From 9bb8ebaa1011dc1dc70e3d5bf70c9a55c44b976c Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 14 Nov 2020 22:13:32 +0200 Subject: Make collision code placement more like original (+ small fixes) # Conflicts: # premake5.lua # src/CMakeLists.txt # src/collision/Collision.cpp # src/core/Collision.h --- src/collision/TempColModels.h | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 src/collision/TempColModels.h (limited to 'src/collision/TempColModels.h') diff --git a/src/collision/TempColModels.h b/src/collision/TempColModels.h new file mode 100644 index 00000000..0c936d6f --- /dev/null +++ b/src/collision/TempColModels.h @@ -0,0 +1,24 @@ +#pragma once + +#include "Collision.h" + +class CTempColModels +{ +public: + static CColModel ms_colModelPed1; + static CColModel ms_colModelPed2; + static CColModel ms_colModelBBox; + static CColModel ms_colModelBumper1; + static CColModel ms_colModelWheel1; + static CColModel ms_colModelPanel1; + static CColModel ms_colModelBodyPart2; + static CColModel ms_colModelBodyPart1; + static CColModel ms_colModelCutObj[5]; + static CColModel ms_colModelPedGroundHit; + static CColModel ms_colModelBoot1; + static CColModel ms_colModelDoor1; + static CColModel ms_colModelBonnet1; + static CColModel ms_colModelWeapon; + + static void Initialise(void); +}; -- cgit v1.2.3