Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'miami' into lcs | Sergeanur | 2021-08-16 | 1 | -11/+60 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioLogic.cpp # src/core/config.h # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt | ||||
| * | Fix impossible bullets | erorcun | 2021-08-15 | 1 | -11/+60 |
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* | | merge | Nikolay Korolev | 2021-08-08 | 1 | -0/+4 |
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| * | merge | Nikolay Korolev | 2021-08-08 | 1 | -0/+4 |
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| | * | Fix ridiculously accurate bullets when you shoot behind with enabled free camera | Sergeanur | 2021-07-26 | 1 | -0/+10 |
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| | * | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | 2021-07-10 | 1 | -1/+1 |
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| | * | Sanitizer fixes 2 | erorcun | 2021-07-03 | 1 | -0/+4 |
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| | * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
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| | * | Revert "Revert "Redo ReadSaveBuf + common.h cleanup"" | withmorten | 2021-06-26 | 1 | -0/+1 |
| | | | | | | | | | | | | This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f. | ||||
| | * | Revert "Redo ReadSaveBuf + common.h cleanup" | erorcun | 2021-06-25 | 1 | -1/+0 |
| | | | | | | | | | | | | This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069. | ||||
| | * | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-25 | 1 | -0/+1 |
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| | * | Fix muzzleflash rotation | Sergeanur | 2021-02-26 | 1 | -0/+17 |
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| | * | Use original animation names from VCS | Sergeanur | 2021-01-26 | 1 | -10/+10 |
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| | * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -2/+2 |
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| | * | Reorganize CPed functions into their original cpp files | Sergeanur | 2020-11-19 | 1 | -0/+10 |
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| | * | fix FireShotgun missing normalise | Fire-Head | 2020-10-28 | 1 | -2/+10 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-27 | 1 | -0/+26 |
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| * | | Fix muzzleflash rotation | Sergeanur | 2021-07-26 | 1 | -0/+16 |
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| * | | Fix ridiculously accurate bullets when you shoot behind with enabled free camera | Sergeanur | 2021-07-26 | 1 | -0/+10 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-22 | 1 | -1/+1 |
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| * | | Fix enum use | Sergeanur | 2021-07-22 | 1 | -1/+1 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-07-12 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioManager.h # src/control/Garages.cpp # src/control/Garages.h # src/control/Script5.cpp # src/core/config.h # utils/gxt/american.txt # utils/gxt/spanish.txt | ||||
| * | | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | 2021-07-10 | 1 | -1/+1 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-06-30 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp | ||||
| * | | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -1/+1 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-06-28 | 1 | -0/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script5.cpp # src/entities/Entity.cpp | ||||
| * | | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-28 | 1 | -0/+1 |
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* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-04-09 | 1 | -0/+4 |
|\| | | | | | | | | | | | | | | # Conflicts: # src/modelinfo/PedModelInfo.cpp | ||||
| * | | Fix muzzleflash rotation | Sergeanur | 2021-02-26 | 1 | -0/+4 |
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* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-02-16 | 1 | -12/+12 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt | ||||
| * | | Use original animation names from VCS | Sergeanur | 2021-01-27 | 1 | -12/+12 |
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* | | | CPedModelInfo and CTempColModels | aap | 2021-01-24 | 1 | -1/+1 |
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* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 1 | -1/+0 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -1/+0 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-20 | 1 | -0/+15 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/control/Script4.cpp # src/render/Weather.cpp # src/render/Weather.h # src/vehicles/Automobile.cpp | ||||
| * | | add the bad crack "features" behind SECUROM define | withmorten | 2021-01-14 | 1 | -0/+15 |
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* | | | Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs | Fire-Head | 2021-01-15 | 1 | -9/+9 |
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| * | | fixed weapon LOS check | aap | 2021-01-13 | 1 | -9/+9 |
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* | | | lcs particle | Fire-Head | 2021-01-12 | 1 | -4/+4 |
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* | | Weapon flags changed from bit fields to bit mask (R* vision) | Sergeanur | 2020-12-26 | 1 | -2/+2 |
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* | | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -7/+7 |
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* | | sync with upstream | Nikolay Korolev | 2020-12-08 | 1 | -1/+2 |
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| * | | Fixes | Sergeanur | 2020-12-08 | 1 | -3/+4 |
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* | | | garages revision + some fixes | Nikolay Korolev | 2020-12-06 | 1 | -5/+5 |
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* | | cAudioManager::ProcessPedOneShots + fixes | Sergeanur | 2020-12-01 | 1 | -15/+1 |
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* | | Reorganize CPed functions into their original cpp files | Sergeanur | 2020-11-20 | 1 | -0/+15 |
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* | | Fluff done, FireInstantHit fix | majestic | 2020-10-23 | 1 | -5/+4 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 1 | -8/+8 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp | ||||
| * | Setter for bIsStatic (became virtual in SA) | Sergeanur | 2020-10-18 | 1 | -8/+8 |
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| * | silentpatch fixes | Nikolay Korolev | 2020-09-26 | 1 | -0/+3 |
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| * | Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) | erorcun | 2020-07-01 | 1 | -1/+1 |
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| * | some vehicle cleanup | aap | 2020-06-02 | 1 | -11/+10 |
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| * | all my fixes live in exes | eray orçunus | 2020-05-24 | 1 | -23/+23 |
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* | | fix melee car damage | Fire-Head | 2020-08-30 | 1 | -1/+1 |
