From b12eef1d56575206538abed426a296fefe22e90e Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Fri, 25 Dec 2020 15:18:13 +0200 Subject: Fix use of strncmp --- src/peds/PedFight.cpp | 2 +- src/peds/PedType.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/peds') diff --git a/src/peds/PedFight.cpp b/src/peds/PedFight.cpp index b57364d8..6188f019 100644 --- a/src/peds/PedFight.cpp +++ b/src/peds/PedFight.cpp @@ -1778,7 +1778,7 @@ CPed::LoadFightData(void) break; } - if (strncmp(animName, "null", 4) != 0) { + if (strcmp(animName, "null") != 0) { animAssoc = CAnimManager::GetAnimAssociation(ASSOCGRP_STD, animName); tFightMoves[moveId].animId = (AnimationId)animAssoc->animId; } else { diff --git a/src/peds/PedType.cpp b/src/peds/PedType.cpp index 6e745bd7..598c379d 100644 --- a/src/peds/PedType.cpp +++ b/src/peds/PedType.cpp @@ -79,7 +79,7 @@ CPedType::LoadPedData(void) // Game uses just "line" here since sscanf already trims whitespace, but this is safer sscanf(&line[lp], "%s", word); - if(strncmp(word, "Threat", 7) == 0){ + if(strcmp(word, "Threat") == 0){ flags = 0; lp += 7; while(sscanf(&line[lp], "%s", word) == 1 && lp <= linelen){ @@ -92,7 +92,7 @@ CPedType::LoadPedData(void) lp++; } ms_apPedType[type]->m_threats = flags; - }else if(strncmp(word, "Avoid", 6) == 0){ + }else if(strcmp(word, "Avoid") == 0){ flags = 0; lp += 6; while(sscanf(&line[lp], "%s", word) == 1 && lp <= linelen){ -- cgit v1.2.3