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* Merge branch 'miami' into lcsSergeanur2021-08-161-11/+60
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioLogic.cpp # src/core/config.h # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Fix impossible bulletserorcun2021-08-151-11/+60
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* | mergeNikolay Korolev2021-08-081-0/+4
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| * mergeNikolay Korolev2021-08-081-0/+4
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| | * Fix ridiculously accurate bullets when you shoot behind with enabled free cameraSergeanur2021-07-261-0/+10
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| | * finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-1/+1
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| | * Sanitizer fixes 2erorcun2021-07-031-0/+4
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| | * rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-1/+1
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| | * Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-0/+1
| | | | | | | | | | | | This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
| | * Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-1/+0
| | | | | | | | | | | | This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
| | * Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-0/+1
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| | * Use bool8 in audio codeSergeanur2021-06-241-1/+1
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| | * Fix muzzleflash rotationSergeanur2021-02-261-0/+17
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| | * add debug render groupsaap2021-02-181-0/+5
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| | * Use original animation names from VCSSergeanur2021-01-263-16/+16
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| | * make building with Codewarrior 7 possiblewithmorten2021-01-212-26/+25
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| | * Fix UB in ProjectileInfo.cppshfil2020-12-311-1/+5
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| | * fix UBaap2020-12-311-0/+5
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| | * Ped: WeaponInfo: little fixes and renamingserorcun2020-12-281-3/+2
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| | * Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur2020-12-263-32/+22
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| | * Fix use of strncmpSergeanur2020-12-251-1/+1
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| | * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-2/+2
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| | * GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
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| | * Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-0/+10
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| | * fix FireShotgun missing normaliseFire-Head2020-10-281-2/+10
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| * | mission replayNikolay Korolev2021-08-012-1/+13
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* | | mission replayNikolay Korolev2021-08-072-1/+13
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* | | Merge branch 'miami' into lcsSergeanur2021-07-271-0/+26
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| * | Fix muzzleflash rotationSergeanur2021-07-261-0/+16
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| * | Fix ridiculously accurate bullets when you shoot behind with enabled free cameraSergeanur2021-07-261-0/+10
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* | | friggin the rigginNikolay Korolev2021-07-251-2/+4
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* | | Merge branch 'miami' into lcsSergeanur2021-07-221-1/+1
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| * | Fix enum useSergeanur2021-07-221-1/+1
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* | | Merge branch 'miami' into lcsSergeanur2021-07-121-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioManager.h # src/control/Garages.cpp # src/control/Garages.h # src/control/Script5.cpp # src/core/config.h # utils/gxt/american.txt # utils/gxt/spanish.txt
| * | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten2021-07-101-1/+1
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* | | Merge branch 'miami' into lcsSergeanur2021-06-301-1/+1
|\| | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp
| * | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-1/+1
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* | | Merge branch 'miami' into lcsSergeanur2021-06-281-0/+1
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script5.cpp # src/entities/Entity.cpp
| * | Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-0/+1
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| * | Use bool8 in audio codeSergeanur2021-06-241-1/+1
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* | | Use bool8 in audio codeSergeanur2021-06-241-1/+1
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-04-091-0/+4
|\| | | | | | | | | | | | | | # Conflicts: # src/modelinfo/PedModelInfo.cpp
| * | Fix muzzleflash rotationSergeanur2021-02-261-0/+4
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* | | Merge branch 'miami' into lcsSergeanur2021-02-261-0/+5
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp
| * | add debug render groupsaap2021-02-181-0/+5
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-162-15/+15
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * | Use original animation names from VCSSergeanur2021-01-272-15/+15
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* | | Merge branch 'miami' into lcsSergeanur2021-01-252-48/+47
|\| | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.h # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/rw/VisibilityPlugins.cpp # src/rw/VisibilityPlugins.h
| * | make building with Codewarrior 7 possiblewithmorten2021-01-242-48/+47
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* | | CPedModelInfo and CTempColModelsaap2021-01-241-1/+1
