From 0add48abf589330ae6fe11e304c111d9f52ce009 Mon Sep 17 00:00:00 2001 From: aap Date: Mon, 17 Jun 2019 00:16:38 +0200 Subject: got rid of upper case types --- src/render/Hud.cpp | 46 +++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) (limited to 'src/render/Hud.cpp') diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index 5f39c6c6..d9c86209 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -35,10 +35,10 @@ int32 &CHud::m_HelpMessageState = *(int32*)0x880E1C; int32 &CHud::m_HelpMessageTimer = *(int32*)0x880FA4; int32 &CHud::m_HelpMessageFadeTimer = *(int32*)0x8F6258; wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480; -Float &CHud::m_HelpMessageDisplayTime = *(Float*)0x8E2C28; -Float &CHud::m_fTextBoxNumLines = *(Float*)0x8E2C28; -Float &CHud::m_fHelpMessageTime = *(Float *)0x8E2C28; -Bool &CHud::m_bHelpMessageQuick = *(Bool *)0x95CCF7; +float &CHud::m_HelpMessageDisplayTime = *(float*)0x8E2C28; +float &CHud::m_fTextBoxNumLines = *(float*)0x8E2C28; +float &CHud::m_fHelpMessageTime = *(float *)0x8E2C28; +bool &CHud::m_bHelpMessageQuick = *(bool *)0x95CCF7; int32 CHud::m_ZoneState = *(int32*)0x8F29AC; int32 CHud::m_ZoneFadeTimer; int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50; @@ -53,16 +53,16 @@ wchar* CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8; wchar* CHud::m_pVehicleNameToPrint; wchar* CHud::m_Message = (wchar*)0x72E318; wchar* CHud::m_PagerMessage = (wchar*)0x878840; -Bool &CHud::m_Wants_To_Draw_Hud = *(Bool*)0x95CD89; -Bool &CHud::m_Wants_To_Draw_3dMarkers = *(Bool*)0x95CD62; +bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89; +bool &CHud::m_Wants_To_Draw_3dMarkers = *(bool*)0x95CD62; wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0; -Float *CHud::BigMessageInUse = (Float*)0x862140; -Float *CHud::BigMessageAlpha = (Float*)0x862108; -Float *CHud::BigMessageX = (Float*)0x773248; +float *CHud::BigMessageInUse = (float*)0x862140; +float *CHud::BigMessageAlpha = (float*)0x862108; +float *CHud::BigMessageX = (float*)0x773248; -Float &CHud::OddJob2OffTimer = *(Float*)0x942FA0; +float &CHud::OddJob2OffTimer = *(float*)0x942FA0; int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67; -Float &CHud::OddJob2XOffset = *(Float*)0x8F1B5C; +float &CHud::OddJob2XOffset = *(float*)0x8F1B5C; int16 &CHud::CounterFlashTimer = *(int16*)0x95CC20; int16 &CHud::OddJob2Timer = *(int16*)0x95CC52; int8 &CHud::TimerOnLastFrame = *(int8*)0x95CDA7; @@ -70,7 +70,7 @@ int16 &CHud::OddJob2On = *(int16*)0x95CC78; int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C; int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A; int32 &CHud::SpriteBrightness = *(int32*)0x95CC54; -Float &CHud::PagerXOffset = *(Float*)0x941590; +float &CHud::PagerXOffset = *(float*)0x941590; int32 CHud::m_ItemToFlash = *(int32*)0x95CC82; int16 &CHud::PagerTimer = *(int16*)0x95CC3A; int16 &CHud::PagerOn = *(int16*)0x95CCA0; @@ -182,8 +182,8 @@ void CHud::Draw() { if (CReplay::Mode != 1) { if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) { - Bool Mode_RunAround = 0; - Bool Mode_FirstPerson = 0; + bool Mode_RunAround = 0; + bool Mode_FirstPerson = 0; int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType; int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; @@ -217,8 +217,8 @@ void CHud::Draw() { RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); - Float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127); - Float fMultBright = CHud::SpriteBrightness * 0.033333335f * (0.25f * fStep + 0.75f); + float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127); + float fMultBright = CHud::SpriteBrightness * 0.033333335f * (0.25f * fStep + 0.75f); CRect rect; float fWidescreenOffset[2] = { 0.0f, 0.0f }; @@ -229,8 +229,8 @@ void CHud::Draw() { } if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { - Float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0]; - Float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; + float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0]; + float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) { rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f); @@ -503,7 +503,7 @@ void CHud::Draw() { DrawZoneName */ if (CHud::m_pZoneName) { - Float fZoneAlpha = 0.0f; + float fZoneAlpha = 0.0f; if (CHud::m_pZoneName != CHud::m_pLastZoneName) { switch (CHud::m_ZoneState) { @@ -599,7 +599,7 @@ void CHud::Draw() { DrawVehicleName */ if (CHud::m_pVehicleName) { - Float fVehicleAlpha = 0.0f; + float fVehicleAlpha = 0.0f; if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) { switch (CHud::m_VehicleState) { @@ -807,7 +807,7 @@ void CHud::Draw() { } if (PagerOn == 1) { if (PagerXOffset > 0.0f) { - Float fStep = PagerXOffset * 0.05f; + float fStep = PagerXOffset * 0.05f; if (fStep > 10.0f) fStep = 10.0f; PagerXOffset -= fStep * CTimer::GetTimeStep(); @@ -818,7 +818,7 @@ void CHud::Draw() { } } else if (PagerOn == 2) { - Float fStep = PagerXOffset * 0.05f; + float fStep = PagerXOffset * 0.05f; if (fStep < 2.0f) fStep = 2.0f; PagerXOffset += fStep * CTimer::GetTimeStep(); @@ -995,7 +995,7 @@ void CHud::Draw() { } } else { - Float fStep = (CTimer::GetTimeStep() + float fStep = (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.30000001f; -- cgit v1.2.3