From 72ab7296239f03524177b20a4247cba1b7796884 Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Thu, 27 Jun 2019 18:45:16 +0200 Subject: Implement some GetXTalkSfx methods --- src/audio/AudioManager.cpp | 618 ++++++++++++++++++++++++++++++++++++++++++--- src/audio/AudioManager.h | 34 ++- src/audio/AudioSamples.h | 173 +------------ src/audio/DMAudio.h | 4 +- src/entities/Ped.h | 6 +- 5 files changed, 612 insertions(+), 223 deletions(-) diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 1bcd98ae..205a3f90 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -1,8 +1,12 @@ +#include "AudioManager.h" +#include "DMAudio.h" +#include "Ped.h" +#include "PlayerPed.h" +#include "World.h" #include "common.h" #include "patcher.h" -#include "AudioManager.h" -cAudioManager &AudioManager = *(cAudioManager*)0x880FC0; +cAudioManager &AudioManager = *(cAudioManager *)0x880FC0; void cAudioManager::PlayerJustLeftCar(void) @@ -11,26 +15,25 @@ cAudioManager::PlayerJustLeftCar(void) } void -cAudioManager::GetPhrase(eAudioSamples *phrase, eAudioSamples *prevPhrase, - eAudioSamples sample, uint32 maxOffset) -{ - *phrase = eAudioSamples( - sample + - (uint32)m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % - maxOffset); - if(*phrase == *prevPhrase && - ++*(uint32 *)phrase >= (uint32)sample + maxOffset) +cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, + uint32 maxOffset) +{ + *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % + maxOffset; + + // check if the same sfx like last time, if yes, then try use next one, + // if exceeded range, then choose first available sample + if(*phrase == *prevPhrase && ++*phrase >= sample + maxOffset) *phrase = sample; *prevPhrase = *phrase; } -static bool &bUsedPlayerTalkSfx = *(bool *)0x6508f4; -static eAudioSamples &lastPlayerTalkSfx = *(eAudioSamples *)0x6508f0; - uint32 -cAudioManager::GetPlayerTalkSfx(eSound sound) +cAudioManager::GetPlayerTalkSfx(int16 sound) { - eAudioSamples sfx; + uint32 sfx; + static bool &bUsedPlayerTalkSfx = *(bool *)0x6508f4; + static uint32 &lastPlayerTalkSfx = *(uint32 *)0x6508f0; if(!bUsedPlayerTalkSfx) { bUsedPlayerTalkSfx = true; @@ -38,19 +41,18 @@ cAudioManager::GetPlayerTalkSfx(eSound sound) } switch(sound) { case SOUND_PED_DAMAGE: - cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx, - AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, - 11u); + GetPhrase(&sfx, &lastPlayerTalkSfx, + AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11u); break; case SOUND_PED_HIT: - cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx, - AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u); + GetPhrase(&sfx, &lastPlayerTalkSfx, + AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u); break; case SOUND_PED_LAND: - cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx, - AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u); + GetPhrase(&sfx, &lastPlayerTalkSfx, + AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u); break; default: sfx = NO_SAMPLE; break; @@ -58,13 +60,537 @@ cAudioManager::GetPlayerTalkSfx(eSound sound) return sfx; } -static bool &bUsedGenericMaleTalkSfx = *(bool *)0x650B0C; -static eAudioSamples &lastGenericMaleTalkSfx = *(eAudioSamples *)0x650B08; +uint32 +cAudioManager::GetCopTalkSfx(int16 sample) +{ + uint32 sfx; + PedState pedState; + static bool &bUsedCopTalkSfx = *(bool *)0x6508FC; + static uint32 &lastCopTalkSfx = *(uint32 *)0x6508F8; + + if(!bUsedCopTalkSfx) { + bUsedCopTalkSfx = 1; + lastCopTalkSfx = NO_SAMPLE; + } + + if(sample == SOUND_PED_ARREST_COP) { + GetPhrase(&sfx, &lastCopTalkSfx, + AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6u); + } else { + if(sample != SOUND_PED_PURSUIT_COP) { + return cAudioManager::GetGenericMaleTalkSfx(sample); + } + + pedState = FindPlayerPed()->m_nPedState; + if(pedState == PED_ARRESTED || pedState == PED_DEAD || + pedState == PED_DIE) + return NO_SAMPLE; + GetPhrase(&sfx, &lastCopTalkSfx, + AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7u); + } + + return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx; +} + +uint32 +cAudioManager::GetSwatTalkSfx(int16 sample) +{ + uint32 sfx; + PedState pedState; + static bool &bUsedSwatTalkSfx = *(bool *)0x650904; + static uint32 &lastSwatTalkSfx = *(uint32 *)0x650900; + + if(!bUsedSwatTalkSfx) { + bUsedSwatTalkSfx = 1; + lastSwatTalkSfx = NO_SAMPLE; + } + + if(sample == SOUND_PED_ARREST_SWAT) { + GetPhrase(&sfx, &lastSwatTalkSfx, + AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u); + } else { + if(sample != SOUND_PED_PURSUIT_SWAT) { + return cAudioManager::GetGenericMaleTalkSfx(sample); + } + + pedState = FindPlayerPed()->m_nPedState; + if(pedState == PED_ARRESTED || pedState == PED_DEAD || + pedState == PED_DIE) + return NO_SAMPLE; + GetPhrase(&sfx, &lastSwatTalkSfx, + AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u); + } + + return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetFBITalkSfx(int16 sample) +{ + uint32 sfx; + PedState pedState; + static bool &bUsedFBITalkSfx = *(bool *)0x65090C; + static uint32 &lastFBITalkSfx = *(uint32 *)0x650908; + + if(!bUsedFBITalkSfx) { + bUsedFBITalkSfx = 1; + lastFBITalkSfx = NO_SAMPLE; + } + + if(sample == SOUND_PED_ARREST_FBI) { + GetPhrase(&sfx, &lastFBITalkSfx, + AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u); + } else { + if(sample != SOUND_PED_PURSUIT_FBI) { + return cAudioManager::GetGenericMaleTalkSfx(sample); + } + + pedState = FindPlayerPed()->m_nPedState; + if(pedState == PED_ARRESTED || pedState == PED_DEAD || + pedState == PED_DIE) + return NO_SAMPLE; + GetPhrase(&sfx, &lastFBITalkSfx, + AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u); + } + + return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetArmyTalkSfx(int16 sample) +{ + uint32 sfx; + PedState pedState; + static bool &bUsedArmyTalkSfx = *(bool *)0x650914; + static uint32 &lastArmyTalkSfx = *(uint32 *)0x650910; + + if(!bUsedArmyTalkSfx) { + bUsedArmyTalkSfx = 1; + lastArmyTalkSfx = NO_SAMPLE; + } + + if(sample != SOUND_PED_PURSUIT_ARMY) { + return cAudioManager::GetGenericMaleTalkSfx(sample); + } + + pedState = FindPlayerPed()->m_nPedState; + if(pedState == PED_ARRESTED || pedState == PED_DEAD || + pedState == PED_DIE) + return NO_SAMPLE; + GetPhrase(&sfx, &lastArmyTalkSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1, + 15u); + + return 15 * (m_sQueueSample.m_nEntityIndex % 1) + sfx; +} + +uint32 +cAudioManager::GetMedicTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedMedicTalkSfx = *(bool *)0x65091C; + static uint32 &lastMedicTalkSfx = *(uint32 *)0x650918; + + if(!bUsedMedicTalkSfx) { + bUsedMedicTalkSfx = true; + lastMedicTalkSfx = NO_SAMPLE; + } + switch(sample) { + case SOUND_PED_HANDS_COWER: + GetPhrase(&sfx, &lastMedicTalkSfx, + AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u); + break; + case SOUND_PED_CAR_JACKED: + GetPhrase(&sfx, &lastMedicTalkSfx, + AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5u); + break; + case SOUND_PED_HEALING: + GetPhrase(&sfx, &lastMedicTalkSfx, + AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12u); + break; + case SOUND_PED_LEAVE_VEHICLE: + GetPhrase(&sfx, &lastMedicTalkSfx, + AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u); + break; + case SOUND_PED_FLEE_RUN: + GetPhrase(&sfx, &lastMedicTalkSfx, + AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6u); + break; + default: