26/+29
2020-09-30Fixes, mouse AUX buttons, joystick detect menueray orçunus1-2/+8
2020-09-30new implementation for car fly enhancmentRoman Masanin2-3/+14
2020-09-30Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2-44/+41
2020-09-30fixed cargenNikolay Korolev1-3/+3
2020-09-30some SilentPatch fixesshfil1-0/+2
2020-09-29Restore All Cars are Heli cheateray orçunus3-43/+56
2020-09-29TEMPORALY remove flying carsRoman Masanin1-5/+0
2020-09-28fixed cargenNikolay Korolev1-3/+3
2020-09-28fixed original bug, when heli go ma if cars fly cheat activatedRoman Masanin1-1/+4
2020-09-26VC replaysNikolay Korolev1-0/+4
2020-09-26Improve dodo cheat to allow fly on carsRoman Masanin1-0/+5
2020-09-26silentpatch fixesNikolay Korolev1-0/+2
2020-09-26processVehicleOneShots for heli, and heli blade fixRoman Masanin1-1/+1
2020-09-24CPed and CCivilianPed funcs doneeray orçunus1-0/+16
2020-09-13vehicle audio(first part) and temp fix for openALRoman Masanin2-2/+2
2020-08-20changed a sound enumaap2-4/+4
2020-08-20fixed sound enumaap3-12/+10
2020-08-20transmission doneaap1-42/+36
2020-08-19small stuffaap1-7/+4
2020-08-16CarCtrl finished, minor Script thingsNikolay Korolev2-2/+2
2020-07-31NULL -> nilFire-Head1-1/+1
2020-07-30new opcodes, buyable properties, minor fixeseray orçunus1-1/+1
2020-07-29miami shadowsFire-Head3-4/+9
2020-07-28CCopPed, except spike trapseray orçunus1-2/+2
2020-07-27CCollision done and fixesaap1-5/+5
2020-07-27CHeli and CRopes doneaap2-48/+109
2020-07-26heli fixesaap1-8/+11
2020-07-2490% fixes, 10% skel refactoringeray orçunus1-2/+7
2020-07-2490% fixes, 10% skel refactoringeray orçunus1-2/+8
2020-07-22Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus1-1/+1
2020-07-21made NPC heli rotors rotateaap2-0/+51
2020-07-20CPlaneTrails and CPlaneBanners doneaap1-3/+5
2020-07-20cosmetic fixesmajestic2-4/+5
2020-07-19CPlane doneaap3-91/+145
2020-07-19figured out magicaap1-2/+2
2020-07-19CPlane fixesaap1-13/+14
2020-07-17Fix wheel water splash with PC_PARTICLESergeanur1-1/+1
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur3-3/+3
2020-07-09VC fighting, Peds, many fixes including ghost bikeseray orçunus4-9/+9
2020-07-04Peds & fixeseray orçunus1-1/+1
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2-4/+4
2020-07-01CBoat and friendsaap6-311/+859
2020-07-01fixes to CBoataap3-39/+40
2020-06-22CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2-9/+9
2020-06-17Ped, Weapon and fixeseray orçunus1-0/+3
2020-06-16some cutscene opcodes and heli gunseray orçunus1-1/+3
2020-06-15Peds & fixes continueseray orçunus1-3/+3
2020-06-14fixed condition in CBoat::ProcessControl and changed enummajestic3-9/+51
2020-06-14fixed boat wakeaap1-0/+2
2020-06-14some camera codeaap3-10/+10
2020-06-13ProcessTrainAnnouncements fixeray orçunus1-2/+2
2020-06-12heli AI fixNikolay Korolev1-1/+1
2020-06-09Peds, bike center of mass and reversing fixeseray orçunus4-48/+88
2020-06-08miamification of some audio structsSergeanur1-5/+2
2020-06-08cleaned up and updated animviewer; fixed animation bugaap1-1/+0
2020-06-07more accurate codeNikolay Korolev1-1/+1
2020-06-07nother bike bugaap1-1/+1
2020-06-07accidental shadowing in CBike::ProcessControlaap1-1/+1
2020-06-07more script commandsNikolay Korolev1-3/+3
