From a01b14f301afe9cea86f47b3ab27ce999097741a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Fri, 9 Oct 2020 12:02:21 +0300 Subject: Fix sniper and water creatures bug, mark some files --- src/objects/DummyObject.cpp | 2 ++ src/objects/Object.cpp | 23 ++++++++++++++++++----- src/objects/Object.h | 2 +- src/objects/Projectile.cpp | 2 ++ src/objects/Stinger.cpp | 2 +- 5 files changed, 24 insertions(+), 7 deletions(-) (limited to 'src/objects') diff --git a/src/objects/DummyObject.cpp b/src/objects/DummyObject.cpp index 8dd1643d..8656abbb 100644 --- a/src/objects/DummyObject.cpp +++ b/src/objects/DummyObject.cpp @@ -3,6 +3,8 @@ #include "DummyObject.h" #include "Pools.h" +// --MIAMI: file done + CDummyObject::CDummyObject(CObject *obj) { SetModelIndexNoCreate(obj->GetModelIndex()); diff --git a/src/objects/Object.cpp b/src/objects/Object.cpp index daa48d98..9a9eaa73 100644 --- a/src/objects/Object.cpp +++ b/src/objects/Object.cpp @@ -36,6 +36,7 @@ CObject::CObject(void) m_colour2 = 0; m_colour1 = m_colour2; m_nBonusValue = 0; + // m_nCostValue = 0; // TODO(Miami) bIsPickup = false; bPickupObjWithMessage = false; bOutOfStock = false; @@ -44,8 +45,12 @@ CObject::CObject(void) bHasBeenDamaged = false; m_nRefModelIndex = -1; bUseVehicleColours = false; +// bIsStreetLight = false; // duplicate m_pCurSurface = nil; m_pCollidingEntity = nil; + m_nBeachballBounces = 0; + bIsStreetLight = false; + m_area = AREA_EVERYWHERE; } CObject::CObject(int32 mi, bool createRW) @@ -138,12 +143,16 @@ CObject::Render(void) bool CObject::SetupLighting(void) { - DeActivateDirectional(); - SetAmbientColours(); - if(bRenderScorched){ WorldReplaceNormalLightsWithScorched(Scene.world, 0.1f); return true; + } else if (bIsPickup) { + SetFullAmbient(); + return true; + } else if (bIsWeapon) { + ActivateDirectional(); + SetAmbientColoursForPedsCarsAndObjects(); + return true; } return false; } @@ -151,8 +160,10 @@ CObject::SetupLighting(void) void CObject::RemoveLighting(bool reset) { - if(reset) - WorldReplaceScorchedLightsWithNormal(Scene.world); + if(reset) { + SetAmbientColours(); + DeActivateDirectional(); + } } void @@ -363,6 +374,8 @@ CObject::CanBeDeleted(void) return true; case CUTSCENE_OBJECT: return false; + case CONTROLLED_SUB_OBJECT: + return false; default: return true; } diff --git a/src/objects/Object.h b/src/objects/Object.h index 5f0ec0ab..b81e84b6 100644 --- a/src/objects/Object.h +++ b/src/objects/Object.h @@ -8,7 +8,7 @@ enum { MISSION_OBJECT = 2, TEMP_OBJECT = 3, CUTSCENE_OBJECT = 4, - ESCALATOR_OBJECT = 5, + CONTROLLED_SUB_OBJECT = 5, }; enum CollisionSpecialResponseCase diff --git a/src/objects/Projectile.cpp b/src/objects/Projectile.cpp index fe8b0c68..fc4b25cf 100644 --- a/src/objects/Projectile.cpp +++ b/src/objects/Projectile.cpp @@ -2,6 +2,8 @@ #include "Projectile.h" +// --MIAMI: file done + CProjectile::CProjectile(int32 model) : CObject() { m_fMass = 1.0f; diff --git a/src/objects/Stinger.cpp b/src/objects/Stinger.cpp index f33125ee..b3660881 100644 --- a/src/objects/Stinger.cpp +++ b/src/objects/Stinger.cpp @@ -23,7 +23,7 @@ CStingerSegment::CStingerSegment() m_fBuoyancy = GRAVITY * m_fMass * 0.1f; bExplosionProof = true; SetModelIndex(MI_PLC_STINGER); - ObjectCreatedBy = ESCALATOR_OBJECT; + ObjectCreatedBy = CONTROLLED_SUB_OBJECT; NumOfStingerSegments++; } -- cgit v1.2.3