return cAudioManager::GetGenericMaleTalkSfx(sample); + } + return 37 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; +} + +uint32 +cAudioManager::GetFiremanTalkSfx(int16 sample) +{ + return cAudioManager::GetGenericMaleTalkSfx(sample); +} + +uint32 +cAudioManager::GetNormalMaleTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedNormalMaleTalkSfx = *(bool *)0x650B04; + static uint32 &lastNormalMaleTalkSfx = *(uint32 *)0x650B00; + + if(!bUsedNormalMaleTalkSfx) { + bUsedNormalMaleTalkSfx = 1; + lastNormalMaleTalkSfx = NO_SAMPLE; + } + switch(sample) { + case SOUND_PED_HANDS_COWER: + GetPhrase(&sfx, &lastNormalMaleTalkSfx, + AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u); + break; + case SOUND_PED_CAR_JACKED: + GetPhrase(&sfx, &lastNormalMaleTalkSfx, + AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u); + break; + case SOUND_PED_EVADE: + GetPhrase(&sfx, &lastNormalMaleTalkSfx, + AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9u); + break; + case SOUND_PED_FLEE_RUN: + GetPhrase(&sfx, &lastNormalMaleTalkSfx, + AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u); + break; + case SOUND_PED_CAR_COLLISION: + GetPhrase(&sfx, &lastNormalMaleTalkSfx, + AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u); + break; + case SOUND_PED_CHAT_SEXY: + GetPhrase(&sfx, &lastNormalMaleTalkSfx, + AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u); + break; + case SOUND_PED_CHAT_EVENT: + GetPhrase(&sfx, &lastNormalMaleTalkSfx, + AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu); + break; + case SOUND_PED_CHAT: + GetPhrase(&sfx, &lastNormalMaleTalkSfx, + AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25u); + break; + default: return cAudioManager::GetGenericMaleTalkSfx(sample); + } + return sfx; +} + +uint32 +cAudioManager::GetTaxiDriverTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedTaxiDriverTalkSfx = *(bool *)0x650AF4; + static uint32 &lastTaxiDriverTalkSfx = *(uint32 *)0x650AF0; + + if(!bUsedTaxiDriverTalkSfx) { + bUsedTaxiDriverTalkSfx = 1; + lastTaxiDriverTalkSfx = NO_SAMPLE; + } + + if(sample == SOUND_PED_CAR_JACKED) { + GetPhrase(&sfx, &lastTaxiDriverTalkSfx, + AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u); + } else { + if(sample != SOUND_PED_CAR_COLLISION) + return cAudioManager::GetGenericMaleTalkSfx(sample); + GetPhrase(&sfx, &lastTaxiDriverTalkSfx, + AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u); + } + return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; +} + +uint32 +cAudioManager::GetPimpTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedPimpTalkSfx = *(bool *)0x650AFC; + static uint32 &lastPimpTalkSfx = *(uint32 *)0x650AF8; + + if(!bUsedPimpTalkSfx) { + bUsedPimpTalkSfx = 1; + lastPimpTalkSfx = NO_SAMPLE; + } + + switch(sample) { + case SOUND_PED_HANDS_UP: + GetPhrase(&sfx, &lastPimpTalkSfx, + AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7u); + break; + case SOUND_PED_CAR_JACKED: + GetPhrase(&sfx, &lastPimpTalkSfx, + AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4u); + break; + case SOUND_PED_DEFEND: + GetPhrase(&sfx, &lastPimpTalkSfx, + AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u); + break; + case SOUND_PED_EVADE: + GetPhrase(&sfx, &lastPimpTalkSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, + 6u); + break; + case SOUND_PED_CAR_COLLISION: + GetPhrase(&sfx, &lastPimpTalkSfx, + AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5u); + break; + case SOUND_PED_CHAT_EVENT: + GetPhrase(&sfx, &lastPimpTalkSfx, + AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2u); + break; + case SOUND_PED_CHAT: + GetPhrase(&sfx, &lastPimpTalkSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, + 