2020-06-07New ped objectiveseray orçunus1-1/+1
2020-06-07making it close to originalNikolay Korolev1-2/+9
2020-06-07removed a "fix"aap1-6/+1
2020-06-07disable skidding bugfixaap1-1/+1
2020-06-07CBike doneaap5-67/+645
2020-06-06minor fixesNikolay Korolev1-1/+1
2020-06-06blaaap1-1/+1
2020-06-06more CBike functionsaap1-6/+159
2020-06-06CBike::KnockOffRideraap2-0/+206
2020-06-06fixing some uninitialized stuffNikolay Korolev3-0/+11
2020-06-06fixed linux savingNikolay Korolev1-1/+1
2020-06-05Bike riding anims, SA bike/heli cameray orçunus3-11/+11
2020-06-05a bit more CBikeaap5-24/+69
2020-06-05ProcessTrainAnnouncementsSergeanur1-1/+42
2020-06-05basic bike support in traffic, script and car gen; some heli AINikolay Korolev1-11/+19
2020-06-05more CBikeaap3-63/+157
2020-06-04minor stuffaap1-4/+3
2020-06-04more CBike and fixesaap5-48/+1129
2020-06-04fixes, mostly from miamieray orçunus2-3/+6
2020-06-04Revert "fix accident~"Sergeanur1-2/+0
2020-06-03Peds, eSound and PedState enum, fixeseray orçunus3-14/+9
2020-06-03get rid of III codeaap1-14/+1
2020-06-03fix accident~aap1-0/+2
2020-06-03forgot the fucking fileaap1-0/+782
2020-06-02some CBike code; vehicle cleanupaap6-54/+65
2020-06-02some vehicle cleanupaap5-46/+20
2020-06-02few bike thingsaap1-1/+10
2020-06-02renamed a vehicle thingaap3-11/+11
2020-06-02initial CBike structaap4-11/+66
2020-06-01CTimer fixaap1-1/+1
2020-06-01gravityaap1-1/+1
2020-05-31fixed to CAutomobile and friendsaap3-59/+48
2020-05-31CAutomobile doneaap4-396/+1251
2020-05-31some more CAutomobileaap3-99/+127
2020-05-31some CAutomobileaap6-186/+431
2020-05-27blaaap1-1/+1
2020-05-27automobile fixesaap4-24/+28
2020-05-27VC WaterFire-Head2-9/+9
2020-05-27CVehicle loose endsaap2-12/+31
2020-05-27VC CParticle doneFire-Head1-2/+3
2020-05-26added some unused enumsaap1-1/+8
2020-05-26fixed crashNikolay Korolev1-2/+2
2020-05-26fix2aap1-1/+1
2020-05-26eSurfaceTypeaap2-18/+18
2020-05-26eSurfaceTypeaap2-22/+22
2020-05-25cranes fixNikolay Korolev1-3/+6
2020-05-25small fixesaap3-5/+10
2020-05-25CVehicleaap5-349/+1336
2020-05-24CVehicle fixesaap4-53/+55
2020-05-24Menu borders and weapon fixeseray orçunus2-2/+2
2020-05-23set piecesNikolay Korolev2-0/+2
2020-05-23Compatibility with VC weapon.dat + new shotgunseray orçunus1-2/+4
2020-05-23cranes fixNikolay Korolev1-1/+1
2020-05-23skeleton typosaap1-4/+0
2020-05-23skeleton typosaap1-3/+0
2020-05-22fixes for CPhysical and friendsaap1-1/+1
2020-05-22CPhysicalaap3-2/+5
2020-05-22new script commands - mostly stubsNikolay Korolev3-3/+8
2020-05-20Fixes for melees and various thingseray orçunus1-3/+3
2020-05-19CEntity and friendsaap3-0/+6
2020-05-19script revisionNikolay Korolev4-2/+23
2020-05-19Melee weapons(half-working), Ped and Hud bitseray orçunus1-0/+1
2020-05-19little cleanup of handlingmgraap3-5/+7
2020-05-19HandlingMgraap3-62/+264
2020-05-19script revisionNikolay Korolev2-0/+16
2020-05-18some less certainly fps fixesaap2-0/+16
2020-05-18some less certainly fps fixesaap2-0/+16
2020-05-18fixes for braking and cloud rotation at high fpsaap1-0/+3
2020-05-18fixes for braking and cloud rotation at high fpsaap1-0/+3
2020-05-17some debug changesNikolay Korolev1-1/+1
2020-05-17full script basic supportNikolay Korolev4-14/+32
