From c7821635fde41f2302d7f755ae80d8f1a3c815b7 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Tue, 18 May 2021 14:06:40 +0300 Subject: Wait states ported (scripted animations) --- src/peds/Ped.cpp | 486 ++++++++++++++++++++++++++++++++++++++++++++++++++++++- src/peds/Ped.h | 55 ++++++- 2 files changed, 536 insertions(+), 5 deletions(-) (limited to 'src/peds') diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 84153667..26668796 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -8106,6 +8106,62 @@ CPed::ClearWaitState(void) if (assoc) assoc->blendDelta = -8.0f; break; + case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE: + case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP: + case WAITSTATE_CS_MISC_IDLE_NO: + case WAITSTATE_CS_MISC_IDLE_YES: + case WAITSTATE_CS_MISC_IDLE_CHAT2: + case WAITSTATE_CS_MISC_IDLE_COUGH: + case WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE: + case WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT: + case WAITSTATE_DONH2_CAMERA: + case WAITSTATE_JDT2_ANXIOUS_TALK: + case WAITSTATE_JDT2_SHRUG: + case WAITSTATE_JDT4_DILDO_TALK: + case WAITSTATE_JDT5_CALM_DOWN: + case WAITSTATE_JDT5_POINT: + case WAITSTATE_JDT6_PICKUP: + case WAITSTATE_MAR1_SKIRT: + case WAITSTATE_MAR2_CELL_ANSWER: + case WAITSTATE_MAR2_CELL_END: + case WAITSTATE_MAR2_CELL_TALK: + case WAITSTATE_MAR2_FOOT_TAP: + case WAITSTATE_MAR3_HOOCHY: + case WAITSTATE_MAR3_NOTE_IDLE: + case WAITSTATE_MAR3_NOTE_PICKUP: + case WAITSTATE_SAL1_BIREFCASE_DOWN: + case WAITSTATE_SAL2_IDLE_SEATED: + case WAITSTATE_SAL2_SEAT_TO_STAND: + case WAITSTATE_SAL3_SEATED_TALK: + case WAITSTATE_SAL3_SEATED_IDLE: + case WAITSTATE_SAL4_DUST_DOWN: + case WAITSTATE_SAL4_GIRL_RUN: + case WAITSTATE_SAL6_ANGRY_SEATED: + case WAITSTATE_SAL6_IDLE_SEATED: + case WAITSTATE_SAL7_LOOKOUT: + case WAITSTATE_VIC2_POINT_ANGRY: + case WAITSTATE_VIC3_WAFT: + case WAITSTATE_VIC3_PICKUP_ROLL: + case WAITSTATE_VIC4_CARRY_BOX: + case WAITSTATE_VIC4_CELL_LOOK: + case WAITSTATE_VIC4_CRATE_IDLE: + case WAITSTATE_VIC6_CELL_ANGRY: + case WAITSTATE_TOURIST3: + case WAITSTATE_TOURIST2: + case WAITSTATE_TOURIST1: + case WAITSTATE_MAC2_PLEAD: + case WAITSTATE_JDT6_KNOCK: + case WAITSTATE_SAL3_SIT_DOWN: + case WAITSTATE_VIC7_PROD_WITH_FOOT: + assoc = RpAnimBlendClumpGetFirstAssociation(GetClump(), ASSOC_IDLE); + if (assoc) + assoc->Remove(); + break; + case WAITSTATE_DONH3_HAPPY: + assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_DONH3_HAPPY); + if (assoc) + assoc->blendDelta = -1.0f; + break; default: break; } @@ -8113,10 +8169,10 @@ CPed::ClearWaitState(void) } void -CPed::SetWaitState(eWaitState state, void *time) +CPed::SetWaitState(eWaitState state, void *time, bool repeat) { AnimationId waitAnim = ANIM_STD_NUM; - CAnimBlendAssociation *animAssoc; + CAnimBlendAssociation *animAssoc = nil; if (!IsPedInControl()) return; @@ -8295,7 +8351,7 @@ CPed::SetWaitState(eWaitState state, void *time) SetFall(-1, ANIM_STD_HIGHIMPACT_FRONT, true); break; case WAITSTATE_BOMBER: - CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_DETONATE, 4.0f); + animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_DETONATE, 4.0f); m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time; break; case WAITSTATE_GROUND_ATTACK: @@ -8314,7 +8370,7 @@ CPed::SetWaitState(eWaitState state, void *time) break; } case WAITSTATE_LANCESITTING: - CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_LANCE, ANIM_SUNBATHE_IDLE, 4.0f); + animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_LANCE, ANIM_SUNBATHE_IDLE, 4.0f); break; case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE: animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_STD_HANDSUP, 4.0f); @@ -8323,12 +8379,193 @@ CPed::SetWaitState(eWaitState state, void *time) animAssoc->SetDeleteCallback(FinishedWaitCB, this); m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time; break; + case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE: + animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_MPNOTE, ANIM_MULTIPLAYER_CUTSCENE_MPNOTE, 1.0f); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP: + animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_MPNOTE, ANIM_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP, 1.0f); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_CS_MISC_IDLE_NO: + case WAITSTATE_CS_MISC_IDLE_YES: + case WAITSTATE_CS_MISC_IDLE_CHAT2: + case WAITSTATE_CS_MISC_IDLE_COUGH: + case WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE: + case WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT: + animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_CSMISC, + (AnimationId)(ANIM_CS_MISC_IDLE_LOOK + (int)(state - WAITSTATE_CS_MISC_IDLE_LOOK)), 1.0f); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_DONH2_CAMERA: + animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_DONH2, ANIM_DONH2_CAMERA, 1.0f); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_DONH3_HAPPY: + animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_DONH3, ANIM_DONH3_HAPPY, 1.0f); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_JDT2_ANXIOUS_TALK: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT2, ANIM_JDT2_ANXIOUS_TALK); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_JDT2_SHRUG: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT2, ANIM_JDT2_SHRUG); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_JDT4_DILDO_TALK: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT4, ANIM_JDT4_DILDO_TALK); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_JDT5_CALM_DOWN: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT5, ANIM_JDT5_CALM_DOWN); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_JDT5_POINT: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT5, ANIM_JDT5_POINT); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_JDT6_PICKUP: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT6, ANIM_JDT6_PICKUP); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAR1_SKIRT: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR1, ANIM_MAR1_SKIRT); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAR2_CELL_ANSWER: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR2, ANIM_MAR2_CELL_ANSWER); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAR2_CELL_END: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR2, ANIM_MAR2_CELL_END); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAR2_CELL_TALK: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR2, ANIM_MAR2_CELL_TALK); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAR2_FOOT_TAP: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR2, ANIM_MAR2_FOOT_TAP); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAR3_HOOCHY: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR3, ANIM_MAR3_HOOCHY); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAR3_NOTE_IDLE: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR3, ANIM_MAR3_NOTE_IDLE); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAR3_NOTE_PICKUP: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAR3, ANIM_MAR3_NOTE_PICKUP); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL1_BIREFCASE_DOWN: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL1, ANIM_SAL1_BIREFCASE_DOWN); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL2_IDLE_SEATED: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL2, ANIM_SAL2_IDLE_SEATED); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL2_SEAT_TO_STAND: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL2, ANIM_SAL2_SEAT_TO_STAND); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL3_SEATED_TALK: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL3, ANIM_SAL3_SEATED_TALK); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL3_SEATED_IDLE: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL3, ANIM_SAL3_SEATED_IDLE); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL4_DUST_DOWN: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL4, ANIM_SAL4_DUST_DOWN); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL4_GIRL_RUN: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL4, ANIM_SAL4_GIRL_RUN); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL6_ANGRY_SEATED: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL6, ANIM_SAL6_ANGRY_SEATED); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL6_IDLE_SEATED: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL6, ANIM_SAL6_IDLE_SEATED); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL7_LOOKOUT: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL7, ANIM_SAL7_LOOKOUT); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_VIC2_POINT_ANGRY: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC2, ANIM_VIC2_POINT_ANGRY); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_VIC3_WAFT: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC3, ANIM_VIC3_WAFT); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_VIC3_PICKUP_ROLL: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC3, ANIM_VIC3_PICKUP_ROLL); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_VIC4_CARRY_BOX: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC4, ANIM_VIC4_CARRY_BOX); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_VIC4_CELL_LOOK: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC4, ANIM_VIC4_CELL_LOOK); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_VIC4_CRATE_IDLE: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC4, ANIM_VIC4_CRATE_IDLE); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_VIC6_CELL_ANGRY: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC6, ANIM_VIC6_CELL_ANGRY); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_TOURIST3: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_TOURIST, ANIM_TOURIST3); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_TOURIST2: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_TOURIST, ANIM_TOURIST2); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_TOURIST1: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_TOURIST, ANIM_TOURIST1); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_MAC2_PLEAD: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_MAC2, ANIM_MAC2_PLEAD); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_JDT6_KNOCK: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_JDT6, ANIM_JDT6_KNOCK); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_SAL3_SIT_DOWN: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_SAL3, ANIM_SAL3_SIT_DOWN); + animAssoc->speed = 1.0f; + break; + case WAITSTATE_VIC7_PROD_WITH_FOOT: + animAssoc = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_VIC7, ANIM_VIC7_PROD_WITH_FOOT); + animAssoc->speed = 1.0f; + break; default: ClearWaitState(); RestoreHeadingRate(); return; } + bool rep = animAssoc ? repeat : false; m_nWaitState = state; + if (rep) + animAssoc->flags |= ASSOC_REPEAT; } void @@ -9624,6 +9861,247 @@ CPed::Say(uint16 audio, int32 time) } } +void +CPed::LoadNonStandardPedAnim(eWaitState waitState) +{ + switch(waitState) { + case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE: + case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("MPNote"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_CS_MISC_IDLE_LOOK: + case WAITSTATE_CS_MISC_IDLE_NO: + case WAITSTATE_CS_MISC_IDLE_YES: + case WAITSTATE_CS_MISC_IDLE_CHAT2: + case WAITSTATE_CS_MISC_IDLE_COUGH: + case WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE: + case WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT: + case WAITSTATE_CS_MISC_IDLE_CELL_TALK: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("cs_misc"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_DONH2_CAMERA: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("donh2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_DONH3_HAPPY: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("donh3"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_JDT2_ANXIOUS_TALK: + case WAITSTATE_JDT2_SHRUG: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("jdt2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_JDT4_DILDO_TALK: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("jdt4"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_JDT5_CALM_DOWN: + case WAITSTATE_JDT5_POINT: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("jdt5"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_JDT6_PICKUP: + case WAITSTATE_JDT6_KNOCK: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("jdt6"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_MAR1_SKIRT: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("mar1"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_MAR2_CELL_ANSWER: + case WAITSTATE_MAR2_CELL_END: + case WAITSTATE_MAR2_CELL_TALK: + case WAITSTATE_MAR2_FOOT_TAP: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("mar2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_MAR3_HOOCHY: + case WAITSTATE_MAR3_NOTE_IDLE: + case WAITSTATE_MAR3_NOTE_PICKUP: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("mar3"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_SAL1_BIREFCASE_DOWN: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal1"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_SAL2_IDLE_SEATED: + case WAITSTATE_SAL2_SEAT_TO_STAND: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_SAL3_SEATED_TALK: + case WAITSTATE_SAL3_SEATED_IDLE: + case WAITSTATE_SAL3_SIT_DOWN: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal3"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_SAL4_DUST_DOWN: + case WAITSTATE_SAL4_GIRL_RUN: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal4"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_SAL6_ANGRY_SEATED: + case WAITSTATE_SAL6_IDLE_SEATED: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal6"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_SAL7_LOOKOUT: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("sal7"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_VIC2_POINT_ANGRY: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_VIC3_WAFT: + case WAITSTATE_VIC3_PICKUP_ROLL: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic3"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_VIC4_CARRY_BOX: + case WAITSTATE_VIC4_CELL_LOOK: + case WAITSTATE_VIC4_CRATE_IDLE: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic4"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_VIC6_CELL_ANGRY: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic6"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_TOURIST3: + case WAITSTATE_TOURIST2: + case WAITSTATE_TOURIST1: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("tourist"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_MAC2_PLEAD: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("mac2"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + case WAITSTATE_VIC7_PROD_WITH_FOOT: + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex("vic7"), STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + default: + CStreaming::RequestAnim(0, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED); + break; + } + CStreaming::LoadAllRequestedModels(false); +} + +void +CPed::UnloadNonStandardPedAnim(eWaitState waitState) +{ + switch(waitState) { + case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE: + case WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP: + if(CAnimManager::GetAnimationBlock("MPNote")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("MPNote")); + break; + case WAITSTATE_CS_MISC_IDLE_LOOK: + case WAITSTATE_CS_MISC_IDLE_NO: + case WAITSTATE_CS_MISC_IDLE_YES: + case WAITSTATE_CS_MISC_IDLE_CHAT2: + case WAITSTATE_CS_MISC_IDLE_COUGH: + case WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE: + case WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT: + case WAITSTATE_CS_MISC_IDLE_CELL_TALK: + if(CAnimManager::GetAnimationBlock("cs_misc")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("cs_misc")); + break; + case WAITSTATE_DONH2_CAMERA: + if(CAnimManager::GetAnimationBlock("donh2")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("donh2")); + break; + case WAITSTATE_DONH3_HAPPY: + if(CAnimManager::GetAnimationBlock("donh3")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("donh3")); + break; + case WAITSTATE_JDT2_ANXIOUS_TALK: + case WAITSTATE_JDT2_SHRUG: + if(CAnimManager::GetAnimationBlock("cs_misc")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("cs_misc")); + break; + case WAITSTATE_JDT4_DILDO_TALK: + if(CAnimManager::GetAnimationBlock("jdt4")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("jdt4")); + break; + case WAITSTATE_JDT5_CALM_DOWN: + case WAITSTATE_JDT5_POINT: + if(CAnimManager::GetAnimationBlock("jdt5")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("jdt5")); + break; + case WAITSTATE_JDT6_PICKUP: + case WAITSTATE_JDT6_KNOCK: + if(CAnimManager::GetAnimationBlock("jdt6")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("jdt6")); + break; + case WAITSTATE_MAR1_SKIRT: + if(CAnimManager::GetAnimationBlock("mar1")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("mar1")); + break; + case WAITSTATE_MAR2_CELL_ANSWER: + case WAITSTATE_MAR2_CELL_END: + case WAITSTATE_MAR2_CELL_TALK: + case WAITSTATE_MAR2_FOOT_TAP: + if(CAnimManager::GetAnimationBlock("mar2")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("mar2")); + break; + case WAITSTATE_MAR3_HOOCHY: + case WAITSTATE_MAR3_NOTE_IDLE: + case WAITSTATE_MAR3_NOTE_PICKUP: + if(CAnimManager::GetAnimationBlock("mar3")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("mar3")); + break; + case WAITSTATE_SAL1_BIREFCASE_DOWN: + if(CAnimManager::GetAnimationBlock("sal1")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal1")); + break; + case WAITSTATE_SAL2_IDLE_SEATED: + case WAITSTATE_SAL2_SEAT_TO_STAND: + if(CAnimManager::GetAnimationBlock("sal2")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal2")); + break; + case WAITSTATE_SAL3_SEATED_TALK: + case WAITSTATE_SAL3_SEATED_IDLE: + case WAITSTATE_SAL3_SIT_DOWN: + if(CAnimManager::GetAnimationBlock("sal3")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal3")); + break; + case WAITSTATE_SAL4_DUST_DOWN: + case WAITSTATE_SAL4_GIRL_RUN: + if(CAnimManager::GetAnimationBlock("sal4")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal4")); + break; + case WAITSTATE_SAL6_ANGRY_SEATED: + case WAITSTATE_SAL6_IDLE_SEATED: + if(CAnimManager::GetAnimationBlock("sal6")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal6")); + break; + case WAITSTATE_SAL7_LOOKOUT: + if(CAnimManager::GetAnimationBlock("sal7")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("sal7")); + break; + case WAITSTATE_VIC2_POINT_ANGRY: + if(CAnimManager::GetAnimationBlock("vic2")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic2")); + break; + case WAITSTATE_VIC3_WAFT: + case WAITSTATE_VIC3_PICKUP_ROLL: + if(CAnimManager::GetAnimationBlock("vic3")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic3")); + break; + case WAITSTATE_VIC4_CARRY_BOX: + case WAITSTATE_VIC4_CELL_LOOK: + case WAITSTATE_VIC4_CRATE_IDLE: + if(CAnimManager::GetAnimationBlock("vic4")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic4")); + break; + case WAITSTATE_VIC6_CELL_ANGRY: + if(CAnimManager::GetAnimationBlock("vic6")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic6")); + break; + case WAITSTATE_TOURIST3: + case WAITSTATE_TOURIST2: + case WAITSTATE_TOURIST1: + if(CAnimManager::GetAnimationBlock("tourist")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("tourist")); + break; + case WAITSTATE_MAC2_PLEAD: + if(CAnimManager::GetAnimationBlock("mac2")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("mac2")); + break; + case WAITSTATE_VIC7_PROD_WITH_FOOT: + if(CAnimManager::GetAnimationBlock("vic7")) + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex("vic7")); + break; + default: + break; + } +} + + #ifdef COMPATIBLE_SAVES #define CopyFromBuf(buf, data) memcpy(&data, buf, sizeof(data)); SkipSaveBuf(buf, sizeof(data)); #define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); SkipSaveBuf(buf, sizeof(data)); diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 7637a907..107ad1a2 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -216,6 +216,56 @@ enum eWaitState { WAITSTATE_GROUND_ATTACK, WAITSTATE_LANCESITTING, WAITSTATE_PLAYANIM_HANDSUP_SIMPLE, + WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE, + WAITSTATE_MULTIPLAYER_CUTSCENE_MPNOTE_LOOP, + WAITSTATE_CS_MISC_IDLE_LOOK, + WAITSTATE_CS_MISC_IDLE_NO, + WAITSTATE_CS_MISC_IDLE_YES, + WAITSTATE_CS_MISC_IDLE_CHAT2, + WAITSTATE_CS_MISC_IDLE_COUGH, + WAITSTATE_CS_MISC_IDLE_GIGGLE_FEMALE, + WAITSTATE_CS_MISC_IDLE_TOUGH_CHAT, + WAITSTATE_CS_MISC_IDLE_CELL_TALK, + WAITSTATE_DONH2_CAMERA, + WAITSTATE_DONH3_HAPPY, + WAITSTATE_JDT2_ANXIOUS_TALK, + WAITSTATE_JDT2_SHRUG, + WAITSTATE_JDT4_DILDO_TALK, + WAITSTATE_JDT5_CALM_DOWN, + WAITSTATE_JDT5_POINT, + WAITSTATE_JDT6_PICKUP, + WAITSTATE_MAR1_SKIRT, + WAITSTATE_MAR2_CELL_ANSWER, + WAITSTATE_MAR2_CELL_END, + WAITSTATE_MAR2_CELL_TALK, + WAITSTATE_MAR2_FOOT_TAP, + WAITSTATE_MAR3_HOOCHY, + WAITSTATE_MAR3_NOTE_IDLE, + WAITSTATE_MAR3_NOTE_PICKUP, + WAITSTATE_SAL1_BIREFCASE_DOWN, + WAITSTATE_SAL2_IDLE_SEATED, + WAITSTATE_SAL2_SEAT_TO_STAND, + WAITSTATE_SAL3_SEATED_TALK, + WAITSTATE_SAL3_SEATED_IDLE, + WAITSTATE_SAL4_DUST_DOWN, + WAITSTATE_SAL4_GIRL_RUN, + WAITSTATE_SAL6_ANGRY_SEATED, + WAITSTATE_SAL6_IDLE_SEATED, + WAITSTATE_SAL7_LOOKOUT, + WAITSTATE_VIC2_POINT_ANGRY, + WAITSTATE_VIC3_WAFT, + WAITSTATE_VIC3_PICKUP_ROLL, + WAITSTATE_VIC4_CARRY_BOX, + WAITSTATE_VIC4_CELL_LOOK, + WAITSTATE_VIC4_CRATE_IDLE, + WAITSTATE_VIC6_CELL_ANGRY, + WAITSTATE_TOURIST3, + WAITSTATE_TOURIST2, + WAITSTATE_TOURIST1, + WAITSTATE_MAC2_PLEAD, + WAITSTATE_JDT6_KNOCK, + WAITSTATE_SAL3_SIT_DOWN, + WAITSTATE_VIC7_PROD_WITH_FOOT }; enum eObjective { @@ -826,7 +876,7 @@ public: void SetEvasiveDive(CPhysical*, uint8); void SetAttack(CEntity*); void StartFightAttack(uint8); - void SetWaitState(eWaitState, void*); + void SetWaitState(eWaitState, void*, bool repeat = false); bool FightStrike(CVector&, bool); void FightHitPed(CPed*, CVector&, CVector&, int16); int32 ChooseAttackPlayer(uint8, bool); @@ -1225,6 +1275,9 @@ public: static bool bPedCheat3; static CVector2D ms_vec2DFleePosition; + static void LoadNonStandardPedAnim(eWaitState waitState); + static void UnloadNonStandardPedAnim(eWaitState waitState); + #ifndef MASTER // Mobile things void DebugDrawPedDestination(CPed *, int, int); -- cgit v1.2.3