From 79856dac2567d0950679d6961c0e540797d132db Mon Sep 17 00:00:00 2001 From: erorcun Date: Mon, 16 Aug 2021 21:06:06 +0300 Subject: Fix impossible bullets & turn speed on heavy guns --- src/peds/Ped.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/peds/Ped.cpp') diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 96c1d094..6b28dcb0 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -1120,8 +1120,12 @@ CPed::ClearAimFlag(void) #endif } - if (IsPlayer()) + if (IsPlayer()) { ((CPlayerPed*)this)->m_fFPSMoveHeading = 0.0f; +#ifdef FREE_CAM + ((CPlayerPed*)this)->m_bFreeAimActive = false; +#endif + } } void @@ -1361,7 +1365,7 @@ CPed::CalculateNewVelocity(void) } #ifdef FREE_CAM - if (!TheCamera.Cams[0].Using3rdPersonMouseCam()) + if (!CCamera::bFreeCam || !TheCamera.Cams[0].Using3rdPersonMouseCam()) #endif if (IsPlayer() && m_nPedState == PED_ATTACK) headAmount /= 4.0f; -- cgit v1.2.3