From d3f2f4f6ac35d33e67b09ca87fb703a6beca2a7d Mon Sep 17 00:00:00 2001 From: erorcun Date: Mon, 28 Dec 2020 03:25:26 +0300 Subject: Ped: WeaponInfo: little fixes and renamings --- src/peds/Ped.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/peds/Ped.cpp') diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 7203d792..e408c5bb 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -630,7 +630,7 @@ CPed::SetMoveAnim(void) if (!animAssoc) { animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_FIGHT_IDLE); if (!animAssoc) - animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHRELOAD); + animAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_MELEE_IDLE_FIGHTMODE); if (animAssoc && m_nPedState == PED_FIGHT) return; @@ -1467,7 +1467,7 @@ CPed::CalculateNewVelocity(void) fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_TIRED); if(!fightAssoc) - fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_WEAPON_CROUCHRELOAD); + fightAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_MELEE_IDLE_FIGHTMODE); if ((!idleAssoc || idleAssoc->blendAmount < 0.5f) && !fightAssoc && !bIsDucking) { LimbOrientation newUpperLegs; -- cgit v1.2.3