2020-05-17Weapon fixes and thingieseray orçunus5-19/+96
2020-05-16more script stuffNikolay Korolev1-2/+2
2020-05-16new hornNikolay Korolev3-2/+16
2020-05-16minimal weather stuff + multiple bugfixesNikolay Korolev1-1/+1
2020-05-16remove some unneeded plane paths for the moment; also different exe iconaap1-0/+2
2020-05-15Weapon layer in Pedseray orçunus2-4/+9
2020-05-14fixed hanging bootaap1-1/+1
2020-05-14fixed hanging bootaap1-1/+1
2020-05-14some fixesNikolay Korolev1-0/+4
2020-05-13car control and cranes fixesNikolay Korolev1-1/+1
2020-05-12Fix linux warningsFilip Gawin6-5/+14
2020-05-12more scriptNikolay Korolev2-53/+79
2020-05-11garages + scriptNikolay Korolev2-2/+3
2020-05-11Linux build supporteray orçunus1-4/+4
2020-05-11CRendereraap1-0/+1
2020-05-11few fixesaap1-0/+7
2020-05-10vehicle model descriptions; a bit of heli codeaap7-20/+37
2020-05-10fixed few more typosbigbossbro081-5/+0
2020-05-10Fixed typos and made all assert functions optionalbigbossbro087-19/+8
2020-05-10CVehicleModelInfoaap1-13/+73
2020-05-10defined out asserts.bigbossbro087-0/+17
2020-05-10fix boatsNikolay Korolev1-4/+4
2020-05-10fix boatNikolay Korolev1-1/+1
2020-05-10more car controlNikolay Korolev3-45/+57
2020-05-10CClumpModelInfo; little fixesaap2-5/+5
2020-05-09new curves + boat fixNikolay Korolev1-1/+1
2020-05-09ccarctrl big fixNikolay Korolev2-1/+2
2020-05-08CCarCtrl::GenerateOneRandomCarNikolay Korolev2-0/+2
2020-05-07VC vehicles just barely working nowaap7-69/+89
2020-05-06IsStaticNikolay Korolev1-1/+1
2020-05-05getting the vice city map to workaap1-1/+2
2020-05-05colstore support in scriptNikolay Korolev1-1/+1
2020-05-05cleaned up MIAMI ifdefsaap3-15/+0
2020-05-05Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"Sergeanur1-0/+26
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur1-26/+0
2020-05-05remove ifdefsNikolay Korolev2-8/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur9-12/+49
2020-05-05Remove Miami stuffSergeanur9-49/+12
2020-05-05More use of GetModelIndexSergeanur1-1/+1
2020-05-05CAutoPilot + CCarAI + fixesNikolay Korolev7-14/+48
2020-05-05implemented most of streamed collisions and big buildingsaap2-0/+4
2020-05-05SetPosition, final partSergeanur2-15/+15
2020-05-04deny coach in crusherNikolay Korolev1-1/+3
2020-05-03GTA_BRIDGE and GTA_TRAIN definesaap1-0/+26
2020-05-03implemented most of vice city path systemaap1-2/+2
2020-05-02Adding sound intensity constsSergeanur1-1/+1
2020-05-02changed saving compatibilityNikolay Korolev6-0/+191
2020-05-02SetPosition, part 2Sergeanur5-15/+15
2020-05-02SetPosition, part 1Sergeanur1-1/+1
2020-04-30Rename m_phy_flagA80 to bSkipLineColSergeanur1-2/+2
2020-04-30Adding getters and setters for type and statusSergeanur8-69/+69
2020-04-27Audio structs moved to their AudioManager.hSergeanur1-15/+0
2020-04-26Fix compilation errorSergeanur1-4/+4
2020-04-26Initial GLFW supporteray orçunus1-4/+4
2020-04-25helis done + cheatsNikolay Korolev3-8/+108
2020-04-25fixed flight control codeNikolay Korolev1-4/+4
2020-04-25undoNikolay Korolev1-1/+1
2020-04-25flying controlNikolay Korolev2-4/+127
2020-04-24disable mouse steering by defaultNikolay Korolev1-1/+1
2020-04-23removed fix that made no senseNikolay Korolev1-7/+1
2020-04-23ps2 particles, sampman oal startedFire-Head2-8/+133
