From 3ef6029764cfcba7e73bf62c19addbe1732480b8 Mon Sep 17 00:00:00 2001 From: Fire-Head Date: Fri, 31 May 2019 00:49:06 +0300 Subject: fixed CParticle crash && RandTable implemented PC codewarrior rand updated premake --- src/render/Shadows.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/render/Shadows.cpp') diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index 587dda99..81ba75aa 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -2,10 +2,6 @@ #include "patcher.h" #include "Shadows.h" -void CShadows::AddPermanentShadow(unsigned char ShadowType, RwTexture* pTexture, CVector* pPosn, float fX1, float fY1, float fX2, float fY2, short nTransparency, unsigned char nRed, unsigned char nGreen, unsigned char nBlue, float fZDistance, unsigned int nTime, float fScale) -{ - ((void (__cdecl *)(unsigned char, RwTexture*, CVector*, float, float, float, float, short, unsigned char, unsigned char, unsigned char, float, unsigned int, float))0x56EC50)(ShadowType, pTexture, pPosn, fX1, fY1, fX2, fY2, nTransparency, nRed, nGreen, nBlue, fZDistance, nTime, fScale); -} - +WRAPPER void CShadows::AddPermanentShadow(unsigned char ShadowType, RwTexture* pTexture, CVector* pPosn, float fX1, float fY1, float fX2, float fY2, short nTransparency, unsigned char nRed, unsigned char nGreen, unsigned char nBlue, float fZDistance, unsigned int nTime, float fScale) { EAXJMP(0x512FD0); } WRAPPER void CShadows::RenderStaticShadows(void) { EAXJMP(0x5145F0); } WRAPPER void CShadows::RenderStoredShadows(void) { EAXJMP(0x514010); } -- cgit v1.2.3