17u); + break; + default: return cAudioManager::GetGenericMaleTalkSfx(sample); + } + return sfx; +} + +uint32 +cAudioManager::GetMafiaTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedMafiaTalkSfx = *(bool *)0x650934; + static uint32 &lastMafiaTalkSfx = *(uint32 *)0x650930; + + if(!bUsedMafiaTalkSfx) { + bUsedMafiaTalkSfx = 1; + lastMafiaTalkSfx = NO_SAMPLE; + } + + switch(sample) { + case SOUND_PED_CAR_JACKING: + GetPhrase(&sfx, &lastMafiaTalkSfx, + AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u); + break; + case SOUND_PED_CAR_JACKED: + GetPhrase(&sfx, &lastMafiaTalkSfx, + AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2u); + break; + case SOUND_PED_ATTACK: + GetPhrase(&sfx, &lastMafiaTalkSfx, + AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5u); + break; + case SOUND_PED_EVADE: + GetPhrase(&sfx, &lastMafiaTalkSfx, + AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5u); + break; + case SOUND_PED_CAR_COLLISION: + GetPhrase(&sfx, &lastMafiaTalkSfx, + AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u); + break; + case SOUND_PED_CHAT_SEXY: + GetPhrase(&sfx, &lastMafiaTalkSfx, + AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3u); + break; + case SOUND_PED_CHAT: + GetPhrase(&sfx, &lastMafiaTalkSfx, + AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u); + break; + default: return cAudioManager::GetGenericMaleTalkSfx(sample); + } + return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetTriadTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedTriadTalkSfx = *(bool *)0x65093C; + static uint32 &lastTriadTalkSfx = *(uint32 *)0x650938; + + if(!bUsedTriadTalkSfx) { + bUsedTriadTalkSfx = 1; + lastTriadTalkSfx = NO_SAMPLE; + } + + switch(sample) { + case SOUND_PED_HANDS_UP: + GetPhrase(&sfx, &lastTriadTalkSfx, + AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3u); + break; + case SOUND_PED_CAR_JACKING: + GetPhrase(&sfx, &lastTriadTalkSfx, + AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u); + break; + case SOUND_PED_CAR_JACKED: + GetPhrase(&sfx, &lastTriadTalkSfx, + AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2u); + break; + case SOUND_PED_ATTACK: + GetPhrase(&sfx, &lastTriadTalkSfx, + AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5u); + break; + case SOUND_PED_EVADE: + GetPhrase(&sfx, &lastTriadTalkSfx, + AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4u); + break; + case SOUND_PED_CAR_COLLISION: + GetPhrase(&sfx, &lastTriadTalkSfx, + AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u); + break; + case SOUND_PED_CHAT_SEXY: + GetPhrase(&sfx, &lastTriadTalkSfx, + AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3u); + break; + case SOUND_PED_CHAT: + GetPhrase(&sfx, &lastTriadTalkSfx, + AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u); + break; + default: return cAudioManager::GetGenericMaleTalkSfx(sample); + } + return sfx; +} uint32 -cAudioManager::GetGenericMaleTalkSfx(eSound sample) +cAudioManager::GetDiabloTalkSfx(int16 sample) { - eAudioSamples sfx; + uint32 sfx; + static bool &bUsedDiabloTalkSfx = *(bool *)0x650944; + static uint32 &lastDiabloTalkSfx = *(uint32 *)0x650940; + + if(!bUsedDiabloTalkSfx) { + bUsedDiabloTalkSfx = 1; + lastDiabloTalkSfx = NO_SAMPLE; + } + + switch(sample) { + case SOUND_PED_HANDS_UP: + GetPhrase(&sfx, &lastDiabloTalkSfx, + AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4u); + break; + case SOUND_PED_HANDS_COWER: + sample = SOUND_PED_FLEE_SPRINT; + return cAudioManager::GetGenericMaleTalkSfx(sample); + break; + case SOUND_PED_CAR_JACKING: + GetPhrase(&sfx, &lastDiabloTalkSfx, + AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u); + break; + case