2020-04-20Try to build with mingwFilip Gawin6-38/+38
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus3-8/+8
2020-04-18replays bug fixNikolay Korolev1-63/+76
2020-04-18Vc ped ports and Frontend fixeseray orçunus1-0/+4
2020-04-18Remove padding fieldsSergeanur4-7/+0
2020-04-17Remove patchesSergeanur13-302/+14
2020-04-17rem refsFire-Head6-50/+50
2020-04-16More refs removedSergeanur13-73/+72
2020-04-15Many fixes and cleanuperay orçunus3-16/+15
2020-04-15fixed bug and weirdness in CHeliaap1-0/+8
2020-04-14fix CTheCarGenerators::SaveAllCarGeneratorsSergeanur1-1/+1
2020-04-14CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placementSergeanur4-0/+1080
2020-04-13finished CBoataap5-62/+688
2020-04-11CPoolsNikolay Korolev1-1/+2
2020-04-11RecordNikolay Korolev1-1/+1
2020-04-10CObject completesaml1er3-4/+4
2020-04-09normalized line endings to LFaap1-14/+14
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap2-44/+20
2020-04-09Finished CExplosionSergeanur2-0/+16
2020-04-07implemented CRubbishaap1-9/+9
2020-04-03CCamera fixesaap1-4/+2
2020-04-01vehicles missing functions + fixesNikolay Korolev2-5/+186
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus1-3/+15
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-2/+2
2020-03-28CCopPed done and #include cleanuperay orçunus5-0/+7
2020-03-28garages part 1Nikolay Korolev2-0/+26
2020-03-28remove include <new> from common.haap5-0/+8
2020-03-26Update Vehicle.cppblingu1-1/+1
2020-03-25added InflictDamage() declarationblingu1-0/+1
2020-03-25added wrapper for InflictDamage()blingu1-0/+1
2020-03-11CPopulation done, CCopPed and fixeseray orçunus2-4/+4
2020-03-01fixeseray orçunus1-1/+3
2020-02-22some fixeseray orçunus3-8/+8
2020-02-15bug fixesNikolay Korolev1-0/+1
2020-02-03A bug fix and VC ports for veh. enter/exiteray orçunus1-0/+4
2020-02-02fixed firetruck crashNikolay Korolev1-1/+1
2020-02-02fixed firetruck crashNikolay Korolev1-1/+1
2020-01-31Fix boat componentSergeanur1-1/+1
2020-01-24Partial CBoatSergeanur2-9/+262
2020-01-23Fixing some plane funcs declarationsSergeanur2-4/+4
2020-01-23Plane crashfix and moreSergeanur1-1/+1
2020-01-01bug fixesNikolay Korolev1-1/+1
2020-01-01some not fully tested stuffNikolay Korolev1-0/+2
2019-12-01Audio fixes for erorcun reviewFilip Gawin1-2/+2
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus1-1/+1
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-1/+1
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-1/+1
2019-11-05Peds & a few fixeseray orçunus1-3/+3
2019-10-27script 600-699Nikolay Korolev2-4/+4
2019-10-27ControllerConfig doneFire-Head1-2/+2
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-1/+0
2019-10-26Fixes for aap review (audio8)Filip Gawin2-2/+2
2019-10-26Fixes for nitpicksFilip Gawin1-2/+2
2019-10-26More audio (to hook and test)Filip Gawin2-6/+6
2019-10-13fixed planesNikolay Korolev1-2/+2
2019-10-13Peds&fixeseray orçunus2-2/+1
2019-10-12Fixed wrong CAutomobile field typeSergeanur2-2/+2
2019-10-12Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle insteadSergeanur1-1/+1
2019-10-10CCarAI + bugfixesNikolay Korolev2-9/+6
2019-10-10Single-wagon train fixSergeanur1-1/+1
2019-10-06Fixing ColPoints againSergeanur1-1/+1
2019-10-06Possible fix for wheel bugSergeanur1-7/+9
