From ec1d14971c9bb1d751c0256093483d621dd719b8 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Wed, 27 May 2020 00:25:12 +0300 Subject: mission replay --- src/core/config.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index f43067d7..5ad12fba 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -227,6 +227,8 @@ enum Config { #define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default #define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script #define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely +#define MISSION_REPLAY // mobile feature +//#define SIMPLIER_MISSIONS // apply simplifications from mobile #define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible -- cgit v1.2.3 From 329a387fdfab403bfd8fadef025510ee1081e38f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Thu, 28 May 2020 03:07:26 +0300 Subject: Frontend customization functions, freecam toggle, minor things --- src/core/config.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index f43067d7..b7a811a0 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -196,6 +196,7 @@ enum Config { #define USE_TXD_CDIMAGE // generate and load textures from txd.img #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number //#define USE_TEXTURE_POOL +#define CUSTOM_FRONTEND_OPTIONS // Particle //#define PC_PARTICLE -- cgit v1.2.3 From 98a97a32fac0e97bd9810128d97c418ead52330e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Thu, 28 May 2020 11:49:58 +0300 Subject: config reorganization --- src/core/config.h | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index a652c9fe..9b620cef 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -192,11 +192,14 @@ enum Config { #define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more #define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things #define MORE_LANGUAGES // Add more translations to the game +#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible + +// Rendering/display +#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number //#define USE_TEXTURE_POOL -#define CUSTOM_FRONTEND_OPTIONS // Particle //#define PC_PARTICLE @@ -213,7 +216,6 @@ enum Config { #define REGISTER_START_BUTTON // Hud, frontend and radar -#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC #define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box // #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc. @@ -223,6 +225,7 @@ enum Config { // #define CIRCLE_BACK_BUTTON #define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. #define BETA_SLIDING_TEXT +#define CUSTOM_FRONTEND_OPTIONS // Script #define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default @@ -231,8 +234,6 @@ enum Config { #define MISSION_REPLAY // mobile feature //#define SIMPLIER_MISSIONS // apply simplifications from mobile -#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible - // Replay //#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool! //#define USE_BETA_REPLAY_MODE // adds another replay mode, a few seconds slomo (caution: buggy!) -- cgit v1.2.3 From 20cacb18f0ed75d51766d0006d9181613842e95c Mon Sep 17 00:00:00 2001 From: rollschuh2282 <53496587+rollschuh2282@users.noreply.github.com> Date: Fri, 29 May 2020 12:03:32 +0200 Subject: Add files via upload --- src/core/config.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index 9b620cef..837d8165 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -186,7 +186,7 @@ enum Config { # define NO_CDCHECK # define CHATTYSPLASH // print what the game is loading # define DEBUGMENU -//# define TIMEBARS // print debug timers +# define TIMEBARS // print debug timers #endif #define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more @@ -228,7 +228,7 @@ enum Config { #define CUSTOM_FRONTEND_OPTIONS // Script -#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default +#define USE_DEBUG_SCRIPT_LOADER // Loads main.scm by default. Hold R for main_freeroam.scm and D for main_d.scm #define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script #define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely #define MISSION_REPLAY // mobile feature -- cgit v1.2.3