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-224-7/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * | get rid of most --MIAMI commentswithmorten2021-01-224-7/+0
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* | | Merge branch 'miami' into lcsSergeanur2021-01-201-0/+15
|\| | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/control/Script4.cpp # src/render/Weather.cpp # src/render/Weather.h # src/vehicles/Automobile.cpp
| * | add the bad crack "features" behind SECUROM definewithmorten2021-01-141-0/+15
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* | | Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcsFire-Head2021-01-151-9/+9
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| * | fixed weapon LOS checkaap2021-01-131-9/+9
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* | | lcs particleFire-Head2021-01-121-4/+4
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* | Fix UB in ProjectileInfo.cppshfil2020-12-311-1/+5
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* | fix UBaap2020-12-311-0/+5
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* | Ped: WeaponInfo: little fixes and renamingserorcun2020-12-281-3/+2
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* | Weapon flags changed from bit fields to bit mask (R* vision)Sergeanur2020-12-264-61/+35
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* | signed/unsigned fixes, and some other fixeserorcun2020-12-251-2/+0
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* | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-182-8/+8
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* | sync with upstreamNikolay Korolev2020-12-081-1/+2
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| * | FixesSergeanur2020-12-081-3/+4
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* | | garages revision + some fixesNikolay Korolev2020-12-061-5/+5
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* | Merge pull request #853 from erorcun/miamierorcun2020-12-021-3/+1
|\ \ | | | | | | PlayerPed and "Redefine controls" menu done, fixes
| * | PlayerPed and "Redefine controls" menu done, fixeserorcun2020-12-021-3/+1
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* | | cAudioManager::ProcessPedOneShots + fixesSergeanur2020-12-011-15/+1
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* | Some TODOs done in Peds codeSergeanur2020-11-251-0/+1
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* | Reorganize CPed functions into their original cpp filesSergeanur2020-11-201-0/+15
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* | Merge pull request #812 from Nick007J/miamiaap2020-11-121-3/+1
|\ \ | | | | | | CWorld done + top gear fix
| * | CWorld doneNikolay Korolev2020-11-101-3/+1
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* | | fix wrong blend mode (original bug)aap2020-11-111-0/+4
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* | Fluff done, FireInstantHit fixmajestic2020-10-231-5/+4
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* | Merge branch 'master' into miamiSergeanur2020-10-182-10/+10
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp
| * Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-182-11/+11
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| * Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-041-11/+11
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| * silentpatch fixesNikolay Korolev2020-09-261-0/+3
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* | Control updatesNikolay Korolev2020-10-111-1/+11
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* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into neweray orçunus2020-10-082-145/+250
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| * \ Merge pull request #750 from erorcun/miamierorcun2020-10-082-145/+250
| |\ \ | | | | | | | | Pad, BulletInfo, ProjectileInfo, fixes
| | * | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-072-145/+250
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* | | | Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-081-22/+22
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* | | rename varRoman Masanin2020-10-052-4/+4
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* | | fix mistakesRoman Masanin2020-10-052-10/+11
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* | | CExplosion doneRoman Masanin2020-10-052-22/+25
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* | | some audio and part of CExplosionRoman Masanin2020-10-052-59/+89
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* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-09-302-4/+11
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| * | VC replaysNikolay Korolev2020-09-262-4/+11
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* | | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-0/+2
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* | fix melee car damageFire-Head2020-08-301-1/+1
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* | bike shooting fix + trace temp fixFire-Head2020-08-271-1/+1
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* | weaponsFire-Head2020-08-276-301/+570
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-073-3/+102
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp
| * Squeeze performance option, minor fixeseray orçunus2020-08-033-3/+102
| | | | | | | | Fixes are already in miami
| * 64-bit on Windowseray orçunus2020-07-221-1/+1
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| * Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-1/+1
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* | 64-bit on Windowseray orçunus2020-07-241-1/+1
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* | CPlane doneaap2020-07-192-0/+4
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* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-4/+4
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* | more weapon fixeseray orçunus2020-06-201-10/+22
