From a223157000fac3ba63699f04bc9e466f53a412e3 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Mon, 11 Jan 2021 19:53:15 +0200 Subject: CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit --- src/core/config.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/config.h') diff --git a/src/core/config.h b/src/core/config.h index b93ccc82..b6d03be6 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -366,7 +366,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually // Audio #define AUDIO_CACHE // cache sound lengths to speed up the cold boot -//#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) +#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) //#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder #define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files -- cgit v1.2.3