From b99edf9a6b5271c7784d51abad4db716fc15addc Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Thu, 12 Aug 2021 11:23:10 +0300 Subject: mission retry fix --- src/core/Frontend.cpp | 20 +++++++++++++++++--- src/core/Frontend.h | 4 ++++ 2 files changed, 21 insertions(+), 3 deletions(-) (limited to 'src/core') diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 22be4848..6ef75a33 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -542,6 +542,10 @@ CMenuManager::CMenuManager() #ifdef GAMEPAD_MENU m_PrefsControllerType = CONTROLLER_XBOXONE; #endif + +#ifdef MISSION_REPLAY + m_bAttemptingMissionRetry = false; +#endif } void @@ -573,11 +577,17 @@ CMenuManager::Initialise(void) m_fMapCenterY = MENU_Y(225.0f); CPad::StopPadsShaking(); #ifdef MISSION_REPLAY - if (!m_OnlySaveMenu && m_nCurrScreen != MENUPAGE_MISSION_RETRY) + if (!m_OnlySaveMenu) { + if (m_nCurrScreen == MENUPAGE_MISSION_RETRY && m_bAttemptingMissionRetry) + m_bAttemptingMissionRetry = false; + else + m_nCurrScreen = MENUPAGE_NONE; + } #else if (!m_OnlySaveMenu) -#endif m_nCurrScreen = MENUPAGE_NONE; +#endif + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); DMAudio.Service(); @@ -4447,7 +4457,11 @@ CMenuManager::UserInput(void) if (CPad::GetPad(0)->GetBackJustDown() || CPad::GetPad(0)->GetEscapeJustDown()) { if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU && m_nCurrScreen != MENUPAGE_CHOOSE_SAVE_SLOT && m_nCurrScreen != MENUPAGE_SAVE_CHEAT_WARNING && m_nCurrScreen != MENUPAGE_SAVING_IN_PROGRESS - && m_nCurrScreen != MENUPAGE_DELETING_IN_PROGRESS && m_nCurrScreen != MENUPAGE_OUTRO) + && m_nCurrScreen != MENUPAGE_DELETING_IN_PROGRESS && m_nCurrScreen != MENUPAGE_OUTRO +#ifdef MISSION_REPLAY + && m_nCurrScreen != MENUPAGE_MISSION_RETRY +#endif + ) { m_bShowMouse = false; goBack = true; diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 858d3fd9..31d6fa8d 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -711,6 +711,10 @@ public: int8 m_nDisplayMSAALevel; #endif +#ifdef MISSION_REPLAY + bool m_bAttemptingMissionRetry; +#endif + #ifdef GAMEPAD_MENU enum { -- cgit v1.2.3