From bd8b907d131ac9e5b471a0a31928849b95f5d1f0 Mon Sep 17 00:00:00 2001 From: erorcun Date: Sun, 29 Nov 2020 19:19:50 +0300 Subject: PlayerPed and "Redefine controls" menu done, fixes --- src/control/RoadBlocks.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/control') diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp index dee2cbe3..260978b3 100644 --- a/src/control/RoadBlocks.cpp +++ b/src/control/RoadBlocks.cpp @@ -97,11 +97,7 @@ CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType pCopPed->m_nRoadblockVeh->RegisterReference((CEntity**)&pCopPed->m_nRoadblockVeh); pCopPed->bCrouchWhenShooting = roadBlockType == 2 ? false : true; if (pEntityToAttack) { - if (pCopPed->m_pPointGunAt) - pCopPed->m_pPointGunAt->CleanUpOldReference(&pCopPed->m_pPointGunAt); - pCopPed->m_pPointGunAt = pEntityToAttack; - if (pEntityToAttack) - pEntityToAttack->RegisterReference(&pCopPed->m_pPointGunAt); + pCopPed->SetWeaponLockOnTarget(pEntityToAttack); pCopPed->SetAttack(pEntityToAttack); } pCopPed->m_pMyVehicle = pVehicle; -- cgit v1.2.3