From 2e734a47504c13b1d5e5b7382d7c23e74c6ad4b8 Mon Sep 17 00:00:00 2001 From: erorcun Date: Tue, 5 Jan 2021 13:45:20 +0300 Subject: Automobile: more pointless fixes --- src/vehicles/Automobile.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index e66865da..753b853d 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -224,6 +224,7 @@ CAutomobile::ProcessControl(void) int i; float wheelRot; CColModel *colModel; + float brake = 0.0f; if(bUsingSpecialColModel) colModel = &CWorld::Players[CWorld::PlayerInFocus].m_ColModel; @@ -539,7 +540,6 @@ CAutomobile::ProcessControl(void) break; } - float brake; if(skipPhysics){ bHasContacted = false; bIsInSafePosition = false; @@ -725,7 +725,7 @@ CAutomobile::ProcessControl(void) traction *= 4.0f; if(FindPlayerVehicle() && FindPlayerVehicle() == this){ - if(CPad::GetPad(0)->WeaponJustDown()){ + if(CPad::GetPad(0)->CarGunJustDown()){ if(m_bombType == CARBOMB_TIMED){ m_bombType = CARBOMB_TIMEDACTIVE; m_nBombTimer = 7000; -- cgit v1.2.3