SOUND_PED_CAR_JACKED: + GetPhrase(&sfx, &lastDiabloTalkSfx, + AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u); + break; + case SOUND_PED_ATTACK: + GetPhrase(&sfx, &lastDiabloTalkSfx, + AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4u); + break; + case SOUND_PED_EVADE: + GetPhrase(&sfx, &lastDiabloTalkSfx, + AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4u); + break; + case SOUND_PED_CAR_COLLISION: + GetPhrase(&sfx, &lastDiabloTalkSfx, + AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u); + break; + case SOUND_PED_CHAT_SEXY: + GetPhrase(&sfx, &lastDiabloTalkSfx, + AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4u); + break; + case SOUND_PED_CHAT: + GetPhrase(&sfx, &lastDiabloTalkSfx, + AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u); + break; + default: return cAudioManager::GetGenericMaleTalkSfx(sample); + } + return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; +} + +uint32 +cAudioManager::GetYakuzaTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedYakuzaTalkSfx = *(bool *)0x65094C; + static uint32 &lastYakuzaTalkSfx = *(uint32 *)0x650948; + + if(!bUsedYakuzaTalkSfx) { + bUsedYakuzaTalkSfx = 1; + lastYakuzaTalkSfx = NO_SAMPLE; + } + + switch(sample) { + case SOUND_PED_CAR_JACKING: + GetPhrase(&sfx, &lastYakuzaTalkSfx, + AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u); + break; + case SOUND_PED_CAR_JACKED: + GetPhrase(&sfx, &lastYakuzaTalkSfx, + AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u); + break; + case SOUND_PED_ATTACK: + GetPhrase(&sfx, &lastYakuzaTalkSfx, + AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5u); + break; + case SOUND_PED_EVADE: + GetPhrase(&sfx, &lastYakuzaTalkSfx, + AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4u); + break; + case SOUND_PED_CAR_COLLISION: + GetPhrase(&sfx, &lastYakuzaTalkSfx, + AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u); + break; + case SOUND_PED_CHAT: + GetPhrase(&sfx, &lastYakuzaTalkSfx, + AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u); + break; + default: return cAudioManager::GetGenericMaleTalkSfx(sample); + } + return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; +} + +uint32 +cAudioManager::GetYardieTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedYardieTalkSfx = *(bool *)0x650954; + static uint32 &lastYardieTalkSfx = *(uint32 *)0x650950; + + if(!bUsedYardieTalkSfx) { + bUsedYardieTalkSfx = 1; + lastYardieTalkSfx = NO_SAMPLE; + } + + switch(sample) { + case SOUND_PED_HANDS_UP: + sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1; + break; + case SOUND_PED_CAR_JACKING: + GetPhrase(&sfx, &lastYardieTalkSfx, + AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u); + break; + case SOUND_PED_CAR_JACKED: + sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1; + break; + case SOUND_PED_ATTACK: + GetPhrase(&sfx, &lastYardieTalkSfx, + AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6u); + break; + case SOUND_PED_EVADE: + GetPhrase(&sfx, &lastYardieTalkSfx, + AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5u); + break; + case SOUND_PED_CAR_COLLISION: + GetPhrase(&sfx, &lastYardieTalkSfx, + AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u); + break; + case SOUND_PED_CHAT_SEXY: + GetPhrase(&sfx, &lastYardieTalkSfx, + AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2u); + break; + case SOUND_PED_CHAT: + GetPhrase(&sfx, &lastYardieTalkSfx, + AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u); + break; + default: return cAudioManager::GetGenericMaleTalkSfx(sample); + } + return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx; +} + +uint32 +cAudioManager::GetGenericMaleTalkSfx(int16 sample) +{ + uint32 sfx; + static bool &bUsedGenericMaleTalkSfx = *(bool *)0x650B0C; + static uint32 &lastGenericMaleTalkSfx = *(uint32 *)0x650B08; if(!bUsedGenericMaleTalkSfx) { bUsedGenericMaleTalkSfx = 1; @@ -72,34 +598,50 @@ cAudioManager::GetGenericMaleTalkSfx(eSound sample) } switch(sample) { case SOUND_PED_DEATH: - cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx, - AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u); + GetPhrase(&sfx, &lastGenericMaleTalkSfx, + AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u); break; case SOUND_PED_BULLET_HIT: case SOUND_PED_DEFEND: - cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx, - AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, - 15u); + GetPhrase(&sfx, &lastGenericMaleTalkSfx, + AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15u); break; case SOUND_PED_BURNING: - cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx, - AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u); + GetPhrase(&sfx, &lastGenericMaleTalkSfx, + AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u); break; case SOUND_PED_FLEE_SPRINT: - cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx, - AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, - 6u); + GetPhrase(&sfx, &lastGenericMaleTalkSfx, + AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6u); break; default: return NO_SAMPLE; } return sfx; } -WRAPPER void cAudioManager::Service() { EAXJMP(0x57A2A0); } +WRAPPER void +cAudioManager::Service() +{ + EAXJMP(0x57A2A0); +} STARTPATCHES InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP); InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP); InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP); +InjectHook(0x570EA0, &cAudioManager::GetCopTalkSfx, PATCH_JUMP); +InjectHook(0x570F80, &cAudioManager::GetSwatTalkSfx, PATCH_JUMP); +InjectHook(0x571040, &cAudioManager::GetFBITalkSfx, PATCH_JUMP); +InjectHook(0x571110, &cAudioManager::GetArmyTalkSfx, PATCH_JUMP); +InjectHook(0x5711C0, &cAudioManager::GetMedicTalkSfx, PATCH_JUMP); +InjectHook(0x5712B0, &cAudioManager::GetFiremanTalkSfx, PATCH_JUMP); +InjectHook(0x575340, &cAudioManager::GetNormalMaleTalkSfx, PATCH_JUMP); +InjectHook(0x575190, &cAudioManager::GetTaxiDriverTalkSfx, PATCH_JUMP); +InjectHook(0x575240, &cAudioManager::GetPimpTalkSfx, PATCH_JUMP); +InjectHook(0x571510, &cAudioManager::GetMafiaTalkSfx, PATCH_JUMP); +InjectHook(0x571650, &cAudioManager::GetTriadTalkSfx, PATCH_JUMP); +InjectHook(0x571770, &cAudioManager::GetDiabloTalkSfx, PATCH_JUMP); +InjectHook(0x5718D0, &cAudioManager::GetYakuzaTalkSfx, PATCH_JUMP); +InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP); InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP); ENDPATCHES diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 94b430db..4a09e260 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -1,6 +1,7 @@ #pragma once #include "AudioSamples.h" +#include "DMAudio.h" #include "common.h" class tActiveSample @@ -72,12 +73,12 @@ enum eAudioType : int32 { class tAudioEntity { - public: +public: eAudioType m_nType; void *m_pEntity; char m_bIsUsed; char m_bStatus; - __int16 m_awAudioEvent[4]; + int16 m_awAudioEvent[4]; char gap_18[2]; float m_afVolume[4]; char field_24; @@ -146,7 +147,9 @@ public: static_assert(sizeof(cAudioCollisionManager) == 0x354, "cAudioCollisionManager: error"); -struct cMissionAudio { +class cMissionAudio +{ +public: CVector m_vecPos; char field_12; char gap_13[3]; @@ -215,13 +218,28 @@ public: void PlayerJustLeftCar(void); void Service(); - void GetPhrase(eAudioSamples *phrase, eAudioSamples *prevPhrase, - eAudioSamples sample, uint32 