2019-10-06car AINikolay Korolev1-1/+1
2019-09-14more CCarCtrlNikolay Korolev2-2/+2
2019-09-14P.e.d.s.eray orçunus1-1/+1
2019-09-12DragCarToPointNikolay Korolev3-6/+5
2019-09-11ccarctrlNikolay Korolev1-17/+19
2019-09-07Pedseray orçunus1-9/+8
2019-09-02More CCarCtrlNikolay Korolev1-1/+1
2019-08-27CleanupFilip Gawin4-27/+27
2019-08-27More more more audioFilip Gawin6-45/+47
2019-08-27CleanupFilip Gawin10-6657/+29
2019-08-27More audio pedFilip Gawin8-22/+6650
2019-08-25more CCarCtrlNikolay Korolev1-2/+2
2019-08-17more CCarCtrlNikolay Korolev1-0/+2
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-1/+1
2019-08-13More pedseray orçunus2-0/+2
2019-08-11P.e.d.s. and fixeseray orçunus1-5/+13
2019-08-11more CCarCtrlNikolay Korolev3-8/+9
2019-08-04implemented CHeliaap7-14/+1139
2019-08-02The Pedseray orçunus2-2/+2
2019-07-31implemented CPlaneaap4-24/+1030
2019-07-28CAutomobile::PreRender; whole class finishedaap5-27/+738
2019-07-27cargen + some scriptNikolay Korolev2-4/+4
2019-07-27renamed flag to R* nameaap3-9/+9
2019-07-27CAutomobile::Render; moved some math code into .cppaap2-3/+212
2019-07-26fixed CAutomobile bugaap2-6/+6
2019-07-26CAutomobile effect stuffaap4-3/+178
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap4-12/+360
2019-07-25Running script part 3Nikolay Korolev2-2/+3
2019-07-25implemented CAutomobile::TankControlaap1-4/+106
2019-07-24fixed buoyancy; implemented CAutomobile::ProcessBuoyancyaap4-17/+138
2019-07-24updateFire-Head1-6/+5
2019-07-23implemented cBuoyancyaap2-0/+240
2019-07-23bit more CAutomobileaap3-17/+188
2019-07-20couple of fixesaap2-7/+8
2019-07-20fix crashNikolay Korolev1-0/+2
2019-07-19More audio scriptFilip Gawin1-1/+1
2019-07-19more audio processFilip Gawin2-2/+12
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin1-0/+16
2019-07-19fixed dodo bugaap1-1/+3
2019-07-19implemented col line renderingaap2-8/+4
2019-07-19CAutomobile ctor, car spawner, fixesaap5-7/+168
2019-07-18CAutomobile damageaap6-23/+323
2019-07-18CAutomobile::ProcessControl doneaap4-10/+223
2019-07-18The Peds, mainly dying/injuringeray orçunus1-2/+2
2019-07-17more CAutomobile::ProcessControlaap9-33/+584
2019-07-17dodo crash fixNikolay Korolev1-0/+1
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap8-43/+176
2019-07-17script fix, bomb fix, flying components fixNikolay Korolev2-1/+4
2019-07-16more fixes; started CAutomobile::ProcessControlaap5-39/+315
2019-07-14RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2-3/+3
2019-07-14Partial RunningScript part2Nikolay Korolev1-1/+1
2019-07-11CAutomobile::ProcessControlInputsaap3-7/+135
2019-07-11WaterLevel doneFire-Head2-2/+105
2019-07-11WaterLevel doneFire-Head2-2/+105
2019-07-10and of course the last commit didnt fix everythingaap1-2/+2
2019-07-10added wrappers around math functionsaap2-13/+13
2019-07-10CVehicle::ProcessWheelaap3-48/+158
2019-07-09more CVehicleaap4-22/+233
2019-07-09yet more CAutomobileaap3-7/+124
2019-07-09more CAutomobileaap4-11/+361
2019-07-08more CAutomobileaap4-15/+384
2019-07-08little changes; one more function of CAutomobileaap2-3/+59
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap14-52/+444
2019-07-07implemented CDooraap4-17/+166
2019-07-07the great reorganizationaap18-0/+1738