From c1c163d78c7f822b62aa6b0f5c7b00642b961700 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sun, 31 May 2020 20:59:01 +0300 Subject: game logic --- src/peds/Ped.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/peds/Ped.h') diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 155e6cea..bbc5334b 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -916,6 +916,8 @@ public: void SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float, float, int); void ClearWaitState(void); + void Undress(const char*); + void Dress(void); bool HasWeaponSlot(uint8 slot) { return m_weapons[slot].m_eWeaponType != WEAPONTYPE_UNARMED; } CWeapon& GetWeapon(uint8 slot) { return m_weapons[slot]; } -- cgit v1.2.3