maxOffset); - - uint32 GetPlayerTalkSfx(eSound sound); - uint32 GetGenericMaleTalkSfx(eSound sound); + void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, + uint32 maxOffset); + + uint32 GetPlayerTalkSfx(int16 sound); + uint32 GetCopTalkSfx(int16 sound); + uint32 GetSwatTalkSfx(int16 sound); + uint32 GetFBITalkSfx(int16 sound); + uint32 GetArmyTalkSfx(int16 sound); + uint32 GetMedicTalkSfx(int16 sound); + uint32 GetFiremanTalkSfx(int16 sound); + uint32 GetNormalMaleTalkSfx(int16 sound); + uint32 GetTaxiDriverTalkSfx(int16 sound); + uint32 GetPimpTalkSfx(int16 sound); + uint32 GetMafiaTalkSfx(int16 sound); + uint32 GetTriadTalkSfx(int16 sound); + uint32 GetDiabloTalkSfx(int16 sound); + uint32 GetYakuzaTalkSfx(int16 sound); + uint32 GetYardieTalkSfx(int16 sound); + uint32 GetGenericMaleTalkSfx(int16 sound); }; static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error"); extern cAudioManager &AudioManager; +extern cAudioManager &Players; diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h index 24544e56..26fffe63 100644 --- a/src/audio/AudioSamples.h +++ b/src/audio/AudioSamples.h @@ -3037,175 +3037,4 @@ enum eAudioSamples : uint32 { AUDIO_SAMPLE_AMMUNATION_WELCOME_3 = 3031, TOTAL_AUDIO_SAMPLES = 3032, NO_SAMPLE = 3033, -}; - -enum eSound { - SOUND_CAR_DOOR_CLOSE_BONNET = 0, - SOUND_CAR_DOOR_CLOSE_BUMPER = 1, - SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 0x2, - SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT = 0x3, - SOUND_CAR_DOOR_CLOSE_BACK_LEFT = 0x4, - SOUND_CAR_DOOR_CLOSE_BACK_RIGHT = 0x5, - SOUND_CAR_DOOR_OPEN_BONNET = 0x6, - SOUND_CAR_DOOR_OPEN_BUMPER = 0x7, - SOUND_CAR_DOOR_OPEN_FRONT_LEFT = 0x8, - SOUND_CAR_DOOR_OPEN_FRONT_RIGHT = 0x9, - SOUND_CAR_DOOR_OPEN_BACK_LEFT = 0xA, - SOUND_CAR_DOOR_OPEN_BACK_RIGHT = 0xB, - SOUND_CAR_WINDSHIELD_CRACK = 0xC, - SOUND_CAR_JUMP = 0xD, - SOUND_E = 0xE, - SOUND_F = 0xF, - SOUND_CAR_ENGINE_START = 0x10, - SOUND_CAR_LIGHT_BREAK = 0x11, - SOUND_CAR_HYDRALIC_1 = 0x12, - SOUND_CAR_HYDRALIC_2 = 0x13, - SOUND_CAR_HYDRALIC_3 = 0x14, - SOUND_CAR_JERK = 0x15, - SOUND_CAR_SPLASH = 0x16, - SOUND_17 = 0x17, - SOUND_18 = 0x18, - SOUND_19 = 0x19, - SOUND_CAR_TANK_TURRET_ROTATE = 0x1A, - SOUND_CAR_BOMB_TICK = 0x1B, - SOUND_PLANE_ON_GROUND = 0x1C, - SOUND_STEP_START = 0x1D, - SOUND_STEP_END = 0x1E, - SOUND_FALL_LAND = 0x1F, - SOUND_FALL_COLLAPSE = 0x20, - SOUND_21 = 0x21, - SOUND_22 = 0x22, - SOUND_23 = 0x23, - SOUND_24 = 0x24, - SOUND_25 = 0x25, - SOUND_26 = 0x26, - SOUND_WEAPON_PUNCH_ATTACK = 0x27, - SOUND_28 = 0x28, - SOUND_29 = 0x29, - SOUND_2A = 0x2A, - SOUND_2B = 0x2B, - SOUND_2C = 0x2C, - SOUND_2D = 0x2D, - SOUND_WEAPON_BAT_ATTACK = 0x2E, - SOUND_WEAPON_SHOT_FIRED = 0x2F, - SOUND_WEAPON_RELOAD = 0x30, - SOUND_31 = 0x31, - SOUND_32 = 0x32, - SOUND_33 = 0x33, - SOUND_WEAPON_FLAMETHROWER_FIRE = 0x34, - SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 0x35, - SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 0x36, - SOUND_WEAPON_HIT_PED = 0x37, - SOUND_WEAPON_HIT_VEHICLE = 0x38, - SOUND_GARAGE_NO_MONEY = 0x39, - SOUND_GARAGE_BAD_VEHICLE = 0x3A, - SOUND_GARAGE_OPENING = 0x3B, - SOUND_3C = 0x3C, - SOUND_GARAGE_BOMB1_SET = 0x3D, - SOUND_GARAGE_BOMB2_SET = 0x3E, - SOUND_GARAGE_BOMB3_SET = 0x3F, - SOUND_40 = 0x40, - SOUND_41 = 0x41, - SOUND_GARAGE_VEHICLE_DECLINED = 0x42, - SOUND_GARAGE_VEHICLE_ACCEPTED = 0x43, - SOUND_GARAGE_DOOR_CLOSED = 0x44, - SOUND_GARAGE_DOOR_OPENED = 0x45, - SOUND_CRANE_PICKUP = 0x46, - SOUND_PICKUP_WEAPON_BOUGHT = 0x47, - SOUND_PICKUP_WEAPON = 0x48, - SOUND_PICKUP_HEALTH = 0x49, - SOUND_4A = 0x4A, - SOUND_4B = 0x4B, - SOUND_PICKUP_ADRENALINE = 0x4C, - SOUND_PICKUP_ARMOUR = 0x4D, - SOUND_PICKUP_BONUS = 