| Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Contains the same new elements as #1017
|
|
|
|
@ForeverL95 attempted to add Latin American Spanish elements into what's an originally European Spanish translation. If you want a Latin American Version, you should do a entire new file and not step into the existing one.
- Restoring all the new reLCS elements following what was done on miami, adding the new particularities/uppercasings currently in use.
- Removing all Latin American Spanish details (using íconos and not iconos, mouse instead of ratón, video instead of vídeo, Latin American Spanish verbal tense usage...)
|
|
New fixes, trying to respect the source format.
Some improvisations, especially at the controls.
|
|
I changed some text strings that I had modified, to a format more similar to the original.
|
|
The same TXT file that I uploaded, but better ordered, so that it can work better.
|
|
|
|
|
|
|
|
|
|
|
|
- Replaced a few strings to unify them with reVC.
- Fixed some translations on debug and re-exclusive strings.
- Fixed the translation of "IMAGING" in the credits.
|
|
|
|
Did one last proofread/editing pass, but also a full test of the game's main story and some side missions.
Here's a list of the most relevant changes:
- Changed a few terms to match later games (Wanted level, Paramedic, dollar sign order, Insane Stunt, Wasted!...)
- Changed all the control help messages from "Press the X button" to "Press X", as the PC version can display more than one key/input per control. That way, both a single button and multiple buttons won't read wrong.
- Added some missing accents on demostrative pronouns and the word "solo" (following the old RAE grammar rules from 1999, this is a stylistic choice to respect the translations of the era).
- Fixed a couple of Latin American dialogues.
- Fixed some strings from the credits cutting into two lines and blocking the next text.
- Overall fine-tuning and naturalization of the text.
|
|
Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit).
This is what was done:
- Removed unused strings.
- Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more).
- Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC).
- Fixed the help screen's extra articles and missing full stops.
- Added re3's new strings, using the translation from the GTA3 version.
- A few minor translation changes of my own.
- Relocated some strings to follow the american.gxt structure.
|
|
|
|
|
|
|
|
Alright, this is the big mother update.
This commit includes a ton of changes and fixes to the original Spanish translation. Some have been taken from the iOS version (which was just a cleanup), others were done by myself.
I've reorganized the entire file per missions and sections just so I could know where I was looking at.
There's too much changes to list them, so here's the short version:
- Retranslated and naturalized a lot of overly literal translations.
- Fixed some uppercasing and lowercasing issues in the menus.
- Shortened some subtitle translations that appear in a very short span of time so they are readable by the player.
- This translation is European Spanish based, just like the original one and following Rockstar's policy up until GTAV. However, I tried to "neutralize" characters that are Latino American (El Burro, Catalina, Miguel, the Colombians...). If someone wants to do a fully Neutral Spanish translation, it should use a new file instead of overwriting this one in a translation war.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|