From a99da7b94e275e7437c7802d509697cd313d1166 Mon Sep 17 00:00:00 2001 From: majestic Date: Wed, 10 Jun 2020 13:19:05 -0700 Subject: more original cheats - CSmokeTrails and CSmokeTrail classes added in new files - more cheats added --- src/render/Fluff.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/render/Fluff.cpp') diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index 1056d6ff..00267e30 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -13,6 +13,7 @@ #include "Stats.h" #include "maths.h" #include "Frontend.h" +#include "SmokeTrails.h" uint8 ScrollCharSet[59][5] = { { 0x00, 0x00, 0x00, 0x00, 0x00 }, // ' ' @@ -99,6 +100,8 @@ CMovingThing CMovingThings::aMovingThings[NUMMOVINGTHINGS]; void CMovingThings::Init() { + CSmokeTrails::Init(); + StartCloseList.m_pNext = &CMovingThings::EndCloseList; StartCloseList.m_pPrev = nil; EndCloseList.m_pNext = nil; @@ -189,6 +192,8 @@ void CMovingThings::Update() void CMovingThings::Render() { + CSmokeTrails::Update(); + int i; for (i = 0; i < 11; ++i) { @@ -205,6 +210,8 @@ void CMovingThings::Render() if (aDigitalClocks[i].IsVisible()) aDigitalClocks[i].Render(); } + + CSmokeTrails::Render(); } // ---------- CMovingThing ---------- -- cgit v1.2.3