0x4E, - SOUND_PICKUP_MONEY = 0x4F, - SOUND_PICKUP_HIDDEN_PACKAGE = 0x50, - SOUND_PICKUP_PACMAN_PILL = 0x51, - SOUND_PICKUP_PACMAN_PACKAGE = 0x52, - SOUND_PICKUP_FLOAT_PACKAGE = 0x53, - SOUND_BOMB_TIMED_ACTIVATED = 0x54, - SOUND_55 = 0x55, - SOUND_BOMB_ONIGNITION_ACTIVATED = 0x56, - SOUND_BOMB_TICK = 0x57, - SOUND_RAMPAGE_START = 0x58, - SOUND_RAMPAGE_ONGOING = 0x59, - SOUND_RAMPAGE_PASSED = 0x5A, - SOUND_RAMPAGE_FAILED = 0x5B, - SOUND_RAMPAGE_KILL = 0x5C, - SOUND_RAMPAGE_CAR_BLOWN = 0x5D, - SOUND_EVIDENCE_PICKUP = 0x5E, - SOUND_UNLOAD_GOLD = 0x5F, - SOUND_PAGER = 0x60, - SOUND_PED_DEATH = 0x61, - SOUND_PED_DAMAGE = 0x62, - SOUND_PED_HIT = 0x63, - SOUND_PED_LAND = 0x64, - SOUND_PED_BULLET_HIT = 0x65, - SOUND_PED_BOMBER = 0x66, - SOUND_PED_BURNING = 0x67, - SOUND_PED_ARREST_FBI = 0x68, - SOUND_PED_ARREST_SWAT = 0x69, - SOUND_PED_ARREST_COP = 0x6A, - SOUND_PED_HELI_PLAYER_FOUND = 0x6B, - SOUND_PED_HANDS_UP = 0x6C, - SOUND_PED_HANDS_COWER = 0x6D, - SOUND_PED_FLEE_SPRINT = 0x6E, - SOUND_PED_CAR_JACKING = 0x6F, - SOUND_PED_MUGGING = 0x70, - SOUND_PED_CAR_JACKED = 0x71, - SOUND_PED_ROBBED = 0x72, - SOUND_PED_TAXI_WAIT = 0x73, - SOUND_PED_ATTACK = 0x74, - SOUND_PED_DEFEND = 0x75, - SOUND_PED_PURSUIT_ARMY = 0x76, - SOUND_PED_PURSUIT_FBI = 0x77, - SOUND_PED_PURSUIT_SWAT = 0x78, - SOUND_PED_PURSUIT_COP = 0x79, - SOUND_PED_HEALING = 0x7A, - SOUND_PED_7B = 0x7B, - SOUND_PED_LEAVE_VEHICLE = 0x7C, - SOUND_PED_EVADE = 0x7D, - SOUND_PED_FLEE_RUN = 0x7E, - SOUND_PED_CAR_COLLISION = 0x7F, - SOUND_PED_SOLICIT = 0x80, - SOUND_PED_EXTINGUISHING_FIRE = 0x81, - SOUND_PED_WAIT_DOUBLEBACK = 0x82, - SOUND_PED_CHAT_SEXY = 0x83, - SOUND_PED_CHAT_EVENT = 0x84, - SOUND_PED_CHAT = 0x85, - SOUND_PED_BODYCAST_HIT = 0x86, - SOUND_PED_TAXI_CALL = 0x87, - SOUND_INJURED_PED_MALE_OUCH = 0x88, - SOUND_INJURED_PED_FEMALE = 0x89, - SOUND_8A = 0x8A, - SOUND_RACE_START_3 = 0x8B, - SOUND_RACE_START_2 = 0x8C, - SOUND_RACE_START_1 = 0x8D, - SOUND_RACE_START_GO = 0x8E, - SOUND_SPLASH = 0x8F, - SOUND_WATER_FALL = 0x90, - SOUND_SPLATTER = 0x91, - SOUND_CAR_PED_COLLISION = 0x92, - SOUND_CLOCK_TICK = 0x93, - SOUND_PART_MISSION_COMPLETE = 0x94, - SOUND_FRONTEND_MENU_STARTING = 0x95, - SOUND_FRONTEND_MENU_COMPLETED = 0x96, - SOUND_FRONTEND_MENU_DENIED = 0x97, - SOUND_FRONTEND_MENU_SUCCESS = 0x98, - SOUND_FRONTEND_EXIT = 0x99, - SOUND_9A = 0x9A, - SOUND_9B = 0x9B, - SOUND_FRONTEND_AUDIO_TEST = 0x9C, - SOUND_FRONTEND_FAIL = 0x9D, - SOUND_FRONTEND_NO_RADIO = 0x9E, - SOUND_FRONTEND_RADIO_CHANGE = 0x9F, - SOUND_A0 = 0xA0, - SOUND_AMMUNATION_WELCOME_1 = 0xA1, - SOUND_AMMUNATION_WELCOME_2 = 0xA2, - SOUND_AMMUNATION_WELCOME_3 = 0xA3, - SOUND_LIGHTNING = 0xA4, - SOUND_A5 = 0xA5, - SOUND_TOTAL_SOUNDS = 166, - SOUND_TOTAL_PED_SOUNDS = 167, -}; +}; \ No newline at end of file diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h index 646fa2ff..ea5aeeb2 100644 --- a/src/audio/DMAudio.h +++ b/src/audio/DMAudio.h @@ -1,6 +1,6 @@ #pragma once -enum eSound +enum eSound : int16 { SOUND_CAR_DOOR_CLOSE_BONNET = 0, SOUND_CAR_DOOR_CLOSE_BUMPER = 1, @@ -101,7 +101,7 @@ enum eSound SOUND_PAGER = 96, SOUND_PED_DEATH = 97, SOUND_PED_DAMAGE = 98, - SOUND_PED_63 = 99, + SOUND_PED_HIT = 99, SOUND_PED_LAND = 100, SOUND_PED_BULLET_HIT = 101, SOUND_PED_BOMBER = 102, diff --git a/src/entities/Ped.h b/src/entities/Ped.h index 9b2ec31f..f83594aa 100644 --- a/src/entities/Ped.h +++ b/src/entities/Ped.h @@ -85,15 +85,15 @@ enum PedState PED_PASSENGER, PED_TAXI_PASSENGER, PED_OPEN_DOOR, - PED_DIE, - PED_DEAD, + PED_DIE = 48, + PED_DEAD = 49, PED_CARJACK, PED_DRAG_FROM_CAR, PED_ENTER_CAR, PED_STEAL_CAR, PED_EXIT_CAR, PED_HANDS_UP, - PED_ARRESTED, + PED_ARRESTED = 56, }; enum { -- cgit v1.2.3