From e8727cf4a15014ac179a185a662e70f0a98cde52 Mon Sep 17 00:00:00 2001 From: withmorten Date: Wed, 13 Jan 2021 14:34:58 +0100 Subject: remove scriptspath from premake --- premake5.lua | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'premake5.lua') diff --git a/premake5.lua b/premake5.lua index 0d77ae2c..d4ef5198 100644 --- a/premake5.lua +++ b/premake5.lua @@ -171,11 +171,10 @@ workspace "re3" filter {} - function setpaths (gamepath, exepath, scriptspath) - scriptspath = scriptspath or "" + function setpaths (gamepath, exepath) if (gamepath) then postbuildcommands { - '{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"' + '{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. '%{cfg.buildtarget.name}"' } debugdir (gamepath) if (exepath) then @@ -185,7 +184,6 @@ workspace "re3" debugdir (gamepath .. (dir or "")) end end - --targetdir ("bin/%{prj.name}/" .. scriptspath) end if(_OPTIONS["with-librw"]) then @@ -307,7 +305,7 @@ project "re3" filter {} if(os.getenv("GTA_III_RE_DIR")) then - setpaths("$(GTA_III_RE_DIR)/", "%(cfg.buildtarget.name)", "") + setpaths("$(GTA_III_RE_DIR)/", "%(cfg.buildtarget.name)") end filter "platforms:win*" -- cgit v1.2.3