From 107c4df69c0d72cb061d32e59e8cf8078193c87e Mon Sep 17 00:00:00 2001 From: erorcun Date: Fri, 25 Jun 2021 05:06:38 +0300 Subject: Multi-threaded audio streams Under MULTITHREADED_AUDIO define. --- src/core/config.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core') diff --git a/src/core/config.h b/src/core/config.h index 006ebad5..f19da754 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -398,6 +398,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually //#define PS2_AUDIO_PATHS // changes audio paths for cutscenes and radio to PS2 paths (needs vbdec on MSS builds) //#define AUDIO_OAL_USE_SNDFILE // use libsndfile to decode WAVs instead of our internal decoder #define AUDIO_OAL_USE_MPG123 // use mpg123 to support mp3 files +#define MULTITHREADED_AUDIO #ifdef AUDIO_OPUS #define AUDIO_OAL_USE_OPUS // enable support of opus files -- cgit v1.2.3