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* | Ducking, shooting vehicle occupants and weapon fixeseray orçunus2020-06-203-37/+124
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* | Ped, Weapon and fixeseray orçunus2020-06-171-90/+156
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* | some cutscene opcodes and heli gunseray orçunus2020-06-162-48/+150
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* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-06-151-1/+2
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| * | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-151-1/+2
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp
| | * small fixesSergeanur2020-06-131-1/+2
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| | * some vehicle cleanupaap2020-06-021-11/+10
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| | * all my fixes live in exeseray orçunus2020-05-243-27/+27
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* | | Peds & fixes continueseray orçunus2020-06-151-14/+6
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* | CBike doneaap2020-06-072-5/+6
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* | Use KnockOffRidereray orçunus2020-06-061-1/+17
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* | Peds, eSound and PedState enum, fixeseray orçunus2020-06-032-59/+79
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* | some CBike code; vehicle cleanupaap2020-06-021-11/+10
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* | CAutomobile doneaap2020-05-314-2/+16
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* | R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-0/+1
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* | VC CParticle doneFire-Head2020-05-271-1/+1
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* | Merge pull request #588 from blingu/miamiaap2020-05-264-4/+6
|\ \ | | | | | | fixed compiler errors
| * | fixed compiler errorsnrb2020-05-244-4/+6
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* | | eSurfaceTypeaap2020-05-261-1/+1
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* | | CVehicleaap2020-05-251-2/+2
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* | Cleanup and one needed functioneray orçunus2020-05-231-1/+1
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* | Compatibility with VC weapon.dat + new shotgunseray orçunus2020-05-234-64/+239
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* | script revisionNikolay Korolev2020-05-201-0/+2
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* | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-193-64/+303
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* | Weapon fixes and thingieseray orçunus2020-05-174-74/+116
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* | Weapon fixeseray orçunus2020-05-163-10/+12
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* | Weapon layer in Pedseray orçunus2020-05-157-93/+269
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* | Merge branch 'master' into miamiSergeanur2020-05-141-12/+17
|\| | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp
| * More save/load alignment fixesSergeanur2020-05-131-12/+17
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* | Merge branch 'master' into miamiSergeanur2020-05-124-5/+17
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-124-5/+17
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-6/+22
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * fix shotgunNikolay Korolev2020-05-121-1/+1
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| * Remove odd calculations for bullet hit smokeSergeanur2020-05-121-5/+21
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* | CClouds; disabled object clipping for SA camaap2020-05-121-1/+1
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* Fixed typos and made all assert functions optionalbigbossbro082020-05-101-1/+1
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* named anim assoc flagsaap2020-05-092-2/+2
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* IsStaticNikolay Korolev2020-05-062-7/+7
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-05-021-1/+1
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| * SetPosition, part 1Sergeanur2020-05-021-1/+1
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* | changed saving compatibilityNikolay Korolev2020-05-022-1/+32
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* Adding getters and setters for type and statusSergeanur2020-04-303-16/+16
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* Changing prefixes for some audio fieldsSergeanur2020-04-281-1/+1
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-2/+2
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| * fixed shooting targetaap2020-04-251-2/+2
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-2/+1
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| * implemented skinned peds, no cutscene hands yetaap2020-04-241-2/+1
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-219-82/+90
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| * Try to build with mingwFilip Gawin2020-04-209-82/+90
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* | sync with masterNikolay Korolev2020-04-191-1/+0
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| * Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-1/+0
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* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+3
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* Revert "Part one"Filip Gawin2020-04-181-1/+47
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-181-1/+0
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| * Remove padding fieldsSergeanur2020-04-181-1/+0
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* | Part oneFilip Gawin2020-04-171-47/+1
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* Remove patchesSergeanur2020-04-177-98/+12
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* rem refsFire-Head2020-04-172-3/+0
