From 6eb8f6ae5a87fe32c93388e67559da988f48fb7f Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 11 Jul 2020 12:03:56 +0300 Subject: Add cutscene borders switch to the menu --- src/core/main.cpp | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'src/core/main.cpp') diff --git a/src/core/main.cpp b/src/core/main.cpp index f8a3bd0d..a1c64a6d 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -254,7 +254,11 @@ DoFade(void) fadeColor.a = alpha; } - if(TheCamera.m_WideScreenOn){ + if(TheCamera.m_WideScreenOn +#ifdef CUTSCENE_BORDERS_SWITCH + && CMenuManager::m_PrefsCutsceneBorders +#endif + ){ // what's this? float y = SCREEN_HEIGHT/2 * TheCamera.m_ScreenReductionPercentage/100.0f; rect.left = 0.0f; @@ -862,7 +866,11 @@ Render2dStuff(void) CReplay::Display(); CPickups::RenderPickUpText(); - if(TheCamera.m_WideScreenOn) + if(TheCamera.m_WideScreenOn +#ifdef CUTSCENE_BORDERS_SWITCH + && CMenuManager::m_PrefsCutsceneBorders +#endif + ) TheCamera.DrawBordersForWideScreen(); CPed *player = FindPlayerPed(); -- cgit v1.2.3