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* | | bike shooting fix + trace temp fix | Fire-Head | 2020-08-27 | 1 | -1/+1 |
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* | | weapons | Fire-Head | 2020-08-27 | 1 | -270/+466 |
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* | | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 2020-06-22 | 1 | -4/+4 |
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* | | more weapon fixes | eray orçunus | 2020-06-20 | 1 | -10/+22 |
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* | | Ducking, shooting vehicle occupants and weapon fixes | eray orçunus | 2020-06-20 | 1 | -20/+108 |
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* | | Ped, Weapon and fixes | eray orçunus | 2020-06-17 | 1 | -90/+156 |
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* | | some cutscene opcodes and heli guns | eray orçunus | 2020-06-16 | 1 | -46/+148 |
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* | | Peds & fixes continues | eray orçunus | 2020-06-15 | 1 | -14/+6 |
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* | | CBike done | aap | 2020-06-07 | 1 | -3/+4 |
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* | | Use KnockOffRider | eray orçunus | 2020-06-06 | 1 | -1/+17 |
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* | | Peds, eSound and PedState enum, fixes | eray orçunus | 2020-06-03 | 1 | -59/+78 |
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* | | some CBike code; vehicle cleanup | aap | 2020-06-02 | 1 | -11/+10 |
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* | | CAutomobile done | aap | 2020-05-31 | 1 | -0/+12 |
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* | | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2020-05-29 | 1 | -0/+1 |
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* | | Merge pull request #588 from blingu/miami | aap | 2020-05-26 | 1 | -2/+2 |
|\ \ | | | | | | | fixed compiler errors | ||||
| * | | fixed compiler errors | nrb | 2020-05-24 | 1 | -2/+2 |
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* | | | eSurfaceType | aap | 2020-05-26 | 1 | -1/+1 |
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* | | | CVehicle | aap | 2020-05-25 | 1 | -2/+2 |
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* | | Cleanup and one needed function | eray orçunus | 2020-05-23 | 1 | -1/+1 |
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* | | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 1 | -49/+209 |
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* | | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 2020-05-19 | 1 | -61/+281 |
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* | | Weapon fixes and thingies | eray orçunus | 2020-05-17 | 1 | -58/+98 |
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* | | Weapon fixes | eray orçunus | 2020-05-16 | 1 | -7/+9 |
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* | | Weapon layer in Peds | eray orçunus | 2020-05-15 | 1 | -42/+86 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-14 | 1 | -12/+17 |
|\| | | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp | ||||
| * | More save/load alignment fixes | Sergeanur | 2020-05-13 | 1 | -12/+17 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 1 | -0/+8 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp | ||||
| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -0/+8 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -6/+22 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp | ||||
| * | fix shotgun | Nikolay Korolev | 2020-05-12 | 1 | -1/+1 |
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| * | Remove odd calculations for bullet hit smoke | Sergeanur | 2020-05-12 | 1 | -5/+21 |
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| * | named anim assoc flags | aap | 2020-05-09 | 1 | -1/+1 |
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* | | CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -1/+1 |
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* | | named anim assoc flags | aap | 2020-05-09 | 1 | -1/+1 |
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* | IsStatic | Nikolay Korolev | 2020-05-06 | 1 | -5/+5 |
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* | changed saving compatibility | Nikolay Korolev | 2020-05-02 | 1 | -1/+27 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -14/+14 |
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* | fixed shooting target | aap | 2020-04-25 | 1 | -2/+2 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -2/+1 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -15/+18 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -36/+2 |
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* | Various fixes | eray orçunus | 2020-04-16 | 1 | -1/+1 |
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* | fixed crash | Fire-Head | 2020-04-15 | 1 | -1/+1 |
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* | fixed uzi/ak47/m16 trace | Fire-Head | 2020-04-15 | 1 | -1/+1 |
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* | 'fix' fix | Fire-Head | 2020-04-15 | 1 | -16/+15 |
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* | weapon cosmetic fix | Fire-Head | 2020-04-15 | 1 | -483/+484 |
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* | Update Weapon.cpp | Fire_Head | 2020-04-15 | 1 | -1/+1 |
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* | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -26/+2209 |
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* | vehicles missing functions + fixes | Nikolay Korolev | 2020-04-01 | 1 | -0/+1 |
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* | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -0/+1 |
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* | CPlayerPed & CMenuManager (#286) | erorcun | 2020-01-07 | 1 | -2/+14 |
| | | | Make Frontend great again! | ||||
* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -0/+1 |
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* | AnimViewer! | eray orçunus | 2019-08-15 | 1 | -0/+1 |
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* | Ped & fixes, including peds dive into danger fix | eray orçunus | 2019-07-25 | 1 | -0/+37 |
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* | implemented CAutomobile::TankControl | aap | 2019-07-25 | 1 | -0/+1 |
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* | bit more CAutomobile | aap | 2019-07-23 | 1 | -0/+2 |
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* | Phone, World, Ped | eray orçunus | 2019-07-15 | 1 | -0/+6 |
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* | CPed... | eray orçunus | 2019-07-06 | 1 | -0/+6 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | More CPed | eray orçunus | 2019-07-01 | 1 | -1/+36 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | Big CPed update | eray orçunus | 2019-06-20 | 1 | -0/+2 |
| | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | implemented some of CCam and dependencies | aap | 2019-05-29 | 1 | -0/+4 |