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* Merge pull request #448 from Nick007J/masterSergeanur2020-04-162-6/+276
|\ | | | | CBulletInfo
| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-166-8/+141
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| * | vs botchNikolay Korolev2020-04-151-11/+11
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| * | definition fixNikolay Korolev2020-04-151-1/+1
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| * | anim fixNikolay Korolev2020-04-151-2/+2
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| * | sync with masterNikolay Korolev2020-04-154-49/+2257
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| * | | fixNikolay Korolev2020-04-151-1/+9
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| * | | bullet infoNikolay Korolev2020-04-154-1/+283
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* | | | Various fixeseray orçunus2020-04-161-1/+1
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* | | Removed refs from weapons/, WeaponEffects movedSergeanur2020-04-166-8/+141
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* | fixed crashFire-Head2020-04-151-1/+1
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* | fixed uzi/ak47/m16 traceFire-Head2020-04-151-1/+1
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* | 'fix' fixFire-Head2020-04-151-16/+15
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* | weapon cosmetic fixFire-Head2020-04-151-483/+484
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* | Update Weapon.cppFire_Head2020-04-151-1/+1
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* | CWeapon done, ps2 cheats fixFire-Head2020-04-154-39/+2267
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* normalized line endings to LFaap2020-04-091-31/+31
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* AddExplosion shadow fixSergeanur2020-04-091-0/+5
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* Finished CExplosionSergeanur2020-04-092-45/+403
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* vehicles missing functions + fixesNikolay Korolev2020-04-012-0/+3
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* Merge pull request #369 from erorcun/erorcunerorcun2020-03-292-0/+163
|\ | | | | CShotInfo, CWanted done, Frontend fix
| * CShotInfo, CWanted done, Frontend fixeray orçunus2020-03-292-0/+163
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* | Merge branch 'master' into masterFire_Head2020-03-291-2/+0
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| * | Wrappers cleanupSergeanur2020-03-291-2/+0
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* / CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-282-5/+9
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* CCopPed done and #include cleanuperay orçunus2020-03-282-3/+6
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* Finished CRadar, a bit of CExplosionSergeanur2020-03-162-0/+161
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* Fix molotovSergeanur2020-01-131-1/+1
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* Fix projectile crashSergeanur2020-01-131-15/+0
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* FixesSergeanur2020-01-122-12/+27
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* ProjectileInfoSergeanur2020-01-112-10/+298
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* Fixing Projectile codeSergeanur2020-01-074-31/+28
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* CPlayerPed & CMenuManager (#286)erorcun2020-01-072-3/+17
| | | Make Frontend great again!
* script 800-899Nikolay Korolev2020-01-032-0/+12
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* merge with upstreamNikolay Korolev2020-01-012-1/+2
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| * CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-052-1/+2
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* | some not fully tested stuffNikolay Korolev2020-01-012-1/+3
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* More audio (to hook and test)Filip Gawin2019-10-262-0/+30
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* Merge pull request #246 from Sergeanur/PoolsSergeanur2019-10-212-0/+16
|\ | | | | Some CPool and CPools funcs, restoring original logic of pool lookup loops
| * Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur2019-10-162-0/+16
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* | CGame::Process() && CGame::ReloadIPLsnmzik2019-10-192-0/+2
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* AnimViewer!eray orçunus2019-08-152-0/+2
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* Ped & fixes, including peds dive into danger fixeray orçunus2019-07-252-1/+38
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* implemented CAutomobile::TankControlaap2019-07-252-0/+3
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* bit more CAutomobileaap2019-07-232-1/+7
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* Phone, World, Pederay orçunus2019-07-152-0/+7
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* Merge branch 'master' into master_AG2019-07-072-0/+7
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| * CPed...eray orçunus2019-07-062-0/+7
| | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* | Darkel/Wanted update._AG2019-07-042-9/+15
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* Even more CPederay orçunus2019-07-041-5/+5
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Kangaroo cheat and bug fixeseray orçunus2019-07-022-6/+4
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* CPed fixeseray orçunus2019-07-011-1/+1
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* More CPederay orçunus2019-07-012-3/+44
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-241-1/+2
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Shotgun fix, CPed, CWeaponInfoeray orçunus2019-06-223-5/+212
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Big CPed updateeray orçunus2019-06-204-1/+84
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* implemented some of CCam and dependenciesaap2019-05-292-0/+35