From ce604c77bade850b7e02673b25d21c5f001548ca Mon Sep 17 00:00:00 2001 From: aap Date: Sun, 28 Feb 2021 15:30:13 +0100 Subject: fix postfx --- src/extras/postfx.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/extras') diff --git a/src/extras/postfx.cpp b/src/extras/postfx.cpp index f698bd52..ee6c3964 100644 --- a/src/extras/postfx.cpp +++ b/src/extras/postfx.cpp @@ -49,6 +49,9 @@ CPostFX::InitOnce(void) void CPostFX::Open(RwCamera *cam) { + if(pFrontBuffer) + Close(); + uint32 width = Pow(2.0f, int32(log2(RwRasterGetWidth (RwCameraGetRaster(cam))))+1); uint32 height = Pow(2.0f, int32(log2(RwRasterGetHeight(RwCameraGetRaster(cam))))+1); uint32 depth = RwRasterGetDepth(RwCameraGetRaster(cam)); -- cgit v1.2.3 From ceb22d71dd3243e80144b3a956ae371409dda90d Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 2 Mar 2021 22:22:35 +0100 Subject: update librw --- src/extras/custompipes_gl.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/extras') diff --git a/src/extras/custompipes_gl.cpp b/src/extras/custompipes_gl.cpp index fd68c743..d74e40db 100644 --- a/src/extras/custompipes_gl.cpp +++ b/src/extras/custompipes_gl.cpp @@ -155,7 +155,7 @@ CreateVehiclePipe(void) { #include "shaders/obj/neoVehicle_frag.inc" #include "shaders/obj/neoVehicle_vert.inc" - const char *vs[] = { shaderDecl, header_vert_src, neoVehicle_vert_src, nil }; + const char *vs[] = { shaderDecl, "#define DIRECTIONALS\n", header_vert_src, neoVehicle_vert_src, nil }; const char *fs[] = { shaderDecl, header_frag_src, neoVehicle_frag_src, nil }; neoVehicleShader = Shader::create(vs, fs); assert(neoVehicleShader); @@ -516,7 +516,7 @@ CreateRimLightPipes(void) { #include "shaders/obj/simple_frag.inc" #include "shaders/obj/neoRimSkin_vert.inc" - const char *vs[] = { shaderDecl, header_vert_src, neoRimSkin_vert_src, nil }; + const char *vs[] = { shaderDecl, "#define DIRECTIONALS\n", header_vert_src, neoRimSkin_vert_src, nil }; const char *fs[] = { shaderDecl, header_frag_src, simple_frag_src, nil }; neoRimSkinShader = Shader::create(vs, fs); assert(neoRimSkinShader); @@ -525,7 +525,7 @@ CreateRimLightPipes(void) { #include "shaders/obj/simple_frag.inc" #include "shaders/obj/neoRim_vert.inc" - const char *vs[] = { shaderDecl, header_vert_src, neoRim_vert_src, nil }; + const char *vs[] = { shaderDecl, "#define DIRECTIONALS\n", header_vert_src, neoRim_vert_src, nil }; const char *fs[] = { shaderDecl, header_frag_src, simple_frag_src, nil }; neoRimShader = Shader::create(vs, fs); assert(neoRimShader); -- cgit v1.2.3