From 560fc655388ac8cc017b4127e9444fc8702ffd45 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 8 Apr 2020 09:58:08 +0300 Subject: Small camera fixes --- src/core/Camera.cpp | 86 ++++++++++++++++++++++++++--------------------------- 1 file changed, 43 insertions(+), 43 deletions(-) (limited to 'src/core/Camera.cpp') diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 9d927354..46c17cd2 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -65,8 +65,8 @@ bool &bDidWeProcessAnyCinemaCam = *(bool*)0x95CD46; #define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k) #define KEYDOWN(k) ControlsManager.GetIsKeyboardKeyDown((RsKeyCodes)k) #define CTRLJUSTDOWN(key) \ - ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \ - (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key)) + ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \ + (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key)) #define CTRLDOWN(key) ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key)) #endif @@ -124,8 +124,8 @@ CCamera::Init(void) m_WideScreenOn = false; m_fFOV_Wide_Screen = 0.0f; m_bRestoreByJumpCut = false; - CarZoomIndicator = 2.0f; - PedZoomIndicator = 2.0f; + CarZoomIndicator = CAM_ZOOM_2; + PedZoomIndicator = CAM_ZOOM_2; CarZoomValueSmooth = 0.0f; m_fPedZoomValueSmooth = 0.0f; pTargetEntity = nil; @@ -623,11 +623,11 @@ CCamera::CamControl(void) if(CPad::GetPad(0)->CycleCameraModeUpJustDown() && !CReplay::IsPlayingBack() && (m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) && !m_WideScreenOn) - CarZoomIndicator -= 1.0f; + CarZoomIndicator--; if(CPad::GetPad(0)->CycleCameraModeDownJustDown() && !CReplay::IsPlayingBack() && (m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) && !m_WideScreenOn) - CarZoomIndicator += 1.0f; + CarZoomIndicator++; if(!m_bFailedCullZoneTestPreviously){ if(CarZoomIndicator < CAM_ZOOM_1STPRS) CarZoomIndicator = CAM_ZOOM_CINEMATIC; else if(CarZoomIndicator > CAM_ZOOM_CINEMATIC) CarZoomIndicator = CAM_ZOOM_1STPRS; @@ -812,7 +812,7 @@ CCamera::CamControl(void) else PedZoomIndicator = CAM_ZOOM_TOPDOWN; }else - PedZoomIndicator -= 1.0f; + PedZoomIndicator--; } if(CPad::GetPad(0)->CycleCameraModeDownJustDown() && !CReplay::IsPlayingBack() && (m_bLookingAtPlayer || WhoIsInControlOfTheCamera == CAMCONTROL_OBBE) && @@ -823,7 +823,7 @@ CCamera::CamControl(void) else PedZoomIndicator = CAM_ZOOM_TOPDOWN; }else - PedZoomIndicator += 1.0f; + PedZoomIndicator++; } // disabled obbe's cam here if(PedZoomIndicator < CAM_ZOOM_1) PedZoomIndicator = CAM_ZOOM_TOPDOWN; @@ -1223,7 +1223,7 @@ CCamera::CamControl(void) ReqMode == CCam::MODE_1STPERSON_RUNABOUT || ReqMode == CCam::MODE_M16_1STPERSON_RUNABOUT || ReqMode == CCam::MODE_FIGHT_CAM_RUNABOUT || ReqMode == CCam::MODE_HELICANNON_1STPERSON || WhoIsInControlOfTheCamera == CAMCONTROL_SCRIPT || - m_bJustCameOutOfGarage || m_bPlayerIsInGarage) + m_bJustCameOutOfGarage || m_bPlayerIsInGarage) canUseObbeCam = false; if(m_bObbeCinematicPedCamOn && canUseObbeCam) @@ -1468,9 +1468,9 @@ CCamera::CamControl(void) // Ped visibility if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_SNIPER || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() || + Cams[ActiveCam].Mode == CCam::MODE_SNIPER || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() || Cams[ActiveCam].Mode == CCam::MODE_FLYBY) FindPlayerPed()->bIsVisible = false; else @@ -1524,7 +1524,7 @@ CCamera::UpdateTargetEntity(void) cantOpen = false; if(PLAYER->GetPedState() == PED_ENTER_CAR && !cantOpen){ - if(!enteringCar && CarZoomIndicator != 0.0f){ + if(!enteringCar && CarZoomIndicator != CAM_ZOOM_1STPRS){ pTargetEntity = PLAYER->m_pMyVehicle; if(PLAYER->m_pMyVehicle == nil) pTargetEntity = PLAYER; @@ -1532,7 +1532,7 @@ CCamera::UpdateTargetEntity(void) } if((PLAYER->GetPedState() == PED_CARJACK || PLAYER->GetPedState() == PED_OPEN_DOOR) && !cantOpen){ - if(!enteringCar && CarZoomIndicator != 0.0f) + if(!enteringCar && CarZoomIndicator != CAM_ZOOM_1STPRS) #ifdef GTA_PS2_STUFF // dunno if this has any amazing effects { @@ -1549,7 +1549,7 @@ CCamera::UpdateTargetEntity(void) pTargetEntity = FindPlayerPed(); if(PLAYER->GetPedState() == PED_DRAG_FROM_CAR) pTargetEntity = FindPlayerPed(); - if(pTargetEntity->IsVehicle() && CarZoomIndicator != 0.0f && FindPlayerPed()->GetPedState() == PED_ARRESTED) + if(pTargetEntity->IsVehicle() && CarZoomIndicator != CAM_ZOOM_1STPRS && FindPlayerPed()->GetPedState() == PED_ARRESTED) pTargetEntity = FindPlayerPed(); } } @@ -1566,15 +1566,15 @@ CCamera::UpdateSoundDistances(void) int n; if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_SNIPER || - Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && + Cams[ActiveCam].Mode == CCam::MODE_SNIPER || + Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed()) center = GetPosition() + 0.5f*GetForward(); else @@ -1856,14 +1856,14 @@ CCamera::StartTransition(int16 newMode) m_bUseTransitionBeta = false; if((Cams[ActiveCam].Mode == CCam::MODE_SNIPER || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT) && + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT) && pTargetEntity->IsPed()){ float angle = CGeneral::GetATanOfXY(Cams[ActiveCam].Front.x, Cams[ActiveCam].Front.y) - HALFPI; ((CPed*)pTargetEntity)->m_fRotationCur = angle; @@ -2184,12 +2184,12 @@ CCamera::DrawBordersForWideScreen(void) CSprite2d::DrawRect( CRect(0.0f, (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f, - SCREEN_WIDTH, 0.0f), + SCREEN_WIDTH, 0.0f), CRGBA(0, 0, 0, 255)); CSprite2d::DrawRect( CRect(0.0f, SCREEN_HEIGHT, - SCREEN_WIDTH, SCREEN_HEIGHT - (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f), + SCREEN_WIDTH, SCREEN_HEIGHT - (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f), CRGBA(0, 0, 0, 255)); } @@ -2631,8 +2631,8 @@ CCamera::ProcessObbeCinemaCameraCar(void) if(!bDidWeProcessAnyCinemaCam || IsItTimeForNewcam(SequenceOfCams[OldMode], TimeForNext)){ // This is very strange code... for(OldMode = (OldMode+1) % 14; - !TryToStartNewCamMode(SequenceOfCams[OldMode]) && i <= 14; - OldMode = (OldMode+1) % 14) + !TryToStartNewCamMode(SequenceOfCams[OldMode]) && i <= 14; + OldMode = (OldMode+1) % 14) i++; TimeForNext = CTimer::GetTimeInMilliseconds(); if(i >= 14){ @@ -2659,8 +2659,8 @@ CCamera::ProcessObbeCinemaCameraPed(void) if(!bDidWeProcessAnyCinemaCam || IsItTimeForNewcam(SequenceOfPedCams[PedOldMode], PedTimeForNext)){ for(PedOldMode = (PedOldMode+1) % 5; - !TryToStartNewCamMode(SequenceOfPedCams[PedOldMode]); - PedOldMode = (PedOldMode+1) % 5); + !TryToStartNewCamMode(SequenceOfPedCams[PedOldMode]); + PedOldMode = (PedOldMode+1) % 5); PedTimeForNext = CTimer::GetTimeInMilliseconds(); } bDidWeProcessAnyCinemaCam = true; @@ -2813,11 +2813,11 @@ CCamera::Process_Train_Camera_Control(void) uint32 node = m_iCurrentTrainCamNode; for(i = 0; i < m_uiNumberOfTrainCamNodes && !found; i++){ if(target->IsWithinArea(m_arrTrainCamNode[node].m_cvecMinPointInRange.x, - m_arrTrainCamNode[node].m_cvecMinPointInRange.y, - m_arrTrainCamNode[node].m_cvecMinPointInRange.z, - m_arrTrainCamNode[node].m_cvecMaxPointInRange.x, - m_arrTrainCamNode[node].m_cvecMaxPointInRange.y, - m_arrTrainCamNode[node].m_cvecMaxPointInRange.z)){ + m_arrTrainCamNode[node].m_cvecMinPointInRange.y, + m_arrTrainCamNode[node].m_cvecMinPointInRange.z, + m_arrTrainCamNode[node].m_cvecMaxPointInRange.x, + m_arrTrainCamNode[node].m_cvecMaxPointInRange.y, + m_arrTrainCamNode[node].m_cvecMaxPointInRange.z)){ m_iCurrentTrainCamNode = node; found = true; } -- cgit v1.2.3 From 7439d6482ffa8ed7de0a6f3fb8fcc2e11401b97d Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 8 Apr 2020 10:21:40 +0300 Subject: Reverting tabs back to spaces for aap --- src/core/Camera.cpp | 68 ++++++++++++++++++++++++++--------------------------- 1 file changed, 34 insertions(+), 34 deletions(-) (limited to 'src/core/Camera.cpp') diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 46c17cd2..00c838cf 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -65,8 +65,8 @@ bool &bDidWeProcessAnyCinemaCam = *(bool*)0x95CD46; #define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k) #define KEYDOWN(k) ControlsManager.GetIsKeyboardKeyDown((RsKeyCodes)k) #define CTRLJUSTDOWN(key) \ - ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \ - (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key)) + ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYJUSTDOWN((RsKeyCodes)key) || \ + (KEYJUSTDOWN(rsLCTRL) || KEYJUSTDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key)) #define CTRLDOWN(key) ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key)) #endif @@ -1223,7 +1223,7 @@ CCamera::CamControl(void) ReqMode == CCam::MODE_1STPERSON_RUNABOUT || ReqMode == CCam::MODE_M16_1STPERSON_RUNABOUT || ReqMode == CCam::MODE_FIGHT_CAM_RUNABOUT || ReqMode == CCam::MODE_HELICANNON_1STPERSON || WhoIsInControlOfTheCamera == CAMCONTROL_SCRIPT || - m_bJustCameOutOfGarage || m_bPlayerIsInGarage) + m_bJustCameOutOfGarage || m_bPlayerIsInGarage) canUseObbeCam = false; if(m_bObbeCinematicPedCamOn && canUseObbeCam) @@ -1468,9 +1468,9 @@ CCamera::CamControl(void) // Ped visibility if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_SNIPER || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() || + Cams[ActiveCam].Mode == CCam::MODE_SNIPER || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed() || Cams[ActiveCam].Mode == CCam::MODE_FLYBY) FindPlayerPed()->bIsVisible = false; else @@ -1566,15 +1566,15 @@ CCamera::UpdateSoundDistances(void) int n; if((Cams[ActiveCam].Mode == CCam::MODE_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_SNIPER || - Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && + Cams[ActiveCam].Mode == CCam::MODE_SNIPER || + Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER) && pTargetEntity->IsPed()) center = GetPosition() + 0.5f*GetForward(); else @@ -1856,14 +1856,14 @@ CCamera::StartTransition(int16 newMode) m_bUseTransitionBeta = false; if((Cams[ActiveCam].Mode == CCam::MODE_SNIPER || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT || - Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON || - Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT) && + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_SNIPER_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_FIGHT_CAM_RUNABOUT || + Cams[ActiveCam].Mode == CCam::MODE_HELICANNON_1STPERSON || + Cams[ActiveCam].Mode == CCam::MODE_1STPERSON_RUNABOUT) && pTargetEntity->IsPed()){ float angle = CGeneral::GetATanOfXY(Cams[ActiveCam].Front.x, Cams[ActiveCam].Front.y) - HALFPI; ((CPed*)pTargetEntity)->m_fRotationCur = angle; @@ -2184,12 +2184,12 @@ CCamera::DrawBordersForWideScreen(void) CSprite2d::DrawRect( CRect(0.0f, (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f, - SCREEN_WIDTH, 0.0f), + SCREEN_WIDTH, 0.0f), CRGBA(0, 0, 0, 255)); CSprite2d::DrawRect( CRect(0.0f, SCREEN_HEIGHT, - SCREEN_WIDTH, SCREEN_HEIGHT - (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f), + SCREEN_WIDTH, SCREEN_HEIGHT - (SCREEN_HEIGHT/2) * m_ScreenReductionPercentage/100.0f - 8.0f), CRGBA(0, 0, 0, 255)); } @@ -2631,8 +2631,8 @@ CCamera::ProcessObbeCinemaCameraCar(void) if(!bDidWeProcessAnyCinemaCam || IsItTimeForNewcam(SequenceOfCams[OldMode], TimeForNext)){ // This is very strange code... for(OldMode = (OldMode+1) % 14; - !TryToStartNewCamMode(SequenceOfCams[OldMode]) && i <= 14; - OldMode = (OldMode+1) % 14) + !TryToStartNewCamMode(SequenceOfCams[OldMode]) && i <= 14; + OldMode = (OldMode+1) % 14) i++; TimeForNext = CTimer::GetTimeInMilliseconds(); if(i >= 14){ @@ -2659,8 +2659,8 @@ CCamera::ProcessObbeCinemaCameraPed(void) if(!bDidWeProcessAnyCinemaCam || IsItTimeForNewcam(SequenceOfPedCams[PedOldMode], PedTimeForNext)){ for(PedOldMode = (PedOldMode+1) % 5; - !TryToStartNewCamMode(SequenceOfPedCams[PedOldMode]); - PedOldMode = (PedOldMode+1) % 5); + !TryToStartNewCamMode(SequenceOfPedCams[PedOldMode]); + PedOldMode = (PedOldMode+1) % 5); PedTimeForNext = CTimer::GetTimeInMilliseconds(); } bDidWeProcessAnyCinemaCam = true; @@ -2813,11 +2813,11 @@ CCamera::Process_Train_Camera_Control(void) uint32 node = m_iCurrentTrainCamNode; for(i = 0; i < m_uiNumberOfTrainCamNodes && !found; i++){ if(target->IsWithinArea(m_arrTrainCamNode[node].m_cvecMinPointInRange.x, - m_arrTrainCamNode[node].m_cvecMinPointInRange.y, - m_arrTrainCamNode[node].m_cvecMinPointInRange.z, - m_arrTrainCamNode[node].m_cvecMaxPointInRange.x, - m_arrTrainCamNode[node].m_cvecMaxPointInRange.y, - m_arrTrainCamNode[node].m_cvecMaxPointInRange.z)){ + m_arrTrainCamNode[node].m_cvecMinPointInRange.y, + m_arrTrainCamNode[node].m_cvecMinPointInRange.z, + m_arrTrainCamNode[node].m_cvecMaxPointInRange.x, + m_arrTrainCamNode[node].m_cvecMaxPointInRange.y, + m_arrTrainCamNode[node].m_cvecMaxPointInRange.z)){ m_iCurrentTrainCamNode = node; found = true